Chris DeLeon
HomeTeam GameDev Podcast
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
Author
Chris DeLeon
Category
Podcast website
Latest episode
Sep 22, 2025
Where to listen?
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Episodes
James Dybisz on Hellbent Tabletop Game Design 07.02.2017 38:06
James Dybisz is a tabletop game designer with formal training from Savannah College of Art and Design. He recently spoke with http://gamkedo.club about his recent game Hellbent, being a DnD-style DM, and comparing analog to digital gamedev and play experience. Music by Danny Baranowsky.
Mark Mandel Comparing GameDev to Web DevOps 23.01.2017 51:31
Mark (@Neurotic / compoundtheory.com) is a Developer Advocate for Google Cloud Platform. We discuss why - barring exceptions like Flixel or opengameart - gamedev often doesn't seem as "open" as web/devops communities. Music by Danny Baranowsky
Oasis Rim with a Gamkedo Club Post-Mortem 09.01.2017 9:55
On September 25 Oasis pitched his first team project in Gamkedo Club: a haunted house adventure with a retro Zelda perspective, to release December 11. Here's what he learned leading his first team game. Music by Danny Baranowsky
Paul Tozour with Gamkedo Club 26.12.2016 36:58
Paul Tozour joins us as a Gamkedo Club speaker. He worked on the Metroid Prime 2 & 3, MechWarrior 4, and more. He's founder of Mothership Entertainment, creating Aven Colony. Music by Danny Baranowsky. Vote: https://simpleprogrammer.com/podcast-awards/
Liza Shulyayeva with Gamkedo Club 12.12.2016 30:24
Liza Shulyayeva, a DICE tools programmer and Mirrors Edge build engineer, spoke with Gamkedo Club about her career path, snail simulation personal side project, and #1GAM (onegameamonth.com) experiences. Music by Danny Baranowsky
Christer McFunkypants with Gamkedo Club 29.11.2016 28:54
Christer "McFunkypants" Kaitila, creator of #1GAM (onegameamonth.com) and professional indiedev contractor returns to chat with Gamkedo Club 1-2 years after his earlier interview on this podcast :) Music by Danny Baranowsky
Ichiro Lambe 15.11.2016 44:35
Ichiro Lambe is founder of Dejobaan Games, developers of Elegy for a Dead World, AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard for Gravity, and many more. This is audio of his guest speaking for http://gamkedo.club Music by Danny Baranowsky
Ian Stocker on Negotiation for Contractors 01.11.2016 42:17
Ian Stocker - @MagicalTimeBean on Twitter - spoke recently with Gamkedo Club about game industry negotiation. He's done it a lot as a freelance game musician, but this extends to art, code, and other contracting. Intro/outro music by Danny Baranowsky
John Kane of Gritfish 18.10.2016 35:17
John Kane created Killing Time at Lightspeed (featured at IndieCade 2016) and Mallow Drops. John recommends a day job when making commercial indie games so you can contract help for music, art, etc. http://gritfish.net Music by Danny Baranowsky
Katie Chironis 03.10.2016 42:13
In this episode Katie Chironis and I talk discuss game schools: what to look for or how to tell if it's a fit. She's a game designer at Oculus but also leads a KickStarted game team: https://elsinore-game.com She's @katiechironis on Twitter. Music by Danny Baranowsky
Ryan Dombrowski 20.09.2016 41:24
Ryan Dombrowski discusses making Suburban Scavengers, his earlier game Dess M-8, and his pathway into game development. As a solo developer he makes his own game art, music, and code. He also co-hosts the Doom Ninja Podcast. Music by Danny Baranowsky
Rick Davidson GameCareerCoach.com 06.09.2016 39:29
In this discussion with Rick Davidson of GameCareerCoach.com we each share some advice we've found most helpful for developers we've worked with. NOTE: The weekly gamedev progress check-in (was "gamkedo training") I mentioned has been replaced with a free email eries: https://GameDevTraining.com . Music by Danny Baranowsky
Robyn Tong Gray 23.08.2016 25:55
This week's episode is with Robyn Tong Gray who co-runs the VR company Otherworld Interactive (Sisters) and Kickstarted the indie game a•part•ment. Find out more at http://otherworldinteractive.com and https://www.kickstarter.com/projects/rtgray/apartment-a-separated-place Music by Danny Baranowsky
Ryan Juckett for Inversus 08.08.2016 46:03
Meet Ryan Juckett, AAA turned indie developer, creator of Inverses coming soon to PS4 and Windows (on Steam). Learn about polish, showing at conferences, and more. Follow @InversusGame and @RyanJuckett on Twitter. Music by Danny Baranowsky
Mark Diaz 25.07.2016 28:01
Meet Mark Diaz, a gameplay programmer on Doom 2016 with id Software. In this live talk to http://gamkedo.club he shares his career path, time at Full Sail, RPG engine side project, C++ renderer programming, and advice. Music by Danny Baranowsky
Orchid from Casual Connect and GameSauce 11.07.2016 27:23
Today you'll hear from @orchidgoth about her work with Casual Connect (18-20 July 2016 in San Francisco), editing and curating the http://www.gamesauce.biz postmortems, and her first experiences developing games. Music by Danny Baranowsky
Nic Vasconcellos and Holden Link of Turbo Button 27.06.2016 28:03
Nic Vasconcellos and Holden Link of Turbo Button developed Adventure Time VR, SMS Racing, Floor Plan, and more! This is their talk with http://gamkedo.club The podcast is now Gamkedo. Community (formerly GameDevsLikeYou). Music by Danny Baranowsky
Chad LaClair 13.06.2016 32:13
Chad LaClair was a world builder for BioShock Infinite and more recently is an indie studio cofounder and artist for Molasses Flood, creators of Flame in the Flood. Here he was speaking with our practice group, http://gamkedo.club Music by Danny Baranowsky
Erin Reynolds 30.05.2016 39:54
Erin Reynolds is the Creative Director for Nevermind, a successfully crowdfunded horror game with biosensor feedback integration. Find out more via @nevermindgame and http://nevermindgame.com Music by Danny Baranowsky.
Tabby Rose 16.05.2016 31:51
Tabby Rose is a lead developer for Quench, a narrative puzzle game currently on KickStarter. We discuss funding, marketing, and more. Follow their game @quenchgame on Twitter or her at @tabbyrose Music by Danny Baranowsky.
Tyler Coleman 02.05.2016 30:56
Tyler Coleman is an indie developer working on Merchant, a hit menu-driven mobile game where you play as an RPG clerk. Learn about how they foster community at https://www.reddit.com/r/merchantrpg and more! Music by Danny Baranowsky
Caspar Gray 18.04.2016 44:42
Meet Caspar Gray. Today he's half of the Arsenal agency (thearsenalagency.com) helping developers land publishing deals. In the past he worked on the publishing side at Eidos and Square Enix. Follow @unfriendlyghost on Twitter. Music by Danny Baranowsky
Brad Carney 04.04.2016 29:52
Brad Carney started his career as a PS2 developer on an FPS/fighting game hybrid, but more recently has led Wrack game (wrackgame.com) and its sequel Starfall (now on KickStarter). He's @FBECarnevil on Twitter. Music by Danny Baranowsky
Allison Vansickle and Royce Rogers of OverHook 29.03.2016 33:05
Allison Vansickle (@AlliTheAnimal) and Royce Rogers (@Roycetherogers) of @OverHookGames talk about their mobile game ZenFold, console development difficulties, GDC, and making games in the midwest (KC MO!) Music by Danny Baranowsky
Lee Perry 2 of 2 22.03.2016 26:15
In Part 2 Lee Perry (Lead Design for Gears of War and Unreal Tournament) discusses his indie VR game - MoonStrikeVR.com - and he also offers advice to new game developers. Follow him on Twitter as @MrLeePerry Music by Danny Baranowsky
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