DoubleDM
DoubleDM
DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single week! We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive...
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
Embracing Randomness at your D&D tables 15.12.2025 54:48
And this time, we talk about the Randomness that TTRPGs and D&D provide. Especially on how you can embrace that randomness at your tables in the right moments to make your game so much better. We talk about Rolling Dice and Improvisation and how TTRPGs are the only medium where you have the most control while not knowing what comes next and why that is the best thing ever! Check here for all f...
How do you explain TTRPGs? 01.12.2025 53:32
Today is another meta discussion. On how to get new players into the hobby, or more exactly, what you need to do to explain TTRPGs to someone, and how the best way is not to try and explain them, but actually just to show them! With this episode, we want to talk about the difference between actually playing and talking about playing as well as what it means to be ready to play. Everyone has differ...
How To Make Combat Harder 24.11.2025 59:45
Today we are discussing the topic of making your D&D combats harder and what things you can do to actually achieve the effects you want to have at your tables. Sometimes the easiest option isn't always the best one, sometimes it helps to think about what you are actually adjusting. Join us as we discuss homebrewing new stats and abilities for combats to achieve certain outcomes, we discuss mak...
Not Everyone Is A Game Master 17.11.2025 57:04
Today we talk about something that needs to be said: Not everyone is a Game Master! I mean its obvious, we have 4 players and only 1 game master! But jokes aside its important to talk about this as it highlights important reasons why we as people play TTRPGs and how we enjoy them! Lets talk about making TTRPG fun, interesting and engaging for everyone at the table even when you're not seated behin...
Realm Forge: Kingdom 03.11.2025 1:05:29
Welcome back to another episode of Realm Forge. Today, we are focusing on a single Kingdom, the first Kingdom of our Fantasy World, Omen, a world ruled by Celestial Bodies and their Signs, which foretell the future. We talk about the problems and challenges this world poses to the kingdom and what living in this world must be like. For this episode, we are using: https://lamemage.itch.io/kingdom b...
Are TTRPG Playstyle Mismatches bad? 27.10.2025 55:55
Today, we discuss TTRPG Playstyle Mismatches, particularly what can happen when parts of your group derive their D&D and TTRPG enjoyment from different aspects of the games and playtime. We discuss where these mismatches can occur and how you can address them at the table, making compromises to accommodate everyone's enjoyment and prioritize the group's fun. Check here for all further informat...
How to deal with TTRPG Burnout 20.10.2025 55:30
Today, we talk about TTRPG system burnout, we discuss what you can do to spot it, to counteract it, and also, if it comes to it, how you can recover from it. It is no joke and needs to be taken very seriously so let's talk about it and find the best way out of it. TTRPG System Burnout is when you are feeling worn out by playing TTRPGs, sometimes just with a specific system, and we discuss the best...
How to play D&D more collaboratively 13.10.2025 57:38
On this episode, we discuss collaborative play in D&D and TTRPGs. Not just having fun together, but also having systems, rules, guidelines, or other elements that facilitate play and encourage our players to help each other out during play. We discuss The Help Action, what we can do with it, and why you should do more with it. We talk about communication and facilitating an environment where e...
Making sure our players can play the game 06.10.2025 1:01:28
Today, we discuss why we as Game Masters need to be careful with what we say and how we say it at our D&D/ TTRPG Tables. We control the player's eyes, ears, and senses inside the game. They ask questions and expect answers. We talk about Objectivity and Perception and how we can better guide players to make informed decisions, or ask for more information, and how you, as a game master, can do...
Talking to our friends Homie And The Dude about Scorched Basin 22.09.2025 1:30:04
Today we talk to Tom and Bodhi of the Homie and the Dude Content Creation Power Duo that is them, Tom and Bodhi. They are our great TTRPG friends and the first returning returing guests. This time we talk about their TTRPG system agnostic Settingn guide to the Socrched Basin. We discuss what their journey to this point looked like, what they plan for the future and how it is going for them right n...
Crafting Systems don't work in D&D 15.09.2025 54:32
In today's episode, we discuss Crafting Systems in TTRPGs, D&D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&D and what you would need to do to make it fun. We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to...
All Paths Lead to Rome 08.09.2025 1:03:29
Today we talk about Game Mastering, what a surprise, and a special way of Game Mastering, that we dubbed "All Paths Lead to Rome" wherein gamemasters lead their players to the right outcome all the time and make sure they arrive there together. This provides some problems if done excessively, in moderation, this is not bad practice, but if done too much, it can quickly lead to a stale game where c...
Realm Forge: The Celestial Bodies of Omen 01.09.2025 1:05:45
Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And this time we are talking about the crucial parts of Omen, It's Celestial Bodies and the Religions and Cults that revolve around them. We discuss some of the many celestial bodies in the sky and what they represent, who they are and what they do. And then we focus on the people on Omen that worship and fear these bo...
Changing the rules of D&D 25.08.2025 59:44
In today's episode, we talk about other ways to change the D&D Rules that we thought up and would like/not like to see in our games. We muse on different rule changes we thought about implementing, but haven't actually done. We don't mean homebrew rules that change on little aspect of the game, but rules that fundamentally change the game we are playing, and we talk about if that is a good or...
How to make D&D combat worse, or not? 11.08.2025 58:57
In today's episode, we are dissecting an Article published by The Gamer about 8 Rules we should do away with D&D Combat... And we have opinions about these rules... Most of the tim,e we disagre,e and we will explain for what reasons to,o but for some of these rule,s we see a reason and an explanation, but still think that maybe dnd's rules are there for a reason. The Article can be found here:...
Realm Forge: The History of Omen 28.07.2025 1:04:38
Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And today, we focus on the history of our fantasy world of mystery and celestial alignments, Omen. However, we aren't doing so simply by writing down random information. We are focusing on the Time of Revelations, the time the world changed from its old ways to the new, and we are using Microscope for it!! So let's get...
What makes a D&D Experience? 14.07.2025 55:28
Today, we're talking about D&D, but not exactly. We're discussing the D&D Experience and what it entails. What does D&D stand for? (Aside from Dungeons & Dragons) And what makes certain things an experience of D&D and what does not? This episode was sparked and came from an article from Rascal News Lin Codega about the D&D Experience, we do discuss parts of the article and...
Creating long-term Consequences for our D&D Players 07.07.2025 55:01
Today is about consequences and how we, as Game Masters, can set them up perfectly to crash down onto our player characters when they least expect it. At least that is the idea behind Long Term Consequences, but they aren't always that easy to manage. That is exactly what today is about, we are here to help you manage and create those long term consequences Check here for all further information:...
Populating your D&D World easy and quick 30.06.2025 59:29
Today is all about making our D&D and TTRPG worlds feel alive and how do we do that incredibly quickly? Thats exactly what today is about, we talk about all the simple and easy ways we make prepping our worlds a whole lot easier. What ways are you using to make your worlds feel alive and full of stuff, people and more? Check here for all further information: You can find us on the Web under th...
Everything thats Overrated in TTRPGs 16.06.2025 1:01:25
Today marks 200 Episodes of DoubleDM Podcast, 200 Episodes where we discuss TTPRGs and bring you the best advice, tips and tricks for your Dungeon Master. Today is no different (well maybe a little bit) We are talking about the most overrated stuff in TTRPGs, like the wish Spell, False Hydras or Curse of Strahd! Yes we think these things are overrated and the opinions presented in this episode are...
Realm Forge: The Seasons of Omen 09.06.2025 1:03:14
Welcome back to another episode of Realm Forge, the Worldbuilding Show where we build a world completely from scratch until we are satisfied with it!! Today we focus on one of the special aspects of Omen, our Fantasy World of Celestial Alignment and Elemental Chaos... The Seasons that dictacte life in this world and how they work and how they come to be! Check here for all further information: You...
How to create Urgency for your TTRPG players 02.06.2025 54:06
Some times we need our TTRPG players to deal with an issue immediately... and we need to put pressure on them inside of the game, but how do we even do that? Making an Issue and Situation urgent for resolution by adding Limits and Timers is a great way to put pressure on the players and their characters!! Today we talk about exactly that and how you can master urgency to create a crunch but not to...
How PvP Makes your TTRPG Games better 26.05.2025 58:44
Characters in Video Games are tools to enjoy the game and some people enjoy killing other characters, that is what is usually called PvP in Gaming but is that true for TTRPGs? Yes and No. The Player Characters can still fight each other but in TTRPGs like D&D this can also mean so much more. As we immerse ourselves in these characters we can play out verbal arguments, confrontations and yes al...
When your D&D players should fail 12.05.2025 42:22
TTRPG Characters, especially D&D characters, should win and overcome most of the challenges and threats you put in front of them. There is fun in being the winner and succeeding. But failure is important too!! We need to have setbacks, failures, and losses so that our players can grow, learn, and play out these fun and exciting situations!! But how do we navigate the players failing, how often...
Making D&D Character Development easy 05.05.2025 59:29
Character Development is an integral part of playing TTRPGs, we all come to the table to play a game using a character to tell a story. And in that story our character develops, changes and grows. But how do we make sure players feel comfortable developing their character? How do we as Game Masters give them to opportunity to do so? This is exactly what today is about, how we as Game Masters can h...
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.