House Of Games

House of Games

Leisure EN ↓ 71 episodes

Tune in every Wednesday for a new episode where your hosts, Rune and Otto, debate and discuss various topics related to game development, covering everything from how to get started with game development to the creative process and the current state and future of the industry. We'll also be featuring interviews with industry experts, indie developers, and veterans to give you a fresh behind-the-scenes perspective on the world of game development. Join us today, we have something for anyone interested in video games or video game development!

Author

House Of Games

Category

Leisure

Podcast website

podcasters.spotify.com

Latest episode

May 14, 2024

Where to listen?

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Episodes

#70 - Collector's Edition 14.05.2024

In this episode, we delve into the world of collectors’ editions in the games industry and discuss the good, the bad, and the ugly, how we would design our own collector’s editions, and much, much more! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:33 Episode Starts 05:34 Rune’s Experience and Dreams of Collector’s Editions...

#69 - Dynasthir Review 05.05.2024

Tune in as Mireneye and Ulfgang tell us all about Dynasthir, a game over a decade in the making with all its ups and downs while Otto and Rune talk about their impressions from playing it first-hand! Send in a voice message:  https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:31 Episode Starts 01:22 Ulfgang Introduction 02:15 Mireneye Introduction 03:59...

#68 - Sunset Moon Episode 25.04.2024

This week on the Rune Show, we showcase the progress of "Sunset Moon," highlighting how to piece a game together as it reaches its final development phase. Although it's just a demo, demos often represent a small part of the final product. Rune will demonstrate dialogue trees, in-game functions, and bug fixes on the fly.

#67 - Monetization 02.04.2024

In this episode, we venture into the jungle of monetization that is the gaming industry. Starting with the traditional games-as-products model reminiscent of the ’90s, we trace the evolution to expansions, downloadable content (DLC), and the controversial realm of microtransactions and loot boxes. Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:0...

#66 - What Is a Game? 25.03.2024

Welcome back to House of Games! In this episode, we try to answer the big questions; What is a game? Why do people make walking simulators? And lastly, What Remains of Elon Musk? Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:29 Introducing the Theme; What Is a Game? 04:51 What Is a Game? 58:14 Reading a Comment 59:13 Episode...

#65 - Sunset Moon Update & Midnight Nano Reveal 13.03.2024

Welcome back to House of Games! This week we talk about updates to our games, what’s going on with Sunset Moon, what it takes to finalize a demo and a special reveal, don’t miss it! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:23 Update on Sunset Moon 36:17 Midnight Nano Reveal 42:18 Midnight Nano Gameplay 52:05 Episode Out...

#64 - Testing, Testing 06.03.2024

This week on House of Games we talk about testing, types of tests, and what (not) to do to find bugs, tune in! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 01:01 How Rune Tests His Games 07:49 Otto’s Experience as a Tester 17:59 Unit Test 26:48 Smoke Test 33:22 Regression Test 37:49 Why Don’t Programmers Find All the Bugs Them...

#63 - TGA - the Military School of Game Development 29.02.2024

I hope you are ready for a different type of game developer education; Ida Fontaine tells us all about “The Military School of Game Development”, a.k.a The Game Assembly! Put on your best camouflage and shine those boots as we dive into the newest episode of House of Games! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 01:14 Id...

#62 - M.O.O.D.S. 22.02.2024

Join us for a high-tech emotional rollercoaster as we are visited all the way from Germany to hear all about StickyStoneStudio's latest project; M.O.O.D.S! If you like sci-fi, robots, action, and explosions, click play and listen as our wonderful Guest Luca Lorenz guides us through this post-apocalyptic masterpiece! Send in a voice message:  https://podcasters.spotify.com/pod/show/house-of-gam...

#61 - Shooting Yourself in the Foot 14.02.2024

Load ’em up and aim down below as we discuss the concept of “Shooting Yourself in the Foot”, or ruining the fun in games. Listen in as we talk about stories where we ruined our own fun and how you can stop players from doing the same in your game! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:55 Introducing the Theme for the...

#60 - Anthon Fynn-Williams - Mastering the Game Analytics Framework 07.02.2024

In this week’s episode of House of Games, Anthon Fynn-Williams is back to guide us through the Game Analytics Mastery Framework (GAMF), discuss AI and answer questions from a simpleton (Otto)! Stay tuned for great insights! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:43 Guest Introduction: Anthon Fynn-Williams 02:29 The Ti...

#59 - Quests 01.02.2024

In this episode, we dive head-first into the world of quests of all variants, the good, the bad, and the ugly, and share our thoughts on how they should be designed and implemented! Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Chapters 00:00 Episode Intro 00:27 Introducing the Theme: Quests 02:30 Rune’s Favorite Quests 07:14 Otto’s Favorite Quests 10:53 G...

#58 - Valiant Game Studios & Link In Bar 24.01.2024

🎮🎙️ From consulting to programming, design, narrative, and more, tune in as we are joined by the talented Anna Högberg Jenelius 🌟, a jack of all trades in the games industry! 🕹️👾 Hear all about how she co-founded Link In Bar, her very own game studio, Valiant Game Studio 🎲🎨, and how she is now working on not only one but two games 🎉🎮 soon to be released! 🚀🌈 Send in a voice message:  https...

#57 - Remasters, Remakes, Reboots, and Ports 17.01.2024

Join us as we untangle the spaghetti mess 🍝 of terms like Remasters 🎵, Remakes 🔄, Reboots 🔁, and Ports 🚢. What do they mean? How do they differ? Find out all this and more in this week’s episode of House of Games! 🏠🎮🔍💡 Your Hosts and Their Games https://store.steampowered.com/app/2436180/Sunset_Moon/  — Wishlist Sunset Moon on Steam! https://www.play-asia.com/red-colony-trilogy/13/70fmjh...

#56 - Tutorials & Puzzles 10.01.2024

In this episode of the House of Games 🏠🎮, we delve into the world of video game tutorials 📚, puzzles 🧩, and hints 💡, discussing different approaches and how they help or annoy the player. 🎮🗣️🤔 Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message Your Hosts and Their Games https://store.steampowered.com/app/2436180/Sunset_Moon/  — Wishlist Sunset Moon on St...

#55 - 2023 in Review 03.01.2024

Welcome to this very first episode of 2024 🎉, recorded just before the new year 🎆, we look back at the game development 🎮 we have accomplished in 2023 🚀, what lies ahead 🔮, and what we’ve learned along the way! 🛤️🤓 Your Hosts and Their Games https://store.steampowered.com/app/2436180/Sunset_Moon/  — Wishlist Sunset Moon on Steam! https://www.play-asia.com/red-colony-trilogy/13/70fmjh  — Buy...

#54 - Nathaniel Marshall | SpaceCastle 27.12.2023

In this week’s episode 🎧, we talk with Nathaniel Marshall 🌟, a.k.a SpaceCastle 🏰, a video game music composer 🎵, and ask him everything from AI 🤖 to the challenges of composing music 🎼 to his work on the recent SEGA Genesis game 🕹️, IRENA: Genesis Metal Fury ⚡. Your Hosts and Guest, and Their Games http://spacecastle.pro/  — Visit Nathaniel’s homepage! https://spacecastle.bandcamp.com/  — L...

#52 - 1-Year Anniversary and Switching to Video 20.12.2023

In this special one-year anniversary episode of House of Games 🎉🏠🎮, we are finally switching to video for the first time 📹✨! In the episode, we talk about how this podcast started 🎙️🌟, how we did it, and what the future looks like 🚀🔮. A big thank you 🙏🎊 to all of our guests and listeners, and stay tuned for a bright and visual future 🌈👀! Your Hosts and Guest, and Their Games https://st...

#53 - The Power of Game Analytics: Foundations and Essentials 20.12.2023

In this special episode 🌟, we are proud to introduce our very first video guest 🎥; Anthon Fynn-Williams — Game Analytics Entrepreneur! 🎮💼 Join us as we dive into what game analytics are 📊, how they compare to player testing and Q&A 🕹️🔍, how to set it up 🛠️, how to leverage it to your advantage 🚀, and what the ethical implications are 🧐. Your Hosts and Guest, and Their Games https://us0...

#51 - What's in a name? 06.12.2023

🎉 Welcome to this last episode 🎙️ before the grand 1-year anniversary 🥳 next week. This time, we discuss 🤔 everything that goes into naming your games 🎮, companies 🏢, and even islands! 🏝️ 🌟 Your Hosts and Their Games https://store.steampowered.com/app/2436180/Sunset_Moon/  - Wishlist Sunset Moon on Steam! https://www.play-asia.com/red-colony-trilogy/13/70fmjh  - Buy the Red Colony trilogy on...

#50 - Game Industry News 29.11.2023

🎉 In this 50th episode 🎮 of House of Games, we discuss some of the latest and greatest news from the games industry 🌍, including the 25th anniversary 🎂 of Half-Life, the release of the Steam Deck OLED model 🕹️, GTA 6 leaks 🚨, and the upcoming Legend of Zelda movie 🎬. Click play ▶️ and stay tuned to hear it all! 🎧🌟 Your Hosts and Their Games https://store.steampowered.com/app/2436180/Sunset...

#49 - Accessibility 22.11.2023

🎧🎮 In this week’s episode of House of Games, we tackle the vital, yet challenging topic of accessibility in video games. 🕹️ Discover how subtitles 📝, custom controls 🎮, visual clarity 🔍, and game difficulty settings ⚔️ can affect gaming accessibility and transform the game experience! Which features are costly to implement, and which ones bring the most benefits? 🤔 Click play and join us on...

#48 - Stupid Solutions 15.11.2023

Tune in as we discuss the “stupid solutions” 🤪 of video game development 🎮 and how to abandon complex spaghetti 🍝 for stupid simplicity! Rune and Otto also share the progress 📈 from their games, how best to use ChatGPT 🤖 for your game development, and much, much more! 🌟🎉 Chapters 00:00 Introduction and Welcome 01:09 Introducing the Theme: Stupid Solutions 02:43 Discussing Examples of Stupid...

#47 - Super Adventure Hand 08.11.2023

This week, we’ve had the pleasure 🎉 to interview Sarah Ibañez 🎙️, a community manager 👥 and project manager 📋 at Bright Gambit about the unique 🌟 and exciting game 🎮 Super Adventure Hand 🖐️ by Jan Rigerl. Discover how they help indie game developers 🌐 around the globe 🌍 succeed with their games 🏆 and delve into the intricacies of game design 🎨, funding 💸, pitching strategy 📈, reaching y...

#46 - Netick & Conquest 01.11.2023

🎙️ Join us for another episode 🎉 as we interview Karrar and Ali 🎮 about Netick, a free AAA networking solution for indie developers 👨‍💻👩‍💻 and their upcoming game Conquest 🏰 as they tell us about the exciting multi-year journey 🚀 through game development! 🕹️💬 Your Hosts and Guests, and Their Games https://assetstore.unity.com/packages/tools/network/netick-free-aaa-networking-engine-205414...

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