Idle Thumbs
Idle Thumbs
Idle Thumbs is an independent podcast network whose podcasts span comedy, pop culture and entertainment, video games, and TV.
Be sure to visit the podcast's website and support the creator: store.idlethumbs.net
Author
Idle Thumbs
Category
Podcast website
Latest episode
Oct 18, 2026
Where to listen?
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Episodes
Something True Season 2 Preview 09.07.2019 2:01
The opera singer who burned down a convent. A naked man who saved the life of Genghis Khan. An astronomer who ate bad beef. These are true stories, but they aren't about people who changed the world. You won't read about them on the Wikipedia page for "history", or hear them on a podcast about trains. These stories are of weird creeps and unlucky management consultants, whose lives and legacies cr...
The Cutdown 006: Independence Day 03.07.2019 30:57
Happy Independence Day! In this special episode, Derek and Ric talk about the trailers for both Independence Day movies. From the first film's iconic teaser to Resurgence's viral videos, we do a deep dive and see what lessons can be learned. “They like to get the landmarks” Trailers Discussed: Jumanji: The Next Level, Hobbs & Shaw, Stuber, Independence Day Teaser, Independence Day Trailer, Indepen...
Designer Notes 46: Brendon Chung - Part 1 29.06.2019 1:35:05
In this episode, Soren interviews independent game developer Brendon Chung, best known for his work on Atom Zombie Smasher, Thirty Flights of Loving, and Quadrilateral Cowboy. They discuss how to make an adventure game inside of Doom, why he won’t read text popups but will read the back of cereal boxes, and what does the ending of Gravity Bone mean. Games discussed: Sierra Adventure Games, Doom, X...
Three Moves Ahead 472 - We The Revolution 27.06.2019 1:04:38
Rob and Troy are bad revolutionary judges in We. The Revolution. But is there such thing as a good judge on a tribunal as compromised as this? It doesn't look like it in Polyslash's grim political adventure. The gang discuss the historical perspective that We. The Revolution adopts as well as its curious feature-creep as it moves from a straightforward legal procedural to something far more ambiti...
The Cutdown 005: Getting Into the Trailer Industry 21.06.2019 47:02
How do you get to be a trailer editor? In this episode Derek and Ric talk about breaking into the industry, creating a reel and getting your foot in the door. We also talk about E3 and dive into the trailers for the sequel to The Legend of Zelda: Breath of the Wild and the remake of Final Fantasy VII. Trailers Discussed: Watch Dogs: Legion, Cyberpunk 2077, The Legend of Zelda: Breath of the Wild 2...
Three Moves Ahead 471: Anno 1800 13.06.2019 1:15:07
Nice island you got here, shame if it wasn't fully industrialized! Fortunately Jon, Troy, and Rob are here to strip mine, clear-cut, and redevelop the hell out everything in sight. Troy puts this latest entry in the broader context of both the series and city builders in generals, Jon has made some mistakes, and Rob is both dazzled by the game's beauty but wishes it more fully captured the impact...
The Cutdown 004: Starting a Trailer 07.06.2019 44:06
Starting a new trailer from breaking down a film or game, searching for music, and coming up with ideas is this week's topic! We also talk about recent Golden Trailer Award winners John Wick 3, A Star is Born, and the latest trailer for the Hideo Kojima game Death Stranding. Trailers Discussed: John Wick 3, A Star is Born, Death Stranding, The Davinci Code, Austin Powers: The Spy Who Shagged Me, S...
Designer Notes 45: Rami Ismail 05.06.2019 2:26:22
In this episode, Soren and Leyla Johnson interview independent game developer Rami Ismail of Vlambeer, best known for his work on Super Crate Box, Ridiculous Fishing, Luftrausers, and Nuclear Throne. They discuss why he started a company with someone he couldn’t stand, how to make games in a place without electricity, and why the world “inclusivity” can still be exclusionary. Games discussed: Star...
Three Moves Ahead 470: Total War: Three Kingdoms 01.06.2019 1:52:03
This week's show is the alternate universe version of our 2013 episode on Total War: Rome II. It was two hours of non-stop slamming that poor game - a real massacre. But here we find ourselves in 2019 with Total War: Three Kingdoms in front of us, and things are different. It's good. It's very good. The load times are short. The AI seems competent. The vibrant Three Kingdoms setting is brought to...
The Cutdown 003: Trailer Trends 24.05.2019 48:25
Movie trailer trends like the Inception Braaaam, percussive sound design and playing out longer scenes are definitely a thing in the industry. If you've noticed a trend in trailer editing, we've got you covered. We also dive into the creation of the trailers for It: Chapter 2 and everyone's favorite anthropomorphic hedgehog, Sonic.
Three Moves Ahead 469: Imperator 21.05.2019 1:19:33
Rob, TJ, and Jon are not quite sure what to make of Imperator: Rome, the latest historical grand strategy game from Paradox Development Studio. Should a Hellenistic warlord have such fine control over demographics? Is there much to do beyond empire-building? On the other hand, when the eagles are marching, does there need to be?
The Cutdown 002: Spoilers 15.05.2019 37:26
Why do trailer editors "spoil the movies"? In this episode we talk about the difficult balance of teasing in trailers, when to hold back and when to show more - and the importance of storytelling.
The Cutdown 001: Welcome to the Cutdown 15.05.2019 30:35
The Cutdown is a podcast all about the art of trailer editing! The show is hosted by movie trailer editor Ric Thomas and indie game trailer editor Derek Lieu. We talk about why we started the show, our plans for future episodes, the history of our interest in trailers, how we became trailer editors, why we love doing it, and some of our favorites. Whether you want to learn about the industry, you'...
Three Moves Ahead 468: Same Thing, Different Place 10.05.2019 1:40:04
The gang has been playing the Steel Division 2 beta and wow, things are different on the Eastern Front. That leads to a discussion of how familiar series and systems take on new life, or fail to, when adapted to new settings.
Three Moves Ahead 467: Hard Times or Easy Living 25.04.2019 1:09:13
Rowan, TJ, and Rob and joined by Jon Bolding to talk about how the difficulty discussion and "designer intent" maps to strategy games... or doesn't. We discuss games that go out of their way to highlight a specific "way it's meant to be played" and whether that actually holds up in reality. We also talk about customization options and, when all else fails, the glorious tradition of house rules and...
Three Moves Ahead 466: Dawn of Man 12.04.2019 55:02
Troy, Jon Bolding, and Rob discuss Madruga Works' Dawn of Man, a prehistoric and ancient history city builder and survival game. The gang is charmed, but also feel like there are some big gaps in the evolution of your city and society.
Three Moves Ahead 465: Mark Herman's Empire of the Sun 05.04.2019 1:35:19
Rob and Bruce are here to sing the praises of Mark Herman's Empire of the Sun, a brilliant adaptation of the war in the Pacific. Enjoying the game through the magic of VASSAL, our wargaming duo describe how about Empire of the Sun does a commendable job of conveying the challenges of imperfect information, the plans of the Imperial Japanese fleet, and inter-service rivalry - all through the elegan...
Three Moves Ahead 464: Dota 2 Auto Chess 28.03.2019 1:09:16
Here's the word cloud for this week's episode: Dota2, mod, sports management, moba, battle royale, open world survival game with roguelike elements (jk but we need that SEO), deckbuilding, tower defense. That's right, we're talking about the mod for the game that's a copy of a mod for another game that has nothing to do with either of the things in its title: Dota 2 Auto Chess. Auto Chess is Dota...
Three Moves Ahead 463: Classic Year in Review: 1994 19.03.2019 1:59:44
Sound Blaster! 3DFX! Games that go unpatched because there's no way to fix them! That's right, we're going back 25 years to 1994. Yes, 25 years. We're all hella old, in case that had not occurred to anyone. But who am I kidding, if you're listening to this show you are probably part of the gamer geriatrics, pausing from your record run of Chip's Challenge or Kye to dust off your AARP card and get...
Three Moves Ahead 462: Sid Meier's Civilization VI: Gathering Storm 05.03.2019 58:30
The seas are rising. The air is getting worse. Rock bands are forming. Fraser, Sean Sands, and Troy "The Diplomatic Juggernaut" Goodfellow go for Just One More Turn (tm) with Civilization VI: Gathering Storm. In this, the "second Civ expansion that finally finishes the game", the player fights against other civilizations as well as an increasingly hostile Mother Earth. Gathering Storm is a worthy...
Three Moves Ahead 461: Three Kingdoms as a Setting 12.02.2019 1:25:53
It's rare, but sometimes companies that aren't Koei make a game about the Three Kingdoms. During the runup to the new Total War game, we thought it would be fun to talk about the Three Kingdoms as a setting and the games from that past that have portrayed it well. Are you ready for a deep dive into Three Kingdoms history? No, like, a really deep dive? This week T.J., Rowan, Austin Walker, and gues...
Three Moves Ahead 460: Looking Ahead to 2019 02.02.2019 1:08:44
2018 has come and gone, its crusty remains pushed to the side for new buffet plate (always get a new plate) of games coming out in 2019. Rob, T.J., and Ian Boudreau talk about the games they're excited for, the games they're cautiously optimistic for, and even some that they're dreading.
Three Moves Ahead 459: Warhammer 40,000: Gladius - Tyranids 22.01.2019 57:27
In the grim dark future there is only war. No, really. In Warhammer 40,000: Gladius - Relics of War, there is no diplomacy system. All of that nonsense has been put aside in lieu of 40K chainsword murder. Gladius manages to be a chimera of strategy games. Is it a 4X? Part of an RTS? Grimdark Civ? Whatever it is, Rob and Fraser generally like it.
Three Moves Ahead 458: Mutant Year Zero: Road to Eden 12.01.2019 1:00:04
This week Rob, Jon Bolding, Giant Bomb's Alex Navarro, and Troy "I can't find the bard class" Goodfellow take a look at Mutant Year Zero: Road to Eden by The Bearded Ladies game studio. Mutant Year Zero combines XCOM-like tactical gameplay with a post-apocalyptic setting that's a joy to look at. Its boardgame roots are evident in its sharp gameplay and rich setting.
Three Moves Ahead 457: A Look Back at 2018 31.12.2018 2:16:13
We threw restraint to the wind with our 2018 wrapup this year, so you get TWO episodes for for the same great price. Session one has Rob, Troy "this is the year my musical theater career takes off" Goodfellow, and Jon Bolding talking about their favorite games. After that, T.J. Hafer, Sean Sands, and Rowan Kaiser go into their top picks including all the Paradox-y stuff that we don't let Troy talk...
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