Game Dev Unchained

Game Dev Unchained

Leisure EN ↓ 425 episodes

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham

Author

Game Dev Unchained

Category

Leisure

Podcast website

www.gamedevunchained.com

Latest episode

Mar 10, 2026

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Episodes

0321: Roundtable News | Apple Vision Pro: Rewriting Reality 13.06.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠ About this episode: Journey with us as we delve into Apple's latest masterpiece, the Vision Pro, a groundbreaking augmented reality headset that's revolutionizing the VR/AR landscape. Immerse yourself in a world where 3...

0320: Harnessing User Feedback- Refining Game Design with John Li 07.06.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠ About this episode: Dive into the world of game development in our latest podcast episode featuring John Li, co-founder of Pick Fu. Discover how Pick Fu revolutionized user testing, offering rapid, targeted insights to optimi...

0319: Beyond Borders - Game Localization Insights from Allcorrect's Demid Tishin & Marina Turkina 31.05.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠ About this episode: In this captivating episode, experts, Demid Tishin & Marina Turkina, in video game localization discuss the intricacies of their field. They highlight how the process often comes in at the end of the dev...

0318: Unraveling the Challenges of Building Successful Game Development Studios with Dino Patti & Tadej Gregorcic 23.05.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠ About this episode: Dive into a captivating conversation with veteran game developers, Dino Patti & Tadej Gregorcic (Cofounders @ Coherence) as they share their rollercoaster experiences in the rapidly changing gaming industr...

0317: Roundtable News | Behind the Veil: The Complexities of Game Development and Market Reception 16.05.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠ About this episode: Redfall's post-release period has been turbulent, adding to an already challenging week at Microsoft. Arkane Studios, typically a favorite among critics and fans, has been met with widespread disappointmen...

0316: Indie Gaming's Last Stand: How Willem Delventhal Is Battling Corporate Dominance! 09.05.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠ About this episode: As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development. From the nuanc...

0315: How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette 02.05.2023

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: In a recent episode of Game Dev Unchained, host Brandon Pham sat down with Adnan Chaumette, founder of Polygon Flow, to discuss the rapidly evolving role of artificial intelligence (AI) in the gaming and entertain...

0314: Students Getting into the Industry with Ian McDonell 17.01.2023

About this episode: Recruitment have faltered for industry entry jobs this past year as more companies are embracing the hybrid/remote work. The main reason has been shifting towards more mature/disciplined candidates to offset the long onboarding process. This is obviously bad news for younger students who are looking to break into the industry near-term.  Ian McDonell is an Associate Enviro...

0313: Roundtable News | What is up with Meta? 10.01.2023

About this episode: There are a million things on how to run a tech company to the ground and that seems to be what Meta is all about lately. We talk about the best value for the buck as a gamer and also we catch up on the latest news affecting game developers. Connect with us: https://twitter.com/wadarass https://twitter.com/gamedevunchaind https://www.facebook.com/gamedevunchained https://www.in...

0312: AI Art Changing 2D Art and Concept Design Forever with Michael Shinde 03.01.2023

About this episode: AI Generation have jumped into the art scene faster and more furious than anyone has anticipated. Artists are at contention with each other on whether it's a technology that should be embraced or is entirely destructive to all creative industries. This week, I invited Michael Shinde, a Senior Concept Artist at Riot Games, to give an introductory look at what the big issues are...

0311: Broken Roads with Drop Bear Bytes 16.08.2022

About this episode: Colin McComb (Fallout 2, Planescape:Torment and Wasteland 2) who is Creative Lead on Broken Roads. Craig Ritchie - Game Director  and Drop Bear Bytes co-founder & Leanne C. Taylor-Giles, Narrative Director talks about what they're bringing to the table and how inclusivity in relation to Australia's history is playing a huge part in their design approach. https://www.br...

0310: Leaving the Game Industry for Tech with Ryan Bullock 09.08.2022

About this episode: Ryan Bullock have worked on the biggest games in the industry but in 2018 he was among a small group of developers that moved into Tech transferring the same skillset he has accumulated. This is a move that has become more prevalent in recent years, something that makes Ryan pretty much a pioneer in this space, relatively speaking. In this episode, he explains the differences h...

0309: Roundtable News | Activision Blizzard and Meta Stopping Growth 02.08.2022

About this episode: Meta isn't happy with progress, Activision Blizzard has lower active monthly users, and everybody in the industry is on a wait and see approach for the next year. How does this all affect you?! Find out in this Roundtable News episode. Connect with us: https://twitter.com/wadarass https://twitter.com/gamedevunchaind https://www.facebook.com/gamedevunchained https://www.instagra...

0308: Onsen Master with Derrick Fields 29.06.2022

About this episode: Derrick Fields is an artist, professor, and game designer based in Chicago, Illinois where they advocate for increasing the visibility of BIPOC individuals involved in games and the provision of resources to young creators who are considering a path in the medium. His recent game Onsen Master is partly a tribute to his appreciation of Japanese culture and his time living in Jap...

0307: Roundtable News | Hiring Freezes and Summerfest Review 23.06.2022

About this episode: The tech industry are freezing hires, it feels like we are going into a recession, and overall everyone is taking less risk. What does this all mean for game devs? Find out in this month's Roundtable news! Connect with us: https://twitter.com/wadarass https://twitter.com/gamedevunchaind https://www.facebook.com/gamedevunchained https://www.instagram.com/gamedevunchaind/

0306: Art Boost | Environment Art in Unreal 5 with Daniel Martinger 19.05.2022

About this episode: Environment art with Daniel Martinger. Breaking down his project for the Carpenter's Cellar.   https://www.artstation.com/blackoudan   https://www.youtube.com/channel/UCg-u... Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.c...

0305: Roundtable News | Will Hybrid/Remote Working Last? 10.05.2022

About this episode: Watch the live video here: https://www.youtube.com/watch?v=YPH7wwj0MaE Unionization is becoming a fast reality. Tech companies are retracing from their pandemic growth to pre-Covid levels. Game Developers are all starting to move back into the office. Find out in this month's Roundtable News. Connect with us: https://twitter.com/wadarass https://twitter.com/gamedevunchaind http...

0304: Art Boost | Making Weapons for Back 4 Blood with Brad Boyles 26.04.2022

About this episode: Check out the video version: https://youtu.be/Abod_U1a-Ig Brad Boyles is a Senior Weapon Artist at Turtle Rock Studios and was responsible for half the weaponry used in Back 4 Blood.  https://www.artstation.com/bradboyles https://www.linkedin.com/in/bradboyles/ Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevu...

0303: The Making of Genesis Noir with Evan Anthony & Jeremy Abel 19.04.2022

This episode is sponsored by Grand Beats: audioxp.net About this episode: Check out the video version (https://youtu.be/iJ32gdKI6X8) Evan Anthony & Jeremy Abel were college friends majoring in advertisement and are the creators behind Genesis Noir. In this episode, we walk through their inception, kickstarter, signing up with a publisher, shipping, and post release.  https://store.steampowered.com...

0302: Art Boost | Making Environments for Last of Us 2 with Nestor Carpintero 13.04.2022

About this episode: Nestor is Sr. Environment Artist at Naughty Dog games. He walked through some of the best practices when making games for 1886, Spiderman, and Last of Us 2. https://www.linkedin.com/in/nestorcarpintero/ Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 h...

0301: Roundtable News | Biggest Heist in History with NFT Game Axie Infinity 05.04.2022

About this episode: Watch the live video here: https://www.youtube.com/watch?v=hYn7nBWQfBA $600 millions dollars have been stolen from the most popular NFT game, Axie Infinity. What happened? Additionally, are workers too empowered nowadays or should there be always a balance? Find out in this month's Roundtable News. Connect with us: https://twitter.com/w adarass https://twitter.com/gamedevunchai...

SPECIAL ANNOUNCEMENT: Larry is back! 01.04.2022

About this episode: S uper excited to announce, that we have been able to work out our differences and am becoming a two host podcast again! Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained

0300: Soapbox | How to get promoted 29.03.2022

About this episode: C heck out the video version (https://youtu.be/cnDLl6o4sAU) Soapbox is when I share personal experiences around a specific topic asked by listeners. This week, I concentrate how company structures are setup and ways to think about promotion and your career path.  Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamede...

0299: Art Boost | Making Concept Art in Valorant with Brian Yam 22.03.2022

About this episode: Brian Yam is the art lead at Riot Games for Valorant. He walked through some of the best practices for making multiiplayer maps.  https://twitter.com/gafferongames https://www.networknext.com/ Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http:/...

New AREA by Autodesk! Gives exposure to all artists everywhere 15.03.2022

#AutodeskAd AREA has been completely redesigned with 16 years of history. It is rebuilt not just for artists, but designed with the entire 3D community in mind, including students, artists, supervisors, producers, and studio heads. AREA has great potential for true collaboration across all industries. Check it out! AREA link: https://area.autodesk.com/ Connect with us: • 🖥 http://gamedevunchained....

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