Academy of Interactive Arts & Sciences

Game Maker's Notebook

Leisure EN ↓ 257 episodes

A game dev podcast featuring in-depth conversations between video game makers on the business and craft of interactive entertainment.

Author

Academy of Interactive Arts & Sciences

Category

Leisure

Podcast website

www.interactive.org

Latest episode

Jul 6, 2026

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Episodes

Funomena Producer, Arshea Bimal 14.06.2021

Robin Hunicke chats with Arshea Bimal about her first big break into games; the journey of a producer in the industry; working on systems that help increase diversity and inclusion in design; making sure everyone on the team has a voice; and what she hopes to accomplish in the future.  Arshea is a producer at Funomena and was previously a software engineer trainee at Zynga . Arshea was also select...

Celeste Composer, Lena Raine 07.06.2021

Austin Wintory chats with composer Lena Raine about starting her games career as a designer and not in music, the distinct lessons she learned from game design that helped her begin composing for games, stepping outside of games to release a personal solo album, how Celeste changed her career trajectory, and being yourself on social media while using it as a productive communication tool. Lena Rai...

Thomas Mahler & Gennadiy Korol of Moon Studios 31.05.2021

Ted Price chats with Moon Studios founders Thomas Mahler and Gennadiy Korol . Together they discuss the Ori series, Moon Studios' culture and approach around remote development, creating a workplace of respectful honesty and openness, and how to make a flat hierarchy work.  Thomas and Gennadiy are the co-founders of Moon Studios , the development studio behind Ori and the Blind Forest and its sequ...

Chelsea Blasko of Iron Galaxy Studios 25.05.2021

Robin Hunicke chats with Chelsea Blasko about her long and varied path towards the games industry, learning via trial by fire at her first job in games, organic growth and diversity in projects and partners to increase stability, finding the confidence to make decisions, stepping out of the shadows into a front-of-house leadership role, the importance of feedback and support, and how culture and v...

Quantic Dream Founder & Director, David Cage 17.05.2021

Ted Price chats with David Cage about maintaining balance at an independent studio while juggling multiple responsibilities, his philosophy on writing and directing video games, Quantic Dream's new publishing arm, and what they look for when evaluating pitches from independent developers. David Cage founded Quantic Dream in 1997, with the ambition of using interactivity as a new means of expressio...

Braid and The Witness Creator, Jonathan Blow 09.05.2021

Ted Price chats with Jonathan Blow about the personal nature of game development; the intricacies of puzzle design and what it means to players; creating his own programming language; ways the games industry can improve moving forward; and what's next on the horizon for him and Thekla .  Jonathan Blow is an independent game designer and programmer, most notable for creating Braid and The Witness ....

Dr. Mitu Khandaker of Glow Up Games 03.05.2021

Robin Hunicke  chats with Dr. Mitu Khandaker about her journey around the world and into the games industry, finding her feet at teaching, building games from the ground up rooted in diverse cultural experiences, and about representation issues facing the games industry and ways to help financially support creators of color. Dr. Mitu Khandaker is CEO & co-founder of Glow Up Games , a new mobile fr...

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