Freddy Guime & Bob Paulin
Java Pub House
This podcast talks about how to program in Java; not your tipical system.out.println("Hello world"), but more like real issues, such as O/R setups, threading, getting certain components on the screen or troubleshooting tips and tricks in general. The format is as a podcast so that you can subscribe to it, and then take it with you and listen to it on your way to work (or on your way home), and learn a little bit more (or reinforce what you knew) from it.
Author
Freddy Guime & Bob Paulin
Category
Podcast website
Latest episode
Feb 26, 2025
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Episodes
Episode 8. What’s your Aspect? 18.11.2011
In this episode we go over Aspects (and AspectJ), what really is, and when to use them. It turns out, that there is nothing misterious about them! We also cover how to set-up Aspects for J2SE so you can start using them immediately! Questions,...
Episode 7. Threads, Priorities, and Swing’s Golden Rule 11.11.2011
In this episode we talk about Threads and Threading, the difference between Daemon and User Threads, and why changing priorities is not for the weak of heart. Also we cover Swing's golden Threading rule (with the Event Dispatching Thread). If you ever...
Episode 6. Observing the Observers, a talk about patterns, observer and listeners! 07.11.2011
In this week's podcast we talk about Design Patterns (and the Grand Dads of the Software Patterns, the Gang-of-four), and dive into our first design pattern (of many), the Observer pattern. We discussed how to implemented (within Java), and went to...
Episode 5. Producing and Consuming, ThreadPoolExecutor, and Latency vs Throughput 28.10.2011
In this podcast we dive into the age-old producer and consumer problem, talked about the different aspects of it (what does it really solve?), and explain the difference between throughput vs latency. Lastly we discuss the ThreadPoolExecutor and how...
Episode 4. List, Set, Maps, HashCode, Equals and ConcurrentMap! Everything to know about Collections! 21.10.2011
In this episode we describe the most used collections in the Java framework, and how can they help you out. We also talk about maps (and the importance of immutable keys), and the equals/hashcode contract (why are these anyways? :). Finally we discuss...
Episode 3. Memory leaks, memory references and garbage collections! 14.10.2011
This episode goes deep into memory in Java, understanding how memory leaks happen (and how to solve them!), also how to design to avoid memory leaks, weak and soft references, and how the Garbage collector works (Eden, Tenured, Perm). This podcast...
Episode 2. Deadlock, Livelock, Escaped locks, and wait – notify oh my! 01.10.2011
In this episode of Java pub house, we talk about Deadlocks, livelocks (and other spooky things). Most importantly we talk on how to spot them (using jstack, or visualvm), and how to program defensively against them. We also talk about escaped locks...
Episode 1. Volatile, and Synchronized 23.09.2011
On this Episode, we talk about the keyword "volatile", and what does it really mean. Even if you are a multithreading guru, this chapter goes in deep of the different things that volatile protects you from, including L2 caches and code re-ordering. We...
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