Dan

Fear the Boot

Leisure EN ↓ 797 episodes

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

Author

Dan

Category

Leisure

Podcast website

www.feartheboot.com

Latest episode

Dec 19, 2024

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

Episode 526 - a split party 03.10.2019

* (0:29) Fear the Con 2020's  Kickstarter is live ! * (4:50) When the party is split, it can make it easier to talk to an NPC. * (8:21) A split party creating a game of telephone. * (13:02) Giving characters their own chance to shine. * (21:55) Team-building and RP in the party's reunion. * (23:12) The countdown to problems when the party separates. * (29:54) Two approaches for how the GM can reso...

Episode 525 - setting as a home for plot 01.10.2019

* (0:32) The Kickstarter for Gamers Table's  Season of the Glitch . * (1:16) Fear the Con 2020 on June 18th – 20th, with the Kickstarter coming very soon. You can follow our progress  in the Facebook group . The episode where we talked about  Pat killing us all . * (5:35) Merging two questions from Facebook to talk about how we build settings with an eye for stories that can be told there. * (7:39...

Episode 524 - new GM for veteran players 26.09.2019

* (0:33) Fear the Con 2020 on June 18th – 20th! The Kickstarter is coming very soon. In the meantime, you can follow our progress  in the Facebook group . * (2:09) Explaining who Brad is. * (2:59) The Kickstarter for Gamers Table's  Season of the Glitch . * (6:05) Laura decides to run a Halloween game for more experienced players. * (10:47) Intentionally and accidentally difficult players. * (14:2...

Episode 523 - pacing information 13.09.2019

* (0:54) All that matters is the d-o-g. * (3:18) Answering part of Dustin's question, and why it's not getting a full answer just yet. * (5:13) Illustrations from No Man's Sky, Baldur's Gate, Mass Effect, and Freelancer. * (13:24) Slowing things down in the game versus the meta-game. * (19:04) Getting what you've earned. * (25:16) The slow flow of information in other forms of storytelling. * (32:...

Bonus Episode 83 - entertainment club 05.09.2019

* (0:23) Chad talks a whole lot about not talking. Also,  cattywampus . * (4:32) Wayne is playing Dragon Quest Builders 2. * (7:39) Chad is playing Assassin's Creed Origins. * (16:31) Dale is playing Medieval II: Total War. * (23:39) Dan is playing No Man's Sky. * (30:14) Dan is reading War Before Civilization. * (33:30) Wayne is reading They Called Us Enemy. * (35:36) Chad is reading Hardluck Iro...

Episode 522 - the onus of recovery 29.08.2019

* (0:28) Jonathan Belina asks about rules for dice. * (4:45) Cocked dice. Not rolling off the floor. * (8:31) Dice must be legible and visible. * (9:36) Don't "play" with the dice. * (12:42) Dice bowling. * (18:48) Testing your rolls. * (20:41) Tenser's Floating Disk at work…? * (28:18) An unexpected break in Chad's Blades in the Dark game. * (36:02) Juxtaposing Chad's situation against the break...

Episode 521 - grinding gears 22.08.2019

* (0:28) Dan's voice. A look back at older episodes. * (2:54) The double-standard of how social skills are handled versus any other check. * (8:00) When players cheat around their dump stats. * (12:47) The plausibility of  counterfactuals . * (32:04) Having no awareness of the game you're in. * (37:42) Holding me responsible for the things you didn't tell me. * (41:28) Revisiting other topics. Hos...

Episode 520 - licensing crunch 14.08.2019

* (0:30) Introducing Dale of  Jon Brazer Enterprises . * (7:11) The story of Jon Brazer, the character. * (9:07) How the degree of crunch changes your options for creating material. The OGL and similar licenses. * (24:26) Half of your money?! * (33:09) Revisiting the relationship between crunch (or the lack thereof) and what that lets you create. * (43:37) The positive role of more stuff. * (49:40...

Episode 519 - game pitch template 24.07.2019

* (0:32) Dan is having throat issues. * (1:01) A huge "thank you" to Zylo for doing so much for Fear the Con-Line! * (2:18) Wayne created a template to help with game pitches. You can find  a blank version here . * (5:26) A sample  for D&D 5th Edition . * (8:24) Every game starts somewhere. * (11:03) Structuring without restricting. A sample  for Dresden Files . * (19:42) Pitches in-person versus...

Episode 518 - swan song 14.07.2019

* (0:28) This studio is hot. * (2:55) The conundrum of character suicide. How Frankenstein's monster was actually made. * (16:10) Not being a victim of your own creations. * (31:28) Explaining the idea of a swan song and how it manifests in an RPG. * (39:17) Deconstructing a swan song that occurred in one of our games. * (40:56) Extra camera time. * (47:30) Letting a character arc run its full cou...

Episode 517 - pressuring the PCs 21.06.2019

Excuse the intro. I've lost my voice, so that was the best I could do. * (0:28) We are living in the future. We're at the  threshold of hell . * (12:39) An after-action report on bringing in a pair of new players. Planning versus problem-solving. * (32:52) Constant pressure squeezing out roleplaying. * (37:02) Failing to give the players a break. * (41:37) Shifting between modes of gaming and degr...

Episode 516 - integrating old and new 13.06.2019

* (0:28) Charlie goes on a rampage. A tangent on  Cluster-B personality disorders . * (6:51) Incorporating new people into the social context of your group. * (11:16) Revising our advice on how to meet someone. * (13:36) Using the  pregame questionnaire  as a loose guide. Dale's  publishing website . * (19:28) Observing and adjusting during session zero. * (22:07) Considering their worldview. * (2...

Episode 515 - introducing the new 31.05.2019

* (0:28) Play and life skills in higher animals. * (3:25) Vote for  Reading Radio  in the  Columbus Podcast Awards . They're listed in both the  art category and  podcast of the year . * (6:28) Introducing new concepts to established roleplayers. * (9:43) Limited material for character creation and game play. * (21:32) Making characters together. * (25:07) An example from Star Trek and Solaris VII...

Episode 514 - from one to many 21.05.2019

* (0:42) Dan's phone betrays him. Spoilers and thpoilerth. * (14:10) Chopin makes you a superior person. * (14:52) Premises that are meant for one character but invite storytelling for many characters. * (18:17) Wayne tries one-to-many, and it doesn't quite work out. * (22:15) Distilling a premise down to what really matters. * (27:03) The chosen one. * (33:39) Subdivide the premise so it works fo...

Bonus Episode 82 - self-insert 16.05.2019

* (1:07) The glory and horror of self-insert. * (3:37) Dan does Shadowrun. * (16:45) Wayne does D&D. * (26:43) Chad does Star Wars. Sort of. * (40:31) Julia does Narnia. * (48:17) Dan does Battletech. * (56:42) A bit of gaming advice. Hosts: Chad, Dan, Julia, Wayne

Episode 513 - B-plots 01.05.2019

* (0:31) Brodeur and the broken finger. * (2:57) Fear the Conline is set for June 21st and 22nd. You can sign up for games here and ask questions on Discord here . * (6:55) Explaining what B-plots are. * (10:00) How B-plots spread the spotlight, build investment, and strengthen the game. * (15:00) Building the marketplace of ideas. * (19:41) Don't punish the players for shopping. * (25:15) Likenin...

Episode 512 - NPCs lie 19.04.2019

* (0:30) The distinction between GM exposition and NPC voice. * (7:12) Confusion borne from seeing the same person say everything. * (11:14) Distinguishing the source and type of information. * (12:51) All parties being flexible. * (15:57) The nuance of truthful—but misleading—communication. * (25:20) When the player disbelieves. * (33:07) Earning the right to deceive. * (53:13) Summarizing the ga...

Episode 511 - keeping NPCs on task 06.04.2019

* (0:28) Dan's chewing monster. * (0:51) Making a lot of money on motion sickness medications. * (11:11) Creating a world where order remains in spite of the players being agents of chaos. Dan's magic trick . * (20:01) An example of competing freedoms. * (27:33) Counterfactuals as a tool in RPGs. * (35:22) Soft concepts versus hard fact. * (38:04) The finite reach of the player characters. * (41:2...

Episode 510 - player Christmas 28.03.2019

* (0:28) A possible online convention in place of this year's Fear the Con. You can place your vote and find out more on Discord . * (1:04) Cell phone jammers. * (4:13) Accept creative solutions. * (12:36) Control the table. * (20:53) Don't confuse delay with plot. * (23:02) Don't always make the players roll. * (27:22) Get me back in the action. * (36:24) Love the PCs more than your NPCs. * (42:1...

Episode 509 - orphaned NPCs 21.03.2019

* (0:54) A possible online convention in place of this year's Fear the Con. You can place your vote and find out more on Discord . * (5:07) An episode of Gamers Table inspires a topic (special thanks to Gaming with Gage) . * (15:17) Whether to keep an NPC or remove them. * (20:35) Keeping the NPC in the periphery * (26:53) Leveraging an NPC's ties to other characters. * (34:10) Camp followers. * (...

Episode 508 – GM Christmas 14.03.2019

* (0:28) Secretary Chad brings a glorious gift. * (3:50) Give a backstory the GM can use. * (5:47) Be open to the GM's input on your character. * (12:06) Learn something about the rules. * (17:18) Bring something to the table. * (22:30) Put away your electronics and don't make me repeat myself. * (27:44) Try to engage. * (39:20) Humor me. * (42:10) Don't be a speed bump. * (49:31) Be creative. Hos...

Episode 507 - Carpenter Yeller Gere 28.02.2019

* (0:29) Wayne learns object permanence. * (2:14) A player gets voted off the island. * (9:12) Not invested in the game or not invested in the group? * (12:16) Picking the kicker. * (22:40) Evaluating how the person responds to getting kicked. * (35:29) Along came an X-card. * (58:07) Final judgment. Hosts: Brodeur, Chad, Dan, Wayne

Episode 506 - social contract 15.02.2019

* (0:28) The Itty Bitty Writing Space Kickstarter . * (3:47) A topic from Wendell on our Discord server . * (4:49) Playing to genre, themes, and moods. * (12:59) Hijacking the experience everyone signed up for. * (18:54) The distinction between assenting to a social contract and losing agency. The Richard Pryor game . * (23:26) Why one person may be playing out of sync. * (31:06) When the contract...

Bonus Episode 81 - epilogue of an epilogue 08.02.2019

* (0:22) Catching up with how Chad's campaign ended. * (1:43) The steps taken to set the mood. * (11:08) Pacing of the game. * (15:36) Resolving the prophecies. * (19:37) How the players helped the Game Master. * (24:32) The things that went wrong. What Dan called "anticlimax" is more accurately "dénouement." * (31:33) A brick-wall ending. * (40:38) What went right. Hosts: Chad, Dan, Wayne

Episode 505 - recovering the ending 30.01.2019

* (0:28) Let's hear it for Devastator! * (1:23) An update on Fear the Con. * (3:30) Game scheduling falls apart one session before the finale. * (12:35) Recovering the game by bringing immediate intensity. * (17:12) Shaping the real-world environment to set a mood. * (22:46) Playing side content. * (36:43) Controlling the recap. * (47:27) The players' role in helping. * (1:02:47) Fear the Boot and...

Listen to the Fear the Boot podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.