Gabe Barrett

Design Theory Archives - Board Game Design Lab

Leisure EN ↓ 62 episodes

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Author

Gabe Barrett

Category

Leisure

Podcast website

boardgamedesignlab.com

Latest episode

Mar 20, 2025

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Episodes

Player Psychology with Dr. Corey Butler 25.07.2018

Dr. Corey Butler, social psychologist and avid gamer, has been conducting research on gamers for a while and has some really interesting information on player psychology based on both his formal training and his research. And check out all the really cool articles and research findings on Corey’s blog HERE. The post Player Psychology with Dr. Corey Butler appeared first on Board Game Design...

Pervasive Games with Greg Loring-Albright 18.07.2018

Greg Loring-Albright is back on the show, and we’re talking about games that don’t exist on a board or even at a table. Greg has been designing games that pervade into spaces much bigger than your dining room table, and he has some really interesting insight on how and why these games work. The post Pervasive Games with Greg Loring-Albright appeared first on Board Game Design Lab .

Luck vs Skill with Richard Garfield 02.05.2018

Richard Garfield, designer of Magic: The Gathering and a ton of other great games, discusses how to use luck and skill effectively in game design. Richard belongs on the game design Mount Rushmore and has awesome insight and advice. The post Luck vs Skill with Richard Garfield appeared first on Board Game Design Lab .

Crafting the Player Experience with Matt Leacock 20.12.2017

Matt Leacock, designer of a little game called Pandemic, discusses how to craft the player experience.​Matt is one of the most well-known designers in the world, and he’s learned how to finely tune a game to give players the desired experience. Previously, he worked for companies like Apple and Yahoo developing UX for various products,... The post Crafting the Player Experience with Matt Lea...

[BONUS] Jason Perez on Using Games for Therapy 23.09.2017

The post [BONUS] Jason Perez on Using Games for Therapy appeared first on Board Game Design Lab .

Learning Styles and Writing Rulebooks with Jason Perez 20.09.2017

Jason Perez, psychotherapist and host of the Every Night Is Game Night podcast, discusses the different ways people learn and how that should affect rulebook writing. We go into how the brain works, what makes rules so hard to learn, and more. The post Learning Styles and Writing Rulebooks with Jason Perez appeared first on Board Game Design Lab .

[BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times 30.06.2017

The post [BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times appeared first on Board Game Design Lab .

[BONUS] Patrick Leder on How to Know When a Game Is Done 29.04.2017

The post [BONUS] Patrick Leder on How to Know When a Game Is Done appeared first on Board Game Design Lab .

Designing an Asymmetrical Game with Patrick Leder 26.04.2017

Patrick Leder, designer of Vast, discusses what all goes into designing an asymmetrical game. In Vast, each player takes on an incredibly different role with different actions, different win conditions, and different ways to play. And creating a game of this scope is no small task. The post Designing an Asymmetrical Game with Patrick Leder appeared first on Board Game Design Lab .

The Importance of Story in Games with Jerry Hawthorne 01.02.2017

Jerry Hawthorne, designer of Mice and Mystics, discusses the importance of story in games. Jerry specializes in narrative driven games and has numerous games to his credit. He goes into why people enjoy story in games so much and how you can inject more story into your games. Finally, he gives great advice on what to do... The post The Importance of Story in Games with Jerry Hawthorne appeared fir...

[BONUS] Colby Dauch on Barriers to Entry in Gaming 30.12.2016

The post [BONUS] Colby Dauch on Barriers to Entry in Gaming appeared first on Board Game Design Lab .

How to Create the Perfect 2 Player Experience with Rahdo 14.12.2016

Rahdo and I discuss 2 player games and how to craft an awesome 2 player experience. We go into specific mechanics that work really well in 2 player games, and we talk through how a designer can make a game scale down to 2 players effectively. After playing nearly 1000 games with just 2 players,... The post How to Create the Perfect 2 Player Experience with Rahdo appeared first on Board Game Design...

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