codungmaster@gmail.com (Co-Dungeon Master)

Dungeons & Drams - The Deepdive

Leisure EN ↓ 85 episodes

Follow the adventurers of Sandy's Gang, a fun-loving band of rascals out to save the world.

Author

codungmaster@gmail.com (Co-Dungeon Master)

Category

Leisure

Podcast website

epcarraway.github.io

Latest episode

Jul 8, 2026

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Episodes

Chapter 39: Play Card Option 1 02.12.2025

After blowing their budget on the Jorts of the Magi, the gang debates whether the best way to take down a gargantuan bird is a giant glass window, a sprinkle of cinnamon, or Tuuki's signature "Ant-Man" maneuver.

Chapter 38: The Black Cabin Part 2 02.12.2025

The party continues their streak of solving problems via accidental arson, narrowly escaping a cliffside ambush only to trade deadly ice beams for a barrage of excruciating gnome puns.

Chapter 37: The Black Cabin 02.12.2025

After accidentally vaporizing themselves with a miniature sun, the party must rely on ghostly charades to convince a bewildered werebear to bring them back to life.

Chapter 36: A Song of Fire and/or Ice 02.12.2025

Delnis receives a chilling threat from an owl-monster, Tuuki tries to bribe a god with a fake wolf, and the group consults a trench coat full of kobolds to decide if the world should end in fire or ice.

Chapter 35: It Looks Like You're Trying to Cheat Death. Would You Like Some Help? 02.12.2025

The party contends with a passive-aggressive magical operating system and a killer blob made of bodily fluids, inadvertently discovering the secret to acid-washed jeans while trying to bring a wizard back to life.

Chapter 34: Stakeholder Engagement 02.12.2025

The party discovers that the only thing more dangerous than a vampire is a wizard who can't distinguish between a ribeye and a sharpened stick, leading to a chaotic battle that gives a whole new meaning to stakeholder engagement.

Chapter 33: The Ultimate Enemy 02.12.2025

High on thri-kreen spice and paranoia, the party navigates friendly fire and basilisks only to face the true ultimate enemy: a lethal, high-stakes game of Wordle that punishes poor vocabulary with lightning bolts.

Chapter 32: And I Thought They Tasted Bad on the Outside 02.12.2025

After a stable visit that devolved into attempted murder and a dizzying descent into an upside-down tower, Tuuki decides the logical next step is to snort the powdered remains of a thri-kreen carcass.

Chapter 31: Don't be Tardy to Save T.A.R.D.Y. 02.12.2025

Tuuki turns a powerful spellbook into a mud sled and accidentally punches a dog, while Doug dreams of dragon surgery before the group tracks down invisible dwarves to rescue their kidnapped mechanical mascot.

Chapter 30: Something Fishy 02.12.2025

Sandy's Crew risks life and limb for a non-magical helmet and a cannibalistic hag, only to end the adventure by forcing a starving town to chant a vanity slogan in exchange for infinite soup.

Chapter 29: Gone Fishin' 02.12.2025

Between chatting with a wizard's hat, building a hugging robot, and drinking questionable Stinkwine, the party's fishing trip goes downhill fast when Doug accidentally wakes up a frozen giant.

Chapter 28: Celebratory Crouching 02.12.2025

Doug pioneers the martial art of involuntary disco-brawling, while Tuuki learns that executing a "celebratory crouch" over a conscious half-orc assassin is a distinct tactical error.

Chapter 27: Up in Smoke 02.12.2025

Arriving in Easthaven just in time for a silent execution, the party deals with a judgmental raven, a fireproof hat, and the shocking revelation that the town's mysterious spy is just three kobolds stacked inside a trench coat.

Chapter 26: Sleigh or be Slayed 02.12.2025

Garret's attempt to 'sleigh' the group with terrible puns is rudely interrupted by a pack of cackling gnolls who decide the party looks like a delicious punchline.

Chapter 25: Drunks and Dragons 02.12.2025

While Doug accidentally telepathically prank-calls a dragon, the rest of the party attempts to solve a mystery for a Dragonborn leader whose only breath weapon is 80-proof alcohol.

Chapter 24: Snake Ice 02.12.2025

Doug learns the hard way that male yetis are definitely not meatball-sized parasites, leading to a chaotic descent involving grammatical fire spells, questionable gnome math, and a very chilly reception for Perilou.

Chapter 23: Icewind Dale 02.12.2025

Defeating a Yeti mother is all fun and games until the father triggers an avalanche, prompting the druid to fly away while the gnome tests the life-support capabilities of a magical snow globe.

Chapter 22: Cold Open 02.12.2025

After a traumatic mind-meld and a questionable resurrection, the crew teleports to the frozen wasteland of Icewind Dale, armed with nothing but magical secrets and a pair of fur-lined jean shorts.

Chapter 21: The City of Sails 02.12.2025

After failing to consume a hobo and claiming residence on "Fang Island," Gabbage receives the embarrassing diagnosis that his vampiric bloodlust is entirely psychosomatic, leaving the group free to enjoy hot wings at the Lusty Mermaid.

Chapter 20: Pain in the Neck 2 02.12.2025

From Doug losing a crunch-off in his jorts to Gabbage accidentally shooting himself in the neck, the gang proves they are their own worst enemies as they burn, flood, and burglarize their way to a secret gnome submarine.

Chapter 19: Pain in the Neck 02.12.2025

Gabbage tries to hide a sudden vampiric thirst by shouting "Parkour!" and running up a tree, while the rest of the party stakes a vampire, blows up a drug farm, and sets sail to hunt a wizard who accidentally cloned himself into a civil war.

Chapter 18: Shelf Defense 02.12.2025

Doug turns a typo into a tactical advantage by summoning a sentient bookshelf to pummel a giant gnome, giving a whole new meaning to the phrase "shelf defense."

Chapter 17: I Never Drink Wine 02.12.2025

A polite invitation to a wine tasting spirals into a chaotic battle of holy fire and superhero landings, highlighted by the druid's invasive attempt to defeat the vampire lord using the legendary "Ant-Man Maneuver."

Chapter 16: Back to School 02.12.2025

Between scamming alchemy students and tracking drug-smuggling wagons, the party discovers that the most shocking revelation isn't the green lotus, but Doug's belief that the Dean of Magic wears jorts.

Chapter 15: Dinner and Drinks 02.12.2025

Jarlaxle reveals a dangerous plot involving illicit green liquor and the Zhentarim, but the party seems more focused on singing copyright-free karaoke and using elite drow assassins to fetch toilet paper.

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