In The Keep

In The Keep

Society EN ↓ 210 episodes

In The Keep explores the lives of people involved in gaming, technology, spirituality, the paranormal, and everything else. | inthekeep.com |

Author

In The Keep

Category

Society

Podcast website

www.inthekeep.com

Latest episode

May 13, 2026

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Episodes

#118 Robert Raulus & Mikko Tamper Return! (White Hell) 21.09.2021

Robert “projab" Raulus & Mikko “miggo89” Tamper are back to discuss all their progress on the epic retro FPS White Hell! We’re also talking through their future plans for new game projects, why the Witcher 2 is the Michael Anothony of games, & plenty more. // White Hell: https://store.steampowered.com/app/1378360/White_Hell/ // In The Keep: https://inthekeep.com/ // Mentioned in this episo...

#117 Awesreek Returns! (Viscerafest) 14.09.2021

Awesreek is the man behind the epic sci-fi fantasy FPS game Viscerafest. After nearly a year we’re checking in with Awesreek to hear about all the updates with his game, what working with 1C Entertainment has been like, why saving is every programmer’s nightmare, and what to expect from Viscerafest Part 2! // Viscerafest: https://store.steampowered.com/app/1406780/Viscerafest/ // OST by Markie Mus...

#116 kairos (Quake Defrag Mapper) 07.09.2021

kairos is a mapmaker specializing in the Quake 3 mod Defrag. He’s also a world record holding player. We’re talking about the origins of speedrunning & trick jumping, why Stryper is his favorite band, recovering from addiction, & why small children shouldn’t watch sumo wrestling on television. // In The Keep: https://inthekeep.com/ // Join the Quake 3 Defrag Community: https://discord.q3df...

Realms Deep 2021 | #111 Jon of the Shred (Happy’s Humble Burger Farm) 15.08.2021

Jon of the Shred is the musician & sound designer for Scythe Dev Team who are currently creating the epic fast food sim/horror game Happy’s Humble Burger Farm. Here we discuss the game’s themes, how it reflects a corporate dystopia, Jon’s philosophies on music, exploring different genre’s & how all of Scythe’s games are part of an interconnected universe. // Jon of the Shred: https://twitt...

Realms Deep 2021 | #112 Jason Smith (CULTIC) 15.08.2021

Jason Smith is the developer of CULTIC, a Blood influenced retro FPS being published by 3D Realms. We’re discussing the game’s influences, Jason’s love of firearms, the guns featured in the game, working at 3D Realms, & what to expect from CULTIC upon release. // Jason: https://twitter.com/JasozzGames // 3D Realms: https://3drealms.com/ // In The Keep: https://inthekeep.com/ // Mentioned in th...

Realms Deep 2021 | #113 Foamy (Unleash Hell) 15.08.2021

Foamy is the developer of Unleash Hell, a single player Arena FPS currently in production with Bridgeburner’s Hellforge Studios. We’re discussing the game’s unique design, the influence of Devil Daggers & Crossbow Bloodnight, Foamy’s background as a musician & producer, & the future of Hellforge Studios. // Foamy: https://twitter.com/FoamyNLG // Unleash Hell: https://twitter.com/Unleas...

Realms Deep 2021 | #114 Mike Ewer, Steven Rock & Grant Armstrong (Relentless Frontier) 15.08.2021

Mike, Steven & Grant are the men behind Relentless Frontier, a hoard fighting retro first person shooter created in the GZ Doom engine in collaboration with Hellforge Studios. We’re discussing our favorite games & films, Relentless Frontier’s influences, how much we love Resident Evil 4 & what working with Bridgeburner is like. // Mike: https://twitter.com/Korzodin // Steven: https://t...

Realms Deep 2021 | #115 Indie Game Musician’s Panel 15.08.2021

We’re joined by an all-star cast of indie game music composers including James Paddock (Adventures of Square, Sigil), Immorpher (Vomitoreum, Smej 2), Primeval (Doombringer, The Age of Hell), Metal Neon (Scoot Hard DX, Project Absentia), Foamy (Unleash Hell), & Tony Manfredonia (Call of Saregnar) to discuss the processes, creation, business & art of video game music. // James Paddock: https...

Road to Realms Deep 2021 | #110 Ivar Hill Returns! (Core Decay) 12.08.2021

Ivar Hill is the designer of Core Decay, an upcoming immersive sim game being published by 3D Realms. We’re discussing updates & plans for the game’s release, how much Ivar loves Deus Ex, the definition of immersive sim, & what it takes to publish a game of this scale. // Ivar Hill: https://twitter.com/ivarhill // Core Decay: https://coredecay.com/ // In The Keep: https://inthekeep.com/ //...

#109 Orlando Guevara (Grimcurse) 10.08.2021

Orlando Guevara is an indie game developer currently working on Grimcurse, a top down RPG where your encounters are not turn based combat, but in fact Time Crisis influenced gallery shooters. We’re chatting about the game’s setting in the French-Indochina conflict, our favorite Vietnam-themed movies, his background as an engineer, education & entrepreneurship. // Orlando: https://twitter.com/v...

#108 Crimson Reaper (Project Downfall) 03.08.2021

We’re joined by Project Downfall developer Crimson Reaper to discuss the game’s deceivingly complex design, it’s dystopian themes & how they’re influenced by life behind the Iron Curtain, traveling across the world, & why American football never caught on in Poland. // Project Downfall: https://store.steampowered.com/app/992730/Project_Downfall/ // In The Keep: https://inthekeep.com/ // Me...

#107 Zdravko Marinov Returns! (Limitless Hunger) 27.07.2021

Zdravko Marinov joins Motherload in the wee hours of the morning to chat about his upcoming indie FPS Limitless Hunger, how far we’ve come since his last appearance on episode #11, philosophy, how games reflect our philosophies & morals & to get HYPED for Realms Deep 2021. // Zdravko: https://twitter.com/Void__ink // In The Keep: https://inthekeep.com/ // Mentioned in this episode: Missing...

Road to Realms Deep 2021 | #106 Robin Block & David L. Craddock (FPS: First Person Shooter Documentary) 20.07.2021

David L. Craddock is a journalist & author of Rocket Jump: Quake and the Golden Age of FPS. Robin Block is the founder of CREATORVC, producers of In Search of Darkness about 80s Horror & In Search of Tomorrow about 80s sci-fi. Together they are working on FPS: First Person Shooter, a documentary about the history & evolution of… First Person Shooters! // David L. Craddock: https://twit...

#105 Sam Prebble (Turbo Overkill) 13.07.2021

Sam Prebble is the mastermind indie developer behind the upcoming Turbo Overkill. The game is a hyper violent FPS set in a dystopian future where people and technology have become one, a computer virus has infested the masses and only a complete badass with a chainsaw for a leg can take care of the mess. // Sam: https://twitter.com/wadaholic // Turbo Overkill: https://twitter.com/turbo_overkill /...

#104 Scumhead (Vomitoreum) 06.07.2021

Scumhead is an independent game designer and artist currently working on Vomitoreum, an FPS metroidvania game based on the artwork of Zdzisław Beksiński. Scumhead is also known for the GZDoom engine games Shrine, Shrine 2, Lycanthorn & Lycanthorn 2. // Scumhead: https://twitter.com/Scumhead1 // Support Vomitoreum: https://www.patreon.com/scumhead // Music by Primeval: https://twitter.com/PRIME...

#103 Rich Vreeland (Disasterpeace) 29.06.2021

Rich Vreeland (Disasterpeace) is a musical composer known for the games Fez & Hyper Light Drifter as well David Robert Mitchell’s horror film It Follows. This episode explores Rich’s origins, philosophies on permanence & impermanence in music, working across the mediums of games/TV/film & working with Heart Machine on Hyperlight Drifter & its upcoming successor Solar Ash Kingdom. /...

#101 Smilecythe (Quake Mapper) 15.06.2021

Smilecythe is a Finnish Quake mapper known for Suomi Mappers Episode Jam 1 & 2 (smej & smej2) & January Jump Jam from 2020. His maps are known for their dreamlike architecture, complex puzzles & overall high difficulty level. Smilecythe is also a musician specializing in industrial & electronic metal inspired by Turmion Kätilöt & the Quake 2 soundtrack. // Smilecythe: https...

#100 Part 3: I Kill Pigeons Returns (Orange Bucket Acting Troupe) 10.06.2021

I Kill Pigeons is an actor & writer with the Orange Bucket Acting Troupe, a team that specializes in virtual reality stage productions performed in the game Rec Room. To date they have produced & performed parody adaptations of The Princes Bride & Back to the Future. IKP is also a founding member of In The Keep. Here we discuss the effects of VR technology on society, the growing deman...

#100 Part 2: Violentheart, Uncle Had, nAeb, RedEyesGreenDragon, Flambeau (In The Keep) 09.06.2021

Violentheart is a former professional Quake 4 player, designer & investor. Uncle Had is a graphic designer, stream QA & level designer. nAeb is a web designer, programmer & stream QA. RedEyesGreenDragon is a videographer. Flambeau is an admin for Zdaemon & host of Talking Doom w/ Flambeau. Together, these fine folks with their diverse skillsets make up a large portion of the goings...

#100 Part 1: State of the Keep Address June 2021 08.06.2021

In this episode, Motherload introduces the various parts of episode 100, plays some favorite tunes, discusses what’s been learned from 100 episodes, rants about some awesome new games, plans for the future of In The Keep & says thank you to all of the amazing listeners, supports & contributors who have brought us this far. // In The Keep: https://inthekeep.com/ // Primeval: https://johnswe...

#99 REVEL (Sprawl) 01.06.2021

Revel is a musician & game designer working on Sprawl, an epic retro first person shooter set in a cyberpunk dystopia. This episode is a whirlwind of topics including where to get the best tacos, the cultural & literary influences on Sprawl, the life of Timothy Dexter & the evolution of cyperpunk, fantasy & science fiction. // Revel: https://twitter.com/revel303 // Sprawl: https://...

#98 Major Arlene (Technicolor Antichrist Box) 25.05.2021

Shannon “Major Arlene” O’Neill is a Doom level designer, Cacowards officiant, administrator at Hellforge Studios & Twitch personality. Her most famous work to date is Technicolor Antichrist Box, a sprawling colorful map in the modern slaughter style. Here we discuss her career in streaming, the intricacies of the Doom mapping community, the inner working of the Cacowards, evolutionary psycholo...

#96 Wojtek Mroczek (HYPERSTRANGE) 11.05.2021

Wojtek Mroczek is a marketer & game developer at HYPERSTRANGE, creators of Elderborn & Crossbow Bloodnight & publishers of Jupiter Hell & Frozenheim. They’re currently working on POSTAL: Brain Damaged with Running with Scissors. // HYPERSTRANGE: https://hyperstrange.com/ // Wojtek: https://twitter.com/Mruqe // In The Keep: https://inthekeep.com/ // Mentioned in this episode: Missin...

#95 Kaapeli47 (Golds of FPS) 04.05.2021

Kaapeli47 is a Twitch streamer, eSports broadcaster, Doom modder & historian of all things Retro FPS. He has FINALLY returned to the Keep after spending a year conscripted in the Finnish military. We’re discussing what he learned through his time in the service, his ongoing stream series Golds of FPS which explores classic first-person shooter games, our mutual experiences in Arena FPS comment...

#94 Jordan Mochi (CONSCRIPT) 27.04.2021

Jordan Mochi is the solo developer of CONSCRIPT, a pixel art survival horror game set in the trenches of Verdun, France during World War One. We’re exploring the psychology & history of warfare’s influence on the game, Jordan’s background in martial arts, what makes a great survival horror game & lots more. // CONSCRIPT: https://www.conscriptgame.com/ // In The Keep: http://inthekeep.com/...

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