Rob c
Down in a Heap
A big pot of old school RPG stew. Cover art photo provided by Mathew Schwartz on Unsplash: https://unsplash.com/@cadop
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Episodes
Call in Bonanza 5: Champions, Clerics, Cereal, and Player Feedback 10.04.2020 21:09
Calls from The Lonely Adventurer, Jason, Joe, and Evil Jeff. Hope you enjoy the Anchor Conversation!
Roll For Random Thoughts Saturday 5 04.04.2020 20:06
Conversation with Jason & Lonely Adventurer about my B/X Champions concept plus random thoughts about Lost Plains and player feedback.
We Are the Champions! 03.04.2020 20:21
I outline the concept of Champions for a reimagining of B/X D&D. Goodbye Cleric - Hello Champion...:)
Roll for Random Thoughts Saturday 4 21.03.2020 14:48
A combat option for OS games, Prairie Dogs of the Lost Plains, Cool Game Theme Tee, and a couple calls from Jason of Nerd’s RPG Variety Cast.
A Trip Through the Back Catalog with Rui Lourenco of Chaoses Limb 16.03.2020 24:53
An Anchor conversation with Rui of Chaoses Limb about my back catalog. Hopefully it doesn’t come across as too self indulgent:)
Roll for Random Thoughts Saturday 3 14.03.2020 22:39
Four calls plus: Generosity, a trio of thematic dressings for Lost Plains, and showing appreciation.
Roll for Random Thoughts Saturday: 2 07.03.2020 20:26
Lots of calls, musical talk, reimagining B/X, Clerics vs. Champions, Campaign Musical Immersion, 16 Horsepower
Roll For a Random Thoughts Saturday 29.02.2020 8:37
A new short form series where I share random thoughts and half baked ideas about gaming.
Call-in Bonanza 5 28.02.2020 27:48
d12, Languages in Game, Minnesota Dwarves, and likely inadequate responses to Lieren
Call in Bonanza 4: R.E.H., Gaming Art, Swedish Dwarves, & B/X Talk 18.02.2020 48:21
Calls about Sinister Red Kickstarter, Time & Place determining character, Robert E Howard, Art in older RPGs, Swedish Dwarves, and a continued discussion on B/X with Evil Jeff.
B/X D&D Deep Dive 6: The Adventure! 11.02.2020 40:55
A look at the macro elements of the B/X game system: the procedures of dungeon and wilderness exploration. Plus some Kickstarters I’m interested in.
Call-in Bonanza 3: B/X Spells and further conversations about OSR. 23.01.2020 48:28
Another big call-in show with continuing conversations about B/X spells and defining the OSR and OSR games.
Is the term OSR meaningless? Only if you’ve made it so. 19.01.2020 24:06
My take on what OSR means, and how some have redefined it and watered it down to make it meaningless.
B/X D&D Deep Dive Pt 5: Spells 17.01.2020 43:46
Back after holiday hiatus with part 5 of my deep dive into B/X D&D. This time, a look into the spells.
B/X D&D Deep Dive Part 4: Spell Casting 16.12.2019 36:40
Lots of calls and discussions, so the Spell Deep Dive is covering the basic casting principles. Specific spells in the next installment.
A Year of Blathering 09.12.2019 26:44
It’s the 1 year anniversary if Down in a Heap. I’ve spliced together some of my favorite segments from year 1. Thanks to everyone who’s taken the time to listen and call in since I started this project!
Another Call-in Bonanza! 06.12.2019 47:29
B/X call-ins featuring Jason, Joe, Spencer, & an in-depth discussion with Evil Jeff.
B/X D&D Deep Dive Part 3 04.12.2019 23:14
Exploring alignment, equipment, languages, and more in B/X.
B/X D&D Deep Dive Part 2 03.12.2019 45:06
The 2nd episode of a close look at Moldvay/Cook, Marsh B/X. This time, attributes and character classes.
Call-in Bonanza! 22.11.2019 32:18
Discussions continue with a flurry of calls from Josh, Joe, RFED, Jason, and Evil Jeff.
B/X Deep Dive: Part 1 18.11.2019 35:47
Calls from Spikepit, Joe, and Tim plus the first part of a deep dive into B/X D&D. The intro & setting the stage for its place in time.
Setting Flourishes: Holidays & Festivals 11.11.2019 19:30
Do you create holidays and festivals for your game settings? Some ideas for spicing up the game.
One if my white whales: Initiative 09.11.2019 28:38
Take two: My endless (hapless) quest for the perfect initiative system and sequence of events. Pointless or worthwhile?
One of my white whales: Initiative 09.11.2019 28:15
The endless (hapless) quest for perfect initiative system and sequence of events. Pointless or worthwhile?
No train, no pain, no gain: Leveling Up 06.11.2019 28:15
Do you require any procedure or narrative cost in your game for leveling up? Or is it all abstraction?
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