GDofNC

Game Designers of North Carolina Podcast

Games EN ↓ 89 episodes

The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design...

Author

GDofNC

Category

Games

Podcast website

www.gdofnc.com

Latest episode

Apr 10, 2024

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Episodes

Episode 56: Game Components that Enforce the Rules 22.09.2019

Julio Nazario ( @Junazaru ) and Quentin Burleson ( @EquipKilt )  join Mark McGee ( @mmark40 ) to talk about Game Components that Enforce the Rules. 00:47 -- First-Timerpalooza with Quentin 07:38 -- Tell Me Something Good 12:04 -- Main topic: Game Components that Enforce the Rules Discuss this episode in our guild at podcast.gdofnc.com . Follow us on Twitter at @GDofNC .

Episode 55: Historical Games 26.08.2019

Seth McCormick ( @CardboardProf and www.cardboardprofessor.com ) and Dave Conklin ( @_dave_conklin and blazongame.com ) join Mark McGee ( @mmark40 ) to talk about historical games. 00:52 -- First-Timerpalooza with Seth McCormick 11:00 -- First-Timerpalooza 2: Return of the Palooza with Dave Conklin 17:23 -- Tell Me Something Good 21:17 -- Main topic: Historical Games Discuss this episode in our gu...

Episode 54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres 28.07.2019

Elizabeth Hargrave ( https://twitter.com/elizhargrave ) joins Josh Mills ( https://twitter.com/JoshuaJMills ) and Mark McGee ( http://www.twitter.com/mmark40 ) to talk about her experience winning the Kennerspiel des Jahres, and things she's learned along the way.

Episode 53: Making Unique Games 07.07.2019

Kevin Ude ( https://twitter.com/UdeGames and https://boardgamegeek.com/user/udeudeude ) and TC Petty III ( http://www.twitter.com/PuppyShogun ) join Mark McGee ( http://www.twitter.com/mmark40 ) to talk about making unique games. 2:01 -- First-Timerpalooza with Kevin Ude 6:26 -- First-Timerpalooza Part 2: Electric Boogaloo with TC Petty III 11:46 -- Tell Me Something Good 17:41 -- Main topic: Maki...

Episode 52: Starting New Things 10.06.2019

James Meyers ( @apollocontinuum ) and Josh Mills ( @JoshuaJMills )  join Mark McGee ( @mmark40 ) to talk about starting new things. 3:50 - Tell Me Something Good 7:28 -  Main topic: Starting New Things Discuss this episode in our guild at podcast.gdofnc.com . Follow us on Twitter at @GDofNC .

Deep Design Episode 8: Designing for Kickstarter 04.06.2019

In the eighth classic episode of Deep Design (which originally aired second, but ruined the continuum), T. C. Petty III talks about crowdfunding and whether game designs should be crafted with this audience in mind. With trademark humor, T. C. approaches the reality of Kickstarter as an expected avenue towards publication and offers practical advice for concessions that can be made towards this ma...

Episode 51: Documenting Kickstarter: Design to Fulfillment 17.03.2019

Chris Faulkenberry ( @ccfaulkenberry ) and Eric Rayl ( @zoomoutmedia ) join James Meyers ( @apollocontinuum ) to discuss the Battle for Biternia Kickstarter and The Game Designers documentary that follows the design process. 00:50 - Main topic: Documenting Kickstarter 26:27 - What’s in the Oven? Things mentioned in this episode: The Game Designers documentary: https://www.kickstarter.com/projects/...

Deep Design Episode 7: Reception 18.02.2019

In the seventh classic episode of Deep Design, T. C. Petty III talks about coping with the reception of your game or creative project once it has finally been vomited into a crowded marketplace. With trademark humor, T. C. calmly offers condolences to the last vestiges of your ego. And, of course, offers practical advice for how to properly respond to criticism in a professional manner.

Episode 50: Emotions in Game Design 31.01.2019

Mark McGee ( @mmark40 ) and Ansleis Kalb ( krokmaster on Board Game Geek ) join James Meyers ( @apollocontinuum ) to talk about their feelings and game design. 00:45-- - Designer Spotlight 04:10-- - What’s in the Oven? 06:15-- - Main topic: Emotions in Game Design 56:05 - GDofNC News Discuss this episode in our guild at podcast.gdofnc.com . Follow us on Twitter at @GDofNC .

Deep Design Episode 6: Production 22.01.2019

In the sixth classic episode of Deep Design, T. C. Petty III talks about the production process of a board game. Or in some cases, the lack thereof. With trademark humor, T. C. shatters the fragile illusion of reality once again and offers a cautionary advisement on how to most successfully navigate egos and bring a game to the market that doesn’t drastically compromise the designer’s artistic vis...

Episode 49: Games Designers Should Play (2018 Edition) 02.01.2019

James Meyers ( @apollocontinuum ) talks with guild members about games that came out in 2018 and why designers should play them. 00:45 - Let's Make a Bus Route with Daniel Solis ( @danielsolis ) 08:32 - KeyForge with Ansleis Kalb ( krokmaster on Board Game Geek ) 15:07 - Decrypto with Graham Russell ( @colorninja ) 20:07 - Chronicles of Crime with Julio Nazario ( @Junazaru ) 26:48 - The Mind...

Deep Design Episode 5: Choosing a Publisher 28.11.2018

In the fifth classic episode of Deep Design, T. C. Petty III talks about choosing the right publisher for your game when it’s time to sign on the dotted line. With trademark humor, T. C. analyzes the contractual obligations of a designer and publisher. And, of course, provides practical advice for avoiding crucial mistakes that could result in heartbreak just as publication is within a designer’s...

Episode 48: CSI: Essen 12.11.2018

Matt Haberfeld ( @matthaberfeld ) and Matt Wolfe ( @mattwolfe ) join James Meyers ( @apollocontinuum ) to discuss their experiences at Essen. 0:00:57-- - Main topic: Essen Experiences 1:10:19 - GDofNC News Discuss this episode in our guild at podcast.gdofnc.com . Follow us on Twitter at @GDofNC .

Deep Design Episode 4: FlowMagicCircleDelight 28.10.2018

In the fourth classic episode of Deep Design, T. C. Petty III talks about a bunch of buzzwords, like “magic circle,” “flow,” and “the hedonic treadmill.” Normally, these nebulous targets for player engagement and high-concept conversations are only fodder for philosophical debates. But, with trademark humor, T. C. explains some objective ways for designers to harness the transformative power of ga...

Episode 47: Game Assumptions (Part 2) 21.10.2018

This is part 2 of our Game Assumptions discussion where Daniel Solis ( @DanielSolis ), Drew Hicks ( @EvenWeirderMove ) and Matt Haberfeld ( @matthaberfeld ) join James Meyers ( @apollocontinuum ) to continue this discussion. 0:30 - GDofNC News 1:08 - Main topic: Game Assumptions (Part 2) Discuss this episode in our guild at podcast.gdofnc.com . Follow us on Twitter at @GDofNC .

Deep Design Episode 3: Pitching Your Game 14.10.2018

In the third classic episode of Deep Design, T. C. Petty III talks about the art of Pitching your game to a publisher. But it’s not just about the sale; it’s about finding the right publisher to sell to and how and what and when to put yourself in a best possible position for success. With trademark humor, T. C. provides practical guidelines for in-person and electronic pitches applicable to game...

Episode 46: Game Assumptions (Part 1) 02.10.2018

Daniel Solis ( @DanielSolis ), Drew Hicks ( @EvenWeirderMove ) and Matt Haberfeld ( @matthaberfeld ) join James Meyers ( @apollocontinuum ) to discuss assumptions we make when designing games. 0:00:41 - What's in the Oven? 0:02:24-- - Main topic: Game Assumptions 0:53:01 - News Mentioned in this episode: Demo video for Flying Taxi Discuss this episode in our guild at podcast.gdofnc.com . Foll...

Deep Design Episode 2: Playtesting 17.09.2018

In the second classic episode of Deep Design, T. C. Petty III talks the importance of playtesting and how to playtest effectively. With trademark humor, T. C. offers practical advice about playtesting with intent and how to prepare and direct playtests for a designer’s benefit.

Episode 45: Kids and Contests 09.09.2018

Graham Russell ( @colorninja ) and Julio Nazario ( @Junazaru ) join James Meyers ( @apollocontinuum ) to discuss designing games for kids and designing games for contests. 0:00:57 - Designer Discovery: Julio Nazario 0:06:17 - What's in the Oven? 0:15:17-- - Main topic: Designing games for kids and designing games for contests 0:53:40 - News Discuss this episode in our guild at podcast.gdofnc....

Deep Design Episode 1: Prototyping 13.08.2018

In the first classic episode of Deep Design, T. C. Petty III talks about the process of creating an initial prototype from a concept. With trademark humor, T. C. delves into the stages of the realization of an idea. And, of course, offers practical tips and tricks for designers creating and playtesting the first draft of their games.

Episode 44: Kickstarter from a Designer’s Role 29.07.2018

Matt Wolfe ( @mattwolfe ) and Daniel Solis ( @danielsolis ) join James Meyers ( @apollocontinuum ) to discuss Kickstarter projects from the perspective of designers who are also not publishers. 0:00:48 - What's in the Oven? 0:03:56 - Main topic: Kickstarter from a Designer’s Role 1:03:57 - News Mentioned in this episode: Happy Birthday Robot (Summer 2010) Do: Pilgrims of the Flying Temple (20...

Episode 43: Scoring Methods 02.07.2018

Josh Mills ( @JoshuaJMills ) and Mark McGee ( @mmark40 ) join James Meyers ( @apollocontinuum ) to discuss finding the right scoring mechanism for a design. 0:00:50 - What's in the Oven? 0:02:00 - Main topic: Scoring Methods 1:05:07 - News Mentioned in this episode: Sheepland - Designed by Simone Luciani and Daniele Tascini. Published by Cranio Creations Junk Orbit - Designed by Daniel Solis....

Five Years of GDofNC 22.05.2018

Matt Wolfe ( @mattwolfe ) and Mark McGee ( @mmark40 ) join James Meyers ( @apollocontinuum ) to look back over the past 5 years of the Game Designers of North Carolina design group and share some insights they have learned along the way. 0:00:52 - What's in the Oven? 0:04:10 - Main topic: Five Years of GDofNC 1:24:21:04 - News Mentioned in this episode: Deluxe Metal Meeples - Art by Daniel So...

Episode 41: Unpub 8 08.05.2018

Burke Drew ( @realburkedrew ), Matt Haberfeld ( @matthaberfeld ) and Daniel Solis ( @danielsolis ) join James Meyers ( @apollocontinuum ) to talk about their experiences at Unpub 8. 01:00 - Designer Discovery segment 05:04 - What's in the Oven? 10:43 - Main topic: Unpub 8 Mentioned in this episode: Rule Book Building 101 by Dustin Schwartz Discuss this episode in our guild at podcast.gdofnc.c...

Episode 40: Games Designers Should Play (2017 Edition) 19.04.2018

James Meyers ( @apollocontinuum ) talks with guild members about games that came out in 2017 and why designers should play them. 00:32 - GDofNC News 01:25 - Paper Tales with Matt Wolfe ( @mattwolfe ) 07:12 - Fallout with Drew Hicks ( @evenweirdermove ) 15:49 - Dropmix with Graham Russell ( @colorninja ) 21:46 - Codenames: Duet with Mark McGee ( @mmark40 ) 29:56 - Azul with Daniel Solis ( @danielso...

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