Fexingo

Gaming Tech with Fexingo: Consoles, PC Gaming, and the Game Industry

Business EN ↓ 104 episodes

The game industry has never been more complex — or more fascinating. In Gaming Tech with Fexingo, Lucas and Luna cut through the marketing hype to examine the actual business and technology shaping consoles, PC gaming, and the broader interactive entertainment market. Each episode takes a single question — How does AMD's RDNA architecture stack up against Nvidia's RTX? Why is Epic Games spending billions on exclusives? Is cloud gaming finally viable? — and builds a conversation around the numbers, the supply chains, and the strategic bets behind the headlines. Lucas brings a journalist's skept...

Author

Fexingo

Category

Business

Podcast website

www.fexingo.com

Latest episode

Jul 11, 2026

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Episodes

How Indie Games Broke the Triple-A Pricing Model 16.06.2026

In episode 54, Lucas and Luna examine how independent game developers have fundamentally changed pricing expectations across the entire industry. They trace the origin story of 'Hollow Knight' — a $15 game that sold over 3 million copies and forced major publishers to rethink their $70 price tags. The conversation digs into the math behind indie sustainability: how teams of 3 to 10 people can thri...

Why Game Studios Are Betting on Cross-Platform Progression 15.06.2026

In this episode of Gaming Tech with Fexingo, Lucas and Luna explore how cross-platform progression is reshaping the game industry. Using Epic Games' Fortnite as a central case, they break down the technical infrastructure—cloud saves, account linking, and platform politics—that lets players carry progress between console, PC, and mobile. Lucas explains why Sony initially resisted cross-play and ho...

How Game Developers Are Using Player Data to Fix Bugs Faster 15.06.2026

Game studios are sitting on a goldmine of player telemetry data that can predict crashes before they happen. Lucas and Luna explore how Ubisoft and Riot Games use automated bug detection systems that analyze millions of gameplay sessions per day. Learn how 'crash clustering' and 'heatmap analysis' help developers identify the exact moment a bug occurs, sometimes fixing issues before players even n...

Why Game Studios Are Betting on Haptic Feedback 14.06.2026

Haptic feedback is transforming how players feel games, from the subtle vibration of footsteps in grass to the sharp recoil of a weapon. In this episode, Lucas and Luna explore how Sony's DualSense controller set a new standard and why studios like Larian and Insomniac are designing entire gameplay systems around tactile sensations. They discuss the technical challenges of creating haptic profiles...

How Game Studios Are Building In-Game Economies Like Central Banks 14.06.2026

Game economies have grown larger than many real-world currencies. In this episode, Lucas and Luna explore how studios like Blizzard and Valve manage virtual marketplaces using tools that would look familiar to a central banker — inflation targeting, money supply controls, and even quantitative tightening. They dig into the case of "Diablo III's" disastrous auction house, which taught the industry...

How Game Studios Are Designing for the Hearing Impaired 13.06.2026

In this episode of Gaming Tech with Fexingo, hosts Lucas and Luna explore how game studios are incorporating accessibility features for hearing-impaired players. They examine the rise of visual audio cues, such as directional subtitles and haptic feedback, using examples from "The Last of Us Part II" and "Fortnite." The discussion covers the technical challenges of implementing these features, inc...

How Game Studios Are Resurrecting Dead IPs 13.06.2026

Why are game studios digging up decades-old franchises? Lucas and Luna explore the economics of IP resurrection through the lens of a specific case: the 2023 revival of System Shock by Nightdive Studios. They break down the numbers behind the remaster—a $1.35 million Kickstarter, a seven-year development cycle, and a launch that sold over 350,000 copies in its first month. They examine the risks:...

How Game Studios Are Betting on Procedural Generation 12.06.2026

In this episode, Lucas and Luna explore how game studios are turning to procedural generation to create vast, replayable worlds without hand-crafting every asset. They dive into the history from 'Rogue' (1980) to 'No Man's Sky' and 'Hades', explaining the technical trade-offs between algorithmic level-building and authored content. Lucas breaks down the cost math: a typical AAA open world costs $5...

Why Game Studios Are Betting on Generative Audio 12.06.2026

Lucas and Luna dive into how generative AI is transforming game audio — from procedural sound effects to AI-composed adaptive music. They examine the case of a mid-sized studio that replaced its entire foley pipeline with a custom generative model, cutting production time by 40 percent. The conversation explores the trade-offs: creative flexibility vs. loss of composer identity, cost savings vs. p...

Why Game Studios Are Betting on Cloud Gaming 11.06.2026

Episode 45 of Gaming Tech with Fexingo dives into the cloud gaming pivot. Lucas and Luna break down the specific economics behind why major studios like Ubisoft and Electronic Arts are shifting resources from traditional console releases to streaming. With concrete numbers on latency improvements, server costs, and subscriber growth, they explore how Google Stadia's failure actually paved the way...

Why Game Studios Are Betting on AI NPC Dialogue 11.06.2026

In this episode of Gaming Tech, Lucas and Luna explore how artificial intelligence is transforming non-player character dialogue in video games. They discuss the shift from scripted lines to generative AI that allows NPCs to respond dynamically to player actions. The episode focuses on a specific case: a major studio's use of large language models to create a procedurally generated conversation sy...

Why Game Studios Are Betting on Retro Graphics 10.06.2026

Retro pixel art and low-poly 3D aren't just nostalgia plays anymore—they're a strategic business decision. In this episode, Lucas and Luna examine how studios like Sabotage Studio and Nightdive Studios are using retro aesthetics to cut costs, differentiate in a crowded market, and tap into a generation of players raised on modern indie hits. They break down the economics: a pixel-art game can cost...

Why Game Studios Are Fighting Over Cloud Save Infrastructure 10.06.2026

In this episode, Lucas and Luna dig into the quiet but ferocious battle over cloud saves in gaming. With over 2.5 billion game saves uploaded daily across platforms like Steam, Xbox, PlayStation, and Nintendo Switch, the infrastructure behind these tiny files has become a strategic differentiator. They discuss why Xbox’s Play Anywhere program hinges on seamless cloud sync, how Sony’s paid tier for...

How Game Engines Are Powering Hollywood Virtual Production 09.06.2026

Episode 41 of Gaming Tech with Fexingo dives into the growing use of game engines like Unreal Engine for Hollywood virtual production. Lucas and Luna break down how 'The Mandalorian' pioneered real-time LED wall filming, how it slashed post-production costs by up to 30 percent, and why companies like ILM and Sony are investing heavily in this crossover. They explore the economics: a typical virtua...

Why Game Passwords Are Still Stuck in 1995 09.06.2026

Lucas and Luna explore why modern gaming platforms still rely on passwords designed decades ago, despite billions in revenue and cutting-edge tech. They dive into the FIDO2 standard — a shift to passwordless authentication using biometrics or hardware tokens — and examine why PlayStation Network and Xbox Live have been slow to adopt it. With examples from Valve's Steam Guard and Nintendo's recent...

How Nintendo Switched from LCD to OLED Mid-Cycle 08.06.2026

Episode 39 of Gaming Tech with Fexingo examines Nintendo's decision to release an OLED model of the Switch in 2021, and what that reveals about display technology in consoles. Lucas breaks down the key differences between LCD and OLED: contrast ratios, power draw, and manufacturing costs. Luna asks why Nintendo didn't launch with OLED from the start. The conversation explores the trade-offs consol...

How Game Engines Are Driving Scientific Research 08.06.2026

Episode 38 unpacks a surprising pivot: game engines like Unreal and Unity are no longer just for making games. Lucas and Luna explore how NASA used Unreal Engine to simulate Mars rover operations for the 2020 Perseverance mission, and how the University of Cambridge built a digital twin of a nuclear fusion reactor inside Unity. They break down why tools built for real-time rendering and physics ar...

How Game Save Files Became a Billion Dollar Business 07.06.2026

Lucas and Luna explore the surprising economics of game save files — from Nintendo's battery-backed cartridges in the 1980s to modern cloud-save subscription lock-in. They break down how a simple feature became a multi-billion-dollar revenue stream for platform holders like Sony, Microsoft, and Nintendo, and why a 2024 class-action lawsuit over save-file access is reshaping player rights. Along th...

How Respawn Entertainment Keeps Respawn Alive 07.06.2026

Another game studio gets acquired, shut down, or restructured. Respawn Entertainment has survived more than a decade of platform shifts, publisher changes, and franchise pressure. How? In this episode, we dig into the design philosophy, team structure, and live-service savvy that kept Titanfall's creators independent in spirit even after joining Electronic Arts. Lucas walks through the specific de...

Why Game Speedrunners Are Becoming Live-Streaming Millionaires 06.06.2026

Speedrunning — finishing a game in record time — has evolved from a niche hobby into a lucrative live-streaming career. In this episode, Lucas and Luna explore the economics behind speedrunning, focusing on the rise of Games Done Quick, the world's largest speedrunning charity marathon, which raised $3.5 million for Doctors Without Borders in 2025. They break down how top runners like 'Summoning S...

How Game Controller Design Shapes Competitive Play 06.06.2026

In this episode of Gaming Tech with Fexingo, Lucas and Luna dive into the physics of game controllers. They explore how button placement, trigger resistance, and even grip texture influence competitive performance, referencing the enduring debate between symmetrical and offset analog sticks. The hosts break down specific design choices from the PlayStation and Xbox controllers, the rise of pro-lev...

How Game Engines Are Building Real-Time Marketing Tools 05.06.2026

Epic Games isn't just making Fortnite or Unreal Engine for games anymore. Its Unreal Engine is now powering real-time product configurators, virtual showrooms, and interactive ads for brands like Nike and BMW. Lucas and Luna break down how game engines are becoming a core marketing tool, why brands are paying for photorealistic real-time rendering, and what this means for the future of advertising...

How Game Engines Are Powering the Automotive Industry 05.06.2026

Episode 32 examines the surprising convergence of gaming technology and automotive design. Lucas and Luna discuss how Unreal Engine and Unity are being used by car manufacturers like BMW and Mercedes-Benz for real-time vehicle configurators, virtual prototyping, and even in-car infotainment. They explore the business logic behind this cross-industry adoption, the revenue streams it opens for engin...

Why Game Engines Are Becoming the New Operating Systems 04.06.2026

In this episode, Lucas and Luna dive into the profound shift where game engines like Unreal Engine and Unity are evolving beyond game development into core platforms for film, architecture, and simulation. They explore how Epic Games' Unreal Engine is now used by car manufacturers for virtual prototyping and by Hollywood for virtual production, citing specific examples like The Mandalorian's use o...

How Game Preservation Became a Billion Dollar Headache 04.06.2026

Lucas and Luna explore the messy economics of game preservation in 2026. With over 87 percent of classic games commercially unavailable and digital storefronts shutting down regularly, the video game industry faces a cultural crisis that is also a business opportunity. The hosts examine the specific case of the 2024 shutdown of the Nintendo 3DS and Wii U eShops, which removed hundreds of titles pe...

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