Knox Game Design
Knox Game Design
Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
Author
Knox Game Design
Category
Podcast website
Latest episode
Jun 23, 2026
Where to listen?
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Episodes
Promotion and Feedback – Knox Game Design, March 2020 14.03.2020 1:19:14
This month we talk about ways to promote your game and how to handle feedback on your game. Hosts Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jared github.com/BlackJar72 jaredbgreat.itch.io Links and Notes East Tennessee Content Creator event at Token Game Tav...
Java Game Development – Knox Game Design, February 2020 13.02.2020 1:41:11
This month’s topic is Creating Games with Java. We discuss the basics of Java and how to create simple games with the language. Source Code for Java Examples Hosts Jared github.com/BlackJar72 jaredbgreat.itch.io Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom Jeffry www.thingiverse.com/insane66 Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsm...
Blender for Unity – Knox Game Design, January 2020 14.01.2020 58:46
This month’s topic is Blender for Unity. We will go over the basics of modeling and texturing an object in Blender. Then we will import that model into Unity and add behaviors through C# code. Hosts Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jeffry http://www.thingiverse.com/insane66 Jacob http://ldjam.com/users/jacobturn/games https://gamejolt.com/@Big_Ol_Tom Dylan Wolf ht...
SDL with C – Knox Game Design, December 2019 10.12.2019 1:12:06
This month’s topic is SDL with C. Before Unity and GameMaker, there was the Simple Direct Media Layer. It can be used to create 2D and 3D games on a wide variety of platforms. C is still one of the most widely used programming languages. We will discuss how to get a simple game running … Continue reading SDL with C – Knox Game Design, December 2019 →
Scratch – Knox Game Design, November 2019 14.11.2019 55:57
This month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience. Links and Notes Scratch website – https://scratch.mit.edu/ Dylan’s Inktober entries on Redbubble – https://www.redbubble.com/people/dylanwolf/...
Fall ’19 Game Jam Showoff – Knox Game Design, October 2019 18.10.2019 46:54
We show off the four games created by East Tennessee developers for Fall ’19.  The theme was “Start with Nothing” Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Self-Made Spaceman – https://ldjam.com/events/ludum-dare/45/self-made-spaceman Mahjo...
Creating Games in Smalltalk – Knox Game Design, September 2019 11.09.2019 1:15:34
This month’s topic is Creating Games in Smalltalk. We look at how it is possible to create games in the Smalltalk language using the Squeak environment. Smalltalk is one of the first object oriented languages, where everything is an object. Smalltalk Example Code Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad http...
Random Number Generators (RNG) – Knox Game Design, August 2019 12.08.2019 59:24
This month’s topic is Random Number Generators (RNG). We discuss the various methods for generating random values in game development. We provide specific examples for Unity, GameMaker, and Unreal Engine. We also look at combinatorics for determining the likelihood of outcomes. Unity example code GameMaker example code Unreal Engine example code Hosts Jacob … Continue reading Random N...
Pico-8 – Knox Game Design, July 2019 18.07.2019 1:23:22
An overview of using the Pico-8 fantasy console to develop games using the Lua programming language. We look at the steps and code for building a number guessing game and a simple space shooter. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Pico-8 official site – ht...
Calling Web Services from Unity – Knox Game Design, June 2019 11.06.2019 59:20
This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and … Continue reading Calling Web Services from Unity – K...
Spring ’19 Game Jam Entries – Knox Game Design, May 2019 17.05.2019 45:07
This month we show off the games created by Knoxville developers for Spring ’19. Drew also tells us about his new site for designing board games called Strategame. Hosts Drew Purifoy https://www.strategame.com @Druveloper Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes Dylan’s upcoming talks at Momocon – https://www.dylanwolf.com/2019/0...
Music for Game Developers – Knox Game Design, April 2019 16.04.2019 1:31:25
This month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Links and Notes ...
Math for Game Developers – Knox Game Design, March 2019 12.03.2019 1:35:45
This month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples. Minor corrections 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, … Continue reading Math for Game Developers R...
QBasic – Knox Game Design, February 2019 18.02.2019 1:30:56
This month’s topic is game development history featuring QBasic. We discuss how we got started with game development and the first tools and languages that we used. Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language. We also show the Knoxville GameMaker games created for GM48 last … Continue reading QBasic – Knox Game Design, February 2019 U...
Unity for Beginners – Knox Game Design, January 2019 16.01.2019 1:49:30
This month Dylan presents an intro to Unity demo (space shooter), which can be beneficial for those new to Unity and want to know more about the Unity game engine. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an … Continue reading Unity for Beginners – Knox Game Design, January 2019 →...
Winter ’18 Game Jam Entries – Knox Game Design, December 2018 18.12.2018 28:45
This month Jacob and Levi cover the three games that were created by Knoxville game developers for Winter ’18. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry. Hosts Jacob https://gamejolt.com/@Big_Ol_Tom … Continue reading Winter ’18...
GameMaker Tips – Knox Game Design November 2018 16.11.2018 1:27:34
This month’s topic is GameMaker Tips. This is an open discussion on everything GameMaker related. We also show off the two games made in Knoxville for GM48. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current … Continue reading GameMaker Tips – Knox Game Design November 201...
Artificial Intelligence – Knox Game Design October 2018 24.10.2018 1:39:12
This month’s topic is Artificial Intelligence (AI). Levi D. Smith covers various topics in the AI field such as identifying and evaluating alternatives, data structures and algorithms for decision making, computation time, conditioning, and expert systems. These topics are presented with a focus on how they can be applied to game design. Knoxville Game Design … Continue reading Artificial In...
Knoxville Gaming Convention Recap and Summer ’18 Game Jam Entries – Knox Game Design September 2018 28.09.2018 2:06:43
We take a look back at our booth at the Knoxville gaming convention. We also go over our Summer ’18 game jam entries. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming … Continue reading Knoxville Gaming Convention Recap and Summer ’18 Game Jam...
Summer ’18 Game Jam Kickoff – Knox Game Design, August 2018 29.08.2018 19:56
The monthly meeting for August 2018 was held at Token Game Tavern in Knoxville, Tennessee. We give our thoughts on the game jam theme announcement. Also highlights from Retro Game Night at McKay Books was included. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East … Continue reading Summer ’18 Game Jam Kickoff – Kn...
Unreal Engine Tips – Knox Game Design, July 2018 14.07.2018 42:15
This month’s topic is Unreal Engine. This discussion is for those who are already familiar with game development, but new to making games with Unreal Engine. Levi D. Smith covers the things that he “wish he had known” before starting with the Unreal Editor. Knoxville Game Design is a discussion of games currently being created … Continue reading Unreal Engine Tips – K...
Unity UI Text – Knox Game Design, June 2018 13.06.2018 1:18:27
This month Dylan Wolf tells us about the built-in options for Unity UI text, including TextMeshPro’s support for sprite fonts and icons. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry. … Continue reading Unity UI Text – Knox Game Design, J...
Spring ’18 Game Jam Showoff – Knox Game Design, May 2018 21.05.2018 30:27
Jacob and Levi show off the games created by Knoxville developers for Spring ’18. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry. Host Web Social Games Jacob https://ldjam.com/users/jacobturn/games Levi D. … Continue reading Spring ’...
Human Computer Interaction – Knox Game Design, April 2018 14.04.2018 1:13:06
An overview of Human Computer Interaction topics and how those concepts can be applied to games. Topics include short term memory, long term memory, reaction times, input methods, and feedback methods. Comparison of human languages and computer langues, along with lexical scanning and grammars. Knoxville Game Design is a discussion of games currently being created … Continue reading Human...
Saving and Loading Game Data in Unity – Knox Game Design, March 2018 15.03.2018 51:14
Dylan Wolf (www.dylanwolf.com) presents “Saving and Loading Game Data in Unity” This month we discuss two cross-platform methods for saving and loading game data (such as preferences, high scores, progress, etc.) in Unity. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as … Continue reading Saving and Loadin...
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