Changelog Media
Go Time: Golang, Software Engineering
Your source for wide-ranging discussions from all around the Go community. Panelists include Mat Ryer, Jon Calhoun, Natalie Pistunovich, Johnny Boursiquot, Angelica Hill, Kris Brandow, and Ian Lopshire. We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker... oh and also Go! Some people search for GoTime or GoTimeFM and can't find the show, so now the strings GoTime and GoTimeFM are in our description too.
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Changelog Media
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Podcast website
Latest episode
Dec 18, 2024
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Episodes
Opening up the opinion box 05.08.2021 55:40
Mat Ryer and Jerod Santo sit down to review and discuss the MOST and LEAST unpopular "unpopular opinions" since we started keeping track of such things. Also Generics.
How to make mistakes in Go 29.07.2021 1:03:01
The panel are joined by Teiva Harsanyi, author of 100 Go Mistakes, to talk about how best to make mistakes when writing Go.
Do devs need a product manager? 22.07.2021 1:11:43
What is a Product Manager, and do Engineers need them? In this episode, we will be discussing what a Product Manager does, what makes a good Product Manager, and debating if engineering teams truly need them, with some tech companies going without them. We are joined by Gaëlle Sharma, Senior Technical Product Manager, at the New York Times, leading the Identity group.
SIV and the V2+ issue 15.07.2021 1:20:12
Go modules brought about quite a few changes to the Go ecosystem. One of those changes is semantic import versioning (SIV), which has a fairly pronounced effect on how libraries are identified. In this episode we are joined by Tim Heckman and Peter Bourgon to discuss some of the downsides to these changes and how it has lead to what a subset of the Go community refers to as the "v2+ problem."
Fuzzing in the standard library 08.07.2021 1:01:01
Fuzzing is coming to the standard library. We speak to Katie Hockman and Jay Conrod who were part of the team responsible for designing and implementing it. We dig into the details, hear some best practices, where fuzzing can help your code, and learn more about how it works.
Pop quiz time! 😱 01.07.2021 1:02:52
Learning Go with code pop quizzes is a fun way to zoom in on different language features. People are looking forward to pop quizzes on Twitter and in conferences, and they also learn from that. Let’s chat about pop quizzes!
Giving TDD a Go 24.06.2021 1:09:41
We discuss how Test Driven Development (TDD) can help you write better code, and build better software. Packed with tips and tricks, gotchas and best practices, the panel explore the subject and share their real-world experiences.
All about Porter 17.06.2021 1:10:04
Porter lets you package your application artifacts, client tools, configuration and deployment logic together as a versioned bundle that you can distribute, and then install with a single command. Written entirely in Go, we speak to one of the creators about running an open source project, the importance of documentation, and more.
Using Go in unusual ways 10.06.2021 49:23
This episode was recorded live from GopherCon Europe 2021! Natalie & Mat host three amazing devs who gave talks that showcase using Go in unusual ways: Dr. Joakim Kennedy is tracking Go in malware, Mathilde Raynal is building quantum-resistant cryptography algorithms, and Preslav Rachev is creating digital art. We hear from our speakers how they got into Go, how they made the choice to use Go for...
Go Battlesnake Go! 03.06.2021 1:09:35
In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesna...
Building for Ethereum in Go 27.05.2021 1:03:36
In this episode, we will talk about building for Blockchain in Go. We are joined by two of the co-founders of Prysmatic Labs (a company behind the upgrades to the Ethereum network). Raul Jordan and Preston Van Loon tell Angelica how they started the company, as well as what it’s like to build technical infrastructure for the Ethereum blockchain using Go.
Are frameworks getting an Encore? 20.05.2021 1:06:15
Tools and frameworks that aim to boost developer productivity are always worth a closer look, but we don’t often consider the trade-offs for whichever we settle on. In this episode, we discuss the questions one should be asking when evaluating developer productivity tools and frameworks in the Go ecosystem in particular. Joining us to discuss is André Eriksson, the creator of Encore, a backend fra...
Event-driven systems 13.05.2021 1:11:04
In this episode we talk with Daniel and Steve about their experience with event-driven systems and shed some light on what they are and who they might be for. We explore topics like the complexity of setting up an event-driven system, the need to embrace eventual consistency, useful tools for building event-driven systems, and more.
What makes wonderful workshops? 06.05.2021 1:07:16
Perspectives from both the workshop leaders perspective, as well as the workshop participants. What are some top tips, things to watch out for, and ways to innovate and keep your participants engaged, especially in the remote world we are now living in.
Building startups with Go 29.04.2021 1:10:30
Startups are all about iterating quickly, building MVPs, and finding that elusive product market fit, so how does Go fit into that picture? Is Go a good choice for startups, or is it exclusively for the larger corporations? In this episode Jon is joined by four startup founders to learn about their experience building a startup with Go.
TCP & UDP 22.04.2021 1:06:40
The internet wouldn't exist as we know it if it weren't for TCP and UDP, yet many developers don't quite understand the technology powering the web. In this episode we talk with Adam Woodbeck, author of Network Programming with Go, to learn about TCP and UDP; what they are, how they work, and how one can experiment with tools like Wireshark and Go to learn more.
The ultimate guide to crafting your GopherCon proposal 15.04.2021 1:24:10
The Call for Proposals for GopherCon 2021 is open from Monday, April 5th to Sunday, April 25th. Kris Brandow, an experienced GopherCon speaker, has published a series of guides to assist Gophers as they craft their proposals and think about submitting. In this episode Kris reads through his guide, discussing the four parts with a GopherCon newbie, Angelica Hill, who spoke for the first time at Gop...
Trials and tribulations of testing in Go 08.04.2021 1:12:41
Testing can be hard, how to test, where to test, what is a good test? All questions that can be deceptively difficult to answer. In this episode we talk about the trials and tribulations of testing and why it can be argued to be especially difficult in Go.
Releasing with (and without) GoReleaser 01.04.2021 1:04:15
Carlos Alexandro Becker joins Mat, Natalie, & Johnny to discuss the ins and outs of releasing your Go code. Carlos created and maintains GoReleaser, a popular tool that helps you deliver your Go binaries as fast and easily as possible.
Design philosophy 25.03.2021 1:25:35
In this insight-filled episode, Bill Kennedy joins Johnny and Kris to discuss best practices around the design of software in Go. Bill talks through scenarios, lessons learned, and pitfalls to avoid in both architecture and coding of Go projects.
go:embed 18.03.2021 1:05:11
Carl (Director of Technology for Spotlight PA) and Wayne (Principal Engineer at GoDaddy) join Mat and Mark to talk about the new go:embed feature in Go 1.16. They discuss how and when to use it, common gotchas to watch out for, and some rather meaty unpopular opinions thrown in for good measure.
Talkin' 'bout code generation 11.03.2021 1:30:58
O.G. Brian Ketelsen joins the panel to discuss code generation; programs that write programs. They also discuss IDLs, DSLs, overusing language features, generics, and more. Also Brian plays his guitar. 🤘
Go at Clever 04.03.2021 1:01:46
In this episode we explore how Clever started using Go. What technologies did Clever start with, how did they transition to Go, and what were the motivations behind those changes? We then explore some of the OS tech written by the team at Clever.
Indecent (language) Proposals: Part 2 25.02.2021 1:14:28
This is the second part of a discussion about Go language proposals that may or may not make it into the language. Listen to part one as well!
The art of reading the docs 18.02.2021 1:15:50
Documentation. You can treat it as a dictionary or reference manual that you look up things in when you get stuck during your day-to-day work OR (and this is where things get interesting) you can immerse yourself in a subject, domain, or technology by deeply and purposefully consuming its manuals cover-to-cover to develop expertise, not just passing familiarity. In this episode we pull in perspect...
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