GameHounds Staff
GameHounds
Releasing weekly podcasts since 2008, GameHounds brings you news, reviews, and commentary on what's going on in the video-game industry. Nick Dinicola and Edie Sellers dig deep into the important news with unique and sometimes hilarious perspectives, and they aren't afraid to argue their unique perspectives. This show is for mature audiences, as both Edie and Nick are big, fat pottymouths. Join us live on Twitch (https://www.twitch.tv/thegamehounds) or YouTube (https://www.youtube.com/@GameHoundsVids) on Sundays at noon PT/3pm ET and watch us record the show! Want to connect with us directly?...
Author
GameHounds Staff
Category
Podcast website
Latest episode
Jul 5, 2026
Where to listen?
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Episodes
GameHounds 794: Edie vs. Nick vs. ROG Ally X 21.09.2025 1:57:20
Do we have hints that Nick may win the ROG Ally X bet? Mayyyybeeee....
GameHounds 793: The Short but Sweet Show 14.09.2025 1:36:32
Edie has a date tonight! So we gotta keep the show fun-sized. Join our Discord:
GameHounds 792: F*ck We're Tired, But We Survived PAX 08.09.2025 2:47:45
We're back from Seattle, and while we were away, the gaming news kept going. Call of Duty getting the movie treatment (and Spielberg is NOT directing it, either), Fireaxis cans employees after releasing the most-successful Civ game to date, former Bethesda boss doesn't have nice things to say about Game Pass, and Activision backs off of Carry Forward feature after mass backlash.
GameHounds PAX 2025: G'aim'e Lightgun 03.09.2025 6:16
Now we switch to hardware! Nick talks with Tom Morgan, Senior Developer for G’AIM’E, about their new lightgun for use with shooters, in this case demoed on Timecrisis, that allows you to very accurately target and hit using concoles and modern TVs. It's complicated and technical, but Nick says it's works really surprisingly well.
GameHounds PAX 2025: Aether & Iron 03.09.2025 18:35
On this final day of PAX 2025, Nick chats with Tylor Whitney, narrative lead on Aether and Iron, a narrative-based RPG with turn-based tactics set in a gritty noir style.
GameHounds PAX 2025: Hotel Galactic 02.09.2025 12:46
Edie chats Kamila Zielinska, head of publishing for Ancient Forge studios, about their upcoming hand-drawn hotel-management game, Hotel Galactic, a gorgeous cozy title that evokes Miasaki and Studio Ghibli in its style and story.
GameHounds PAX 2025: Memoria Wake 02.09.2025 7:31
Nick and Edie speak with Daniel Stankiewicz, co-founder and 3D artist of Memoria Wake from Team Crescendo, an isometric/2.5D Soulslike/Metroidvania game that delves deep into the memories of childhood dreams and fears.
GameHounds PAX 2025: Hank Drowning on Dry Land 02.09.2025 11:49
Edie chats with Jakob Lisinski, designer and programmer of Hank Drowning on Dry Land, a mind-bending time-traveling platformer where a misanthropic, alcoholic superhero can time jump, creating multiples of himself to foil the plots of his villain nemesis. This is a uniquely brain-twisting game using time and mulitple simultaneous playthroughs to solve puzzles on a tight countdown clock.
GameHounds PAX 2025: Fresh Tracks and Birdseed 02.09.2025 19:52
Nick and Edie chat with Patrick Owens, creative director of Buffalo Buffalo , about two new titles coming from the studio: Fresh Tracks, a Nordic-themed rhythm game that melds note matching with cross-country skiing, and Birdseed, a very early development VR birdwatching game that's a heck of a lot of fun.
GameHounds PAX 2025: The Looter 02.09.2025 8:48
Nick speaks with Krzysztof Niedzwiedz, lead designer for The Looter from Tactical Dogs, a Metroidvania/Soulslike where the nameless protagonist loots for important items, taking him to very scary places.
GameHounds SIX 2025: Desert Angels 02.09.2025 6:01
From the Seattle Indie Expo, Edie talks with Jesse Colford, composer for Desert Angels from Folding Stars Studios. Desert Angels third-person exploration game set in a desert scrapyard where you uncover memories of a cataclysmic event.
GameHounds SIX 2025: Desolus 02.09.2025 4:01
No, it's not PAX... It's SIX... as in Seattle Indie Expo, a completely separate event running concurrently with PAX. Nick and Edie spent the day seeing what Seattle's Indie scene has to offer, and we found Desolus, a gorgeous walking sim/puzzle game where you solve architectural puzzles in a world where reality has split, moving between the two in order to repair broken paths and get where you wan...
GameHounds PAX 2025: Day Two Lunch/Dinner Recap and Reviews 31.08.2025 37:06
APOLOGIES FOR THE QUALITY: THIS IS AN AUDIO FEED OF A STREAMED VIDEO EPISODE. INTERNET IS NOT GREAT AT PAX. Edie and Nick sit down in a quiet spot at PAX West and give their opinions of what games they tried out on Day 2, including Fractured Blooms, God Save Birmingham, Be My Horde, Truckful, and Lost Eidelons: Veil of the Witch.
GameHounds 2025: Fractured Blooms 31.08.2025 8:11
Edie and Nick chat with Zhenghua “Z” Yang, founder creative director of Serenity Forge, about Fractured Blooms, a cozy gardening-sim/horror game that sounds insane but does a great job of really scaring the pants off you.
GameHounds PAX 2025: Truckful 31.08.2025 9:35
Nick and Edie talk with Michal Kaminski, Marketing Manager from Mythic Owl, about Truckful, a cozy little delivery-sim-meets-horror game. Yeah, we said that. And it's glorious!
GameHounds PAX 2025: Be My Horde 31.08.2025 5:29
Edie chats with Lukasz Kostka, head of marketing for Polished Games, about Be My Horde, an insanely fun survival game with a twist: you don't actually fight. Available now on Steam... and it works great on the Steamdeck!
GameHounds PAX 2025: Terrible Lizards 31.08.2025 7:07
Nick and Edie chat with John Gelardi, Creative Director of WDR Studios, about Terrible Lizards, a parcour survival game set in a dinosaur-themed roadside attraction. Let's just say, it's not what it first seems.
GameHounds PAX 2025: God Save Birmingham 31.08.2025 8:56
Nick and Edie talk with Guinn Kim, Content Manager of Ocean Drive Studios, about God Save Birmingham, their upcoming zombie survival game set in the midieval city of Birmingham, England, currently in pre-alpha.
GameHounds PAX 2025: Lost Eidolons: Veil of the Witch 31.08.2025 8:02
Nick talks to Jin Sang Kim, Creative Director, for Lost Eidolons: Veil of the Witch, the sequel of Lost Eidelons with a very different structure of the original title, with more focus on combat.
GameHounds PAX 2025: Fallen Tear: The Ascension 30.08.2025 7:44
Edie and Nick speak with Stephen Manalastas, CEO of CMD Studios, about their title, Fallen Tear, a Metroidvania-like, J-RPG platformer.
GameHounds PAX 2025: Swap Meat 30.08.2025 11:39
Edie and Nick chat with Jaime Stormbreaker, game director and lead designer of One More Game's upcoming title, Swap Meat, a third-person, co-op, roguelike shooter that Nick had a blast playing.
GameHounds PAX 2025: Day One Lunch Preview 29.08.2025 22:15
Edie and Nick take a break from the show floor for some food and some talk, specifically about the games they put their hands on that morning. Titles include Borderlands 4, Pragmata, and Swap Meat.
GameHounds 791: The Post-Gamescom Pre-PAX Show 25.08.2025 1:55:22
We keep it short today, hitting news from last week's Gamescom and pre-game the PAX show next week.
GameHounds 790: The Long Dark Zone Before Gamescom 18.08.2025 2:45:22
Gamescom is next week and, as usual, the news slows in anticipation, which makes having a gaming-news podcast oh so much fun!
GameHounds 789: All Y'All Haters Can SUCK IT! 11.08.2025 2:12:10
... Which is Edie's way of saying the elusive and mythical Steamdeck is found. Has she played it? Well... don't get too ambitious there, chuckles.
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