Dan

Fear the Boot

Leisure EN ↓ 797 episodes

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

Author

Dan

Category

Leisure

Podcast website

www.feartheboot.com

Latest episode

Dec 19, 2024

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

Episode 320 – playing like a BAUS, part 3 20.11.2013

* (1:39) The Urwin Subversion.  Lowering a character’s BAUS level as a way of making him or her stand out even more. * (8:42) Deconstructing the differences by comparing Dan’s Dresden character to Chad’s. * (16:13) The baggage that can accompany a BAUS level. Hosts: Chad, Dan, Pat, Wayne

Episode 319 – playing like a BAUS, part 2 13.11.2013

* (0:38) Fear the Con 7 sign-ups are live! * (0:45) Mikey Mason has dropped a new comedy album, Dangerous Gifts, which you can get digitally or on disc . * (2:30) March 7th – 9th, 2014, Coast Con will be running in Biloxi, Mississippi.  You can find their website here . * (2:59) The levels of BAUS.  How extreme the distinctions are between the characters, and the different kinds of distinction. *...

Episode 318 – playing like a BAUS, part 1 07.11.2013

* (0:28) Fear the Con 7 will be on June 12th – 14th, 2014.  The website will be live this Friday, November 8th. * (4:04) Almost introducing the topic. * (4:48) Everyone gets confused by the new mic guards. * (6:20) Actually introducing the topic: playing a BAUS (beautiful and unique snowflake), meaning a character that stands apart from the rest of the party and feels special to the player running...

Episode 317 – controlling the mood 31.10.2013

* (0:30) An update on the show length and Dan’s throat problem . * (1:56) What to do when the players remain IC and active, but are taking the mood of a game in a direction you don’t want it to go. * (5:01) Is this even a problem?  Reasons to let it go and ways to stop it when necessary. * (19:41) Identifying the reason the game’s mood changed and shaping your response based on that. Hosts: Chad,...

Episode 316 – relationships impacting RP 24.10.2013

* (0:30) Making it rain for a Diabetes charity . * (3:46) When relationships outside of a game spill over into a game.  How games of Diplomacy and Succession Wars got us thinking about this. * (10:58) Getting OOC/IC relationships back where they belong. * (17:32) When the OOC/IC blurring is about values and not just relationships. * (21:09) When an OOC friendship enables more animosity instead of...

Episode 315 – playing the good guys 15.10.2013

* (0:30) Welcoming back Stu and Stork from Happy Jacks RPG Podcast . * (0:41) The dangers in lifting the veil. * (3:24) Playing the good guys.  Many players think they’re being good, even though their actions may not reflect that.  The draw of shortcuts when getting to a goal. * (6:57) The moral distance a game provides.  The role of genre in providing moral context. * (22:58) The role of GMs in g...

Episode 314 – GM feedback 10.10.2013

* (0:30) Welcoming Stu and Stork from Happy Jacks RPG Podcast . * (2:17) Giving GMs effective feedback.  Wayne gives Chad some feedback from their most recent game.  Dan helps Chad with active listening. * (5:27) Dealing with negative feedback and the impulse to get defensive. * (8:42) The value of actively soliciting input. * (11:11) The value of knowing your GM. * (19:26) The value of honest fee...

Bonus Episode 51 – Fear the Boot gets advice 01.10.2013

* (0:27) Welcoming Bill Cavalier, the Dungeon Bastard , here to help Fear the Boot with its gaming problems. * (1:08) Dan’s problem: campaign pitches. * (4:30) Wayne’s problem: bards. * (8:29) Chad’s problem: too much story. * (12:27) Pat’s problem: discovery. * (15:02) Chris’ problem: detail. * (17:20) Chad’s problem: people wanting to play dragons.  (I honestly have no idea where that one came f...

Episode 313 – playing new genres 27.09.2013

* (0:33) Welcoming back Tom Lommel (aka Bill Cavalier, the Dungeon Bastard ) as a guest host. * (1:44) Gaming outside of genres or sub-genres you’re familiar with.  Dealing with problems both as a player and Game Master.  Taking it slow.  The importance of group support. Hosts: Chad, Chris, Dan, Pat, Tom, Wayne

Episode 312 – expressing culture 20.09.2013

* (0:30) A gamer meetup will be happening on November 16th at the Holiday Inn in Forth Washington, Pennsylvania.  You can find the details here . * (0:49) A trip to the Japanese festival at the Missouri Botanical Gardens. * (4:29) Adding believable culture to the people and places of your game.  How to avoid overstating or understating cultural traits. Hosts: Chad, Julia, Pat, Wayne

Episode 311 – pre-generated characters 13.09.2013

* (0:30) A booter meetup will be occurring at Guardian Games in Portland, Oregon at 12:00pm on Sunday, September 29th.  You can find the forum discussion here . * (1:53) Designing pre-generated characters for a con game or a longer campaign.  The importance of keeping it simple and open to interpretation, while still giving enough to latch onto.  The value of leading questions.  The usefulness of...

Episode 310 – proactive players 05.09.2013

* (1:00) Illustrating the idea of a proactive player with an analogy from World of Warcraft. * (6:02) Your fun versus my fun. * (7:45) The blessing and curse proactive players present to the Game Master. * (10:49) The effect the proactive player has on the other players.  How such players can draw people in instead of pushing them away. * (16:56) How proactive players can help the GM up their game...

Episode 309 – preparing for a hiatus 28.08.2013

* (0:33) A medical condition will require temporarily changing up the show’s format. * (2:51) Preparing to take a hiatus from a game. * (5:25) Whether it’s easier to setup a hiatus earlier or later in a campaign. * (10:29) How to prepare your group if you have a session or two before the hiatus will begin. * (17:07) Keeping the action going even when the game is paused. * (22:48) Using notes to ho...

Episode 308 – designing campaign finales 22.08.2013

* (0:44) Congratulating Chad for bringing home an ENnie award for Silent Memories !  Weather dice, mood dice, and other such oddities . * (5:27) Chris’ Kickstarter for Table Tales is still running, so stop by and show him some love . * (5:50) Tabletop games we expected to hate but were surprised by how much we enjoyed.   Takenoko , Wasabi , Powerboats , Roll Through the Ages , and Tsuro . * (12:26...

Episode 307 – unconventional campaign finales 14.08.2013

* (1:49) Is an intellectual property only as good as its ending?  The four types of people in an argument.   Bunker from Sentinels of the Multiverse becomes today’s secret word .   Battlestar Galactica: Blood and Chrome .  The Battlestar Galactica episode Dan references is The Hand of God . * (25:46) The diversity of story endings available without resorting to a boss fight or something massive bl...

Episode 306 – campaign length 06.08.2013

* (0:30) When combat works out a little too well.  A variety of suggestions for tweaking fights on the fly to get the results you want. * (27:28) The advantages and disadvantages of varying campaign lengths.  One-shots, chapters, epics, and genuinely unending stories.  A defense of playing really long campaigns, even knowing they’re likely to fail. * (52:54) Chris is working on a video series.  Yo...

Interview 33 – KC Wayland 01.08.2013

* (0:27) Introducing KC Wayland, the writer and director of We’re Alive . * (1:20) How the production got started and where KC found his inspiration. * (4:23) Where the series got its initial funding. * (5:25) Hitting the time mark for each episode.  The importance of a release schedule that balances consistency with breaks for the production crew to catch up. * (11:10) Why KC has opted to avoid c...

Episode 305 – crowdfunding round table, part 2 26.07.2013

* (0:24) Managing stretch goals that add to the primary product. * (3:58) Setting the rewards at various backer levels. * (7:29) Seeking outside ideas when shaping a reward scheme.  Setting realistic goals and keeping the focus on marketing. * (14:52) Building a pitch video. * (16:56) How much to say about how the money will be spent. * (20:59) The costs associated with raising money. * (28:27) Th...

Silent Memories 24.07.2013

I’d like to congratulate Chad for having his RPG, Silent Memories , nominated for “Best Free Game” in the 2013 ENnies!  I hope you’ll take a moment to stop by and show him your love with a vote .

Episode 304 – crowdfunding round table, part 1 17.07.2013

* (0:36) Introducing our four guest hosts and setting up the show’s premise. * (2:59) Welcoming Joanna Gaskell of Standard Action  and Starlit Citadel Reviews . * (4:33) Welcoming Matt Forbeck.  You can find his personal website here . * (6:05) Welcoming Ryan Dancey, currently with Goblinworks . * (7:05) Welcoming Tom Lommel, aka Bill Cavalier the Dungeon Bastard . * (10:29) How is crowdfunding im...

Interview 32 – Mike Brodeur, part 2 11.07.2013

* (0:20) The biggest myth Mike would like to dispel about his job. * (5:07) The role and importance (or lack thereof) in available play space. * (12:58) Whether it’s necessary to hire people that are already into the hobby. * (25:36) Why do so many stores fail?   The Specialty Retailer’s Handbook by Dave Wallace. * (32:50) In an age of increasing decentralization in the RPG industry, the rise of t...

Interview 31 – Mike Brodeur, part 1 09.07.2013

* (0:25) Mike unlocked the “Local Guest” achievement. * (1:25) Derek Knutsen’s Kickstarter for the Universal Storytelling System . * (3:19)  Odyssey: The Complete Game Master's Guide to Campaign Management , written by Phil Vecchione and Walt Ciechanowski and based on advice from impeccable sources. * (4:59) Introducing Mike Brodeur from The Fantasy Shop chain of game and comic stores. * (11:29) F...

Episode 303 – the gamification of an RPG 27.06.2013

* (0:29) How movies once made songs famous, but now seem to generally select songs that are already famous.   You’re The Best by Joe Esposito. * (2:50) Thrift Shop , Pat, a stripper, and his son. * (6:43) The gamification of an RPG.  What the term means in business or learning, and how it can be applied to the meta-game of an RPG.  The language site we mentioned was DuoLingo . * (11:51) The potent...

Interview 30 – Greg Stolze 21.06.2013

* (0:28) Introducing Greg Stolze. * (2:38) An introduction to Better Angels.  An explanation of its premise and the balance between pure and corrupted traits.  You can find the game in print or in an electronic version . * (14:29) How Better Angels handles the exploration of evil.  The relationship between comedy and horror.   The Gambler’s Fallacy . * (34:47) How the demons work on a mechanical l...

Episode 302 – resurrecting dead things 13.06.2013

* (0:28) How Chris perceives time. * (3:42) Chris resurrects a dead campaign.  How meta-game techniques can give players a sense of freedom about how well (or poorly) they remember the game.  Helping everyone recall concepts and get back into the flow after being gone for so long. * (24:35) Re-purposing old campaign ideas.  The portability of ideas between genre, system, and setting. Hosts: Chris,...

Listen to the Fear the Boot podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.