Idle Thumbs

Idle Thumbs

Leisure EN ↓ 500 episodes

Idle Thumbs is an independent podcast network whose podcasts span comedy, pop culture and entertainment, video games, and TV.

Author

Idle Thumbs

Category

Leisure

Podcast website

store.idlethumbs.net

Latest episode

Jul 6, 2026

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Episodes

The Cutdown 017: Trailer Sound Design 07.12.2019

Sound design for trailers is a unique skill all its own. We discuss everything from rises to bass drops and Henry Cavill reloading his fists. You'll never listen to trailers in the same way again. Ric also dives deep into the moment to moment sound design of the new Black Widow Trailer. Trailers Discussed or Clipped: London Has Fallen, Crank, Sonic the Hedgehog, The Fountain, The Matrix, Battleshi...

Three Moves Ahead 483: Planet Zoo 02.12.2019

T.J. and Fraser are joined by Bruno Dias (@NotBrunoAgain) to talk about Planet Zoo, Frontier's spiritual successor to zoo tycoon. Animals are great, but is managing everything around keeping them happy? Why are there 30-50 feral hogs on my trade screen? Zoo-ne in to find out!

The Cutdown 016: Trailers For Turkeys 22.11.2019

In this episode Derek and Ric are talking good trailers for bad movies. Also, everyone's favourite blue hedgehog is back to break the internet again and so we dive into Trailer 2 for Sonic... Trailers Discussed: Sonic the Hedgehog, Ballistic: Ecks vs Sever, Ultraviolet, The Messenger: The Story of Joan of Arc, Transformers 2: Revenge of the Fallen, Prometheus Teaser Trailer, Silent Hill, Godzilla:...

Three Moves Ahead 482: Radio Commander 22.11.2019

Troy, Jon, and Rob have been to The Nam and deep in "The Shit" this week as they play Serious Sim's narrative wargame, Radio Commander. To what extent is Radio Commander an actual wargame versus a cleverly disguised RTS choose-your-own-adventure? Does the distinction matter? What are the game's politics, and how do they affect Radio Commander's portrayal of contemporary politics? Most confoundingl...

Every Game in This City 108: The Escape Room Effect 19.11.2019

It’s the beginning of the end and we’re back to our regularly scheduled program after our surprise escape pod experience last episode! This time, Stephanie Boluk does a double take and finally gets a chance to debrief with the team and reflect a little bit on everything that has happened over the course of 7 days and 50 escape rooms (including new experiences we just had at the original Breakout i...

The Cutdown 015: Game Trailers 08.11.2019

What makes a great game trailer? In this episode Derek and Ric discuss making game trailers, capturing footage, storytelling and how best to represent an interactive experience... Trailers Discussed: Firewatch, BioShock Infinite E3 Demo, Dante's Inferno. If you have questions or comments please send them to cutdown@idlethumbs.net. Join us in the Idle Forums to discuss this week's episode!

Three Moves Ahead 481: Close Combat: The Bloody First 05.11.2019

Rob and Troy play the new, 3D Close Combat: The Bloody First and see how it measures up to the series' history.

Every Game in This City 107: A Chocolate Milk Seance 05.11.2019

Boo! Instead of sitting down to tape a new episode, this week the recording studio is haunted by the ghosts of escape rooms past! Shang Lun and Patrick trick and treat the team to a series of sweet and spooky surprises based on our experiences of playing over 50 escape rooms together. From crunching on rock candy in Unlucky Mummy to sneaking peanut M&M’s in Classroom Murder to drinking Dutch Lady...

Designer Notes 49: Adam Saltsman - Part 2 01.11.2019

In this episode, Soren interviews game developer Adam Saltsman, who co-founded indie publisher Finji and is best known for his work on Gravity Hook, Canabalt, Hundreds, Capsule, and Overland. They discuss how Mario speed runs are the original infinite runners, why Canabalt is in 6 shades of grey, and when does Permadeath make sense for a game. Games discussed: Canabalt, Captain Forever, Jetpack Jo...

The Cutdown 014: Horror 25.10.2019

Horror trailers and the challenges of scaring people out of their seats and into theaters are the this week's topic. We talk to trailer producer Amanda Pulver and editor Matthew Merenda about their unique challenges. Trailers Discussed: Lights Out, It Follows, White Noise, Paranormal Activity, The Blair Witch Project, Hereditary, Antlers, The Strangers, Alien, The Evil Dead, A Quiet Place, The Con...

Every Game in This City 106: Scaling the Wall 22.10.2019

What if we decided to escape differently? What if we escaped without talking, without touching, or without even seeing the room? Instead of hitting the wall at Codefactory in Sunway Putra, what if we tried to scale it? This week Chad Toprak chats about game development and community building in Malaysia with our final guest, LeeYing Foo , a game artist and UX designer at Kaigan Games as well as th...

Designer Notes 48: Adam Saltsman - Part 1 15.10.2019

In this episode, Soren interviews game developer Adam Saltsman, who co-founded indie publisher Finji and is best known for his work on Gravity Hook, Canabalt, Hundreds, Capsule, and Overland. They discuss how Cave Story showed him that he could make games on his own, why he thought he worked with the guy who invented Boggle, and his many failed attempts to join the video games industry. Games disc...

The Cutdown 013: Assistant Editors 12.10.2019

Assistant editors are essential to the trailer industry. We discuss the many things we learned on the job. What an assistant editor does, their day to day tasks, and how many varieties of tea they need to keep track of. We also discuss the trailers for 6 Underground, The Gentlemen and Free Guy. Trailers Discussed: 6 Underground, The Gentlemen, Free Guy, 1917 Featurette, Russian Ark, They Shall Not...

Three Moves Ahead Episode 480 - 1999 11.10.2019

Rob, Rowan, and Sean welcome Jeff Green to discuss what might be the greatest year in gaming. Looking down the release slate for that year, it was obviously stacked with brilliant games like Alpha Centauri, Freespace 2, and Jagged Alliance 2 (to name just a few). But did people know it was special at the time? And did anyone realize how fleeting that moment would prove to be, just before Microsoft...

Every Game in This City 105: Hitting the Wall 07.10.2019

Locked in a bathroom, trapped in a museum, handcuffed together, and wearing clown makeup, after five full days of escaping, the team finally hits a wall at the Fifthroom in MyTOWN. Patrick LeMieux tries to hold it together while introducing our second special guest, Clarissa Lee, a research fellow at Sunway University, who had the dubious pleasure of joining us for her first (and our 30th) escape...

The Cutdown 012: Teaser Trailers 27.09.2019

Teaser trailers are some of the most fun to edit. We discuss what we think makes an effective teaser trailer, and how they differ from full trailers which reveal more of the story. We also talk about a LOT of our favorite teasers and how they successfully tease the audience using entirely different philosophies and editing techniques. We also touch on the teasers for Tenet and Birds of Prey which...

ThreeMovesAhead Episode 479 - Age of Wonders: Planetfall 25.09.2019

Rob, TJ, Ian Boudreau, and US Gamer editor Mike Williams discuss the very pleasant surprise that is Age of Wonders: Planetfall. From initial skepticism over the fantasy series' pivot to science fiction, the gang are slowly won over by Planetfall's novel solutions to expansion and city management, diplomacy with minor factions, and glorious tactical combat.

Every Game in This City 104: Salty and Sweet 23.09.2019

With the whole cast assembled, Goldie Bartlett introduces our first special guest, Teddy Dief, who helped develop Hyper Light Drifter, co-founded Glitch City, and hosts his own podcast on the Idle Thumbs Network, Playscape LA. Teddy joins the team at Nu Sentral to explore the cinematic worlds and role-playing systems of the escape rooms at Breakout Nu. Then Stephanie, Jey, Shang Lun, and Doug peel...

The Cutdown 011: Watching For Inspiration 13.09.2019

What inspires trailer editors? This time on the Cutdown we dive into the trailers for Bad Boys For Life and Joker, and talk about finding inspiration in unlikely places, and how to keep your work fresh. Trailers Discussed: Bad Boys For Life, Bad Boys II Teaser, Bad Boys II Trailer, Joker, Star Trek, Waves, Prometheus, The Man Who Wasn’t There, Blindspotting, Little Children, Madeline’s Madeline, H...

Three Moves Ahead Episode 478 - Oxygen Not Included 12.09.2019

Nicole Clark joins Rowan and Rob to talk about Klei's Oxygen Not Included and its punishing model of offworld colonizaiton. Learn how everything that can go wrong does go wrong, and how well the game communicates excruciating detail about why your colony is dying.

Every Game in This City 103: Games for Tall People 09.09.2019

Laura E. Hall hosts day three where we meet our final team member, Chad Toprak, and talk about global games from Melbourne to Malaysia. Afterwards Patrick joins Laura and Chad to chat about what happens when you lock ten people in “The Tomb of Life and Death,” an asymmetric, architectural escape room. Then the team gets physical with the cramped crawls in Mission-Q and creepy dolls at Lost in KL,...

Something True 2.8: Odyssée 03.09.2019

Something True 2.8: Odyssée by Idle Thumbs

The Cutdown 010: Motion Graphics 30.08.2019

Motion graphics can give a trailer a unique look and feel which defines the marketing of a movie. We discuss everything from The Blob to The Da Vinci Code, what graphics add to the trailer process, and talk about a number of our favorite examples. We also speak to professional motion graphics artist Hal Forsstrom about where the industry is going and how to break in. Trailers Discussed: Morgan, Bo...

Three Moves Ahead 477: Fire Emblem Three Houses 29.08.2019

Rowan, Fraser, and Rob are joined by Kotaku's Gita Jackson to discuss their tenure as teachers at Garreg Mach Monastery. The gang talk about the really thougthful politics and characterizations that define Fire Emblem: Three Houses. Aside from that, is it a good tactics game? And finally, the gang gets into some serious spoilers about the game's shocking reveal midway through.

Something True 2.7: Christian & Christopher 27.08.2019

Something True 2.7: Christian & Christopher by Idle Thumbs

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