Timur Doumler & Phil Nash

CppCast

The first podcast for C++ developers, by C++ developers!

Author

Timur Doumler & Phil Nash

Category

Education

Podcast website

cppcast.com

Latest episode

Apr 7, 2026

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Episodes

Postmodern C++ 08.06.2017

Rob and Jason are joined by Tony Van Eerd to talk about his recent award winning C++Now talk on Postmodern C++ and his views on lock-free programming. Tony Van Eerd has been coding for well over 25 years, and hopefully coding well for some of that. Mostly in graphics/video/film/broadcast (at Inscriber & Adobe), writing low level pixel++, high level UI, threading, and everything else. He now en...

Travis CI 01.06.2017

Rob and Jason are joined by Richel Bilderbeek to talk about the benefits of using Travis CI for C++ developers and the role of C++ in theoretical biology. Richel Bilderbeek is a C++ developer for 17 years. He is mostly interested in what the literature has to say about good C++ practices, then teaching children and to adults, additionally writing articles, blog posts and tutorials. In his professi...

Boost Outcome 25.05.2017

Rob and Jason are joined by Niall Douglas to talk about Google Summer of Code, Boost and his proposed Outcome library. Niall Douglas is a consultant for hire, is one of the authors of the proposed Boost. AFIO v2 and Boost Outcome, he is also currently the primary Google Summer of Code administrator for Boost. News C++Now 2017 Report Error Handing in C++ or: Why You Should Use Eithers in Favor of E...

Build 2017 12.05.2017

Rob travels to the Microsoft Build Developer's Conference to interview Kenny Kerr from the Windows team and Marian Luparu from the Visual Studio C++ team. Kenny Kerr is an engineer on the Windows team at Microsoft, an MSDN Magazine contributing editor, Pluralsight author, and creator of moderncpp.com (C++/WinRT). He writes at kennykerr.ca and you can find him on Twitter at @kennykerr. Marian Lupar...

Past, Present and Future of C++ 04.05.2017

Rob and Jason are joined by Bjarne Stroustrup, designer and original implementer of C++ to discuss the current state of C++, his vision for the future as well as some discussion of the past. Bjarne Stroustrup is the designer and original implementer of C++ as well as the author of The C++ Programming Language (Fourth Edition) and A Tour of C++, Programming: Principles and Practice using C++ (Secon...

Intel C++ Compiler 27.04.2017

Rob and Jason are joined by Udit Patidar and Anoop Prabha from Intel to discuss Intel's C++ Compiler and suite of Performance tuning Software Development Tools. Anoop Prabha is currently a Software Engineer in Software and Services Group at Intel working with Intel® C++ Compiler Support. He played paramount role in driving customer adoption for features like Intel® Cilk™ Plus, Explicit Vectorizati...

Hippomocks and cpp-dependencies 20.04.2017

Rob and Jason are joined by Peter Bindels to discuss the Hippomocks mocking library and the cpp-dependencies analyzer. Peter Bindels is a C++ software engineer who prides himself on writing code that is easy to use, easy to work with and well-readable to anybody familiar with the language. He's worked for a contractor for a few years and then made the switch to work at Tomtom, where he's been work...

Vcsn 13.04.2017

Rob and Jason are joined by Akim Demaille to discuss VCSN, a platform for automata and rational expressions, and some of the interesting problems he faced while working on the library. Akim has been participating in free software for about 20 years, starting with a2ps, an anything to PostScript tool written in C. In order to ensure its portability, he became a major contributor to GNU Autoconf, GN...

Jewelbots 07.04.2017

Rob and Jason are joined by Sara Chipps to discuss Jewelbots, Arduino and getting girls interested in STEM fields. Sara Chipps is a JavaScript developer based in NYC. She has been working on Software and the Open Source Community since 2001. She’s been obsessed with hardware and part of Nodebots since 2012. She is the CEO of Jewelbots , a company dedicated towards drastically changing the number o...

C++17 Kona Update 30.03.2017

Rob and Jason are joined by Patrice Roy to discuss the state of C++17 after the recent ISO Standards meeting at Kona. Patrice Roy has been playing with C++, either professionally, for pleasure or (most of the time) both for over 20 years. After a few years doing R&D and working on military flight simulators, he moved on to academics and has been teaching computer science since 1998. Since 2005...

Safe Numerics 23.03.2017

Rob and Jason are joined by Robert Ramey to discuss his Safe Numerics library and the process of submitting libraries to both Boost and the C++ Standards Committee. Robert Ramey is a freelance C++ programmer for around 20 years. He has worked on a variety of applications including desktop retail applications, embedded systems on tiny micro controllers and combinations of these. For the last 10 of...

C++ Game Development at Blizzard 16.03.2017

Rob and Jason are joined by Ben Deane from Blizzard Entertainment to talk about C++ game development and more. Ben started in the games industry in the UK in 1995, when he got hired at Bullfrog straight after graduating from university. While there he worked on several games there like Syndicate Wars and Dungeon Keeper. By the late 1990s he had stopped using C and was allowed to use C++ at work. I...

Visual Studio 2017 for C++ Developers 07.03.2017

Rob and Jason are joined by Daniel Moth to talk about the new C++ features of Visual Studio 2017. Daniel Moth joined Microsoft in the UK in 2006, before transitioning to Redmond in 2008 to work as a Program Manager on Visual Studio, which is where he is still working today. Before Microsoft he worked as a software developer in the industry for almost a decade, most of that time building mobile app...

emBO++ 02.03.2017

Rob and Jason are joined by Odin Holmes to talk about the recent Embedded C++ development conference emBO++. Odin Holmes has been programming bare metal embedded systems for 15+ years and as any honest nerd admits most of that time was spent debugging his stupid mistakes. With the advent of the 100x speed up of template metaprogramming provided by C++11 his current mission began: teach the compile...

Trompeloeil Mocking Framework 22.02.2017

Rob and Jason are joined by Björn Fahller to talk about the trompeloeil Mocking Framework for Modern C++ Unit Testing. Björn Fahller is a senior developer at Net Insight, and has been developing software for a living since 1994, mostly embedded programming for communications devices. Björn learned C++ from usenet and the ARM (Annotated Reference Manual) which was the standard before there was a st...

Jumping into C++ 15.02.2017

Rob and Jason are joined by Alex Allain from Dropbox to talk about Dropbox's Djinni code generator and Alex's book Jumping into C++. Alex Allain is a Director of Engineering at Dropbox. He was one of the first engineers on the Dropbox Business product before leading Dropbox's Product Platform group, whose initiatives includes the Dropbox Sync Engine, shared mobile C++ and developer tools. Alex has...

Microsoft's STL 07.02.2017

Rob and Jason are joined by Stephan T Lavavej to talk about Microsoft's STL and some of the changes to the Library coming in the VS 2017 release. Stephan T. Lavavej is a Principal Software Engineer at Microsoft, maintaining Visual C++'s implementation of the C++ Standard Library since 2007. He also designed a couple of C++14 features: make_unique and the transparent operator functors. He likes his...

News Roundup 01.02.2017

Rob and Jason discuss two weeks worth of C++ news, updates and blog posts. News What's in C++17? CodeChecker Const, Move and RVO Add a const here delete a const there How C++ lambda expressions can improve your Qt code 'yield' keyword to become 'co_yield' in VS 2017 Compiler Explorer now on Patreon JSON for Modern C++ Version 2.1.0 Catch 1.7 Stop calling "Function Objects" "Functors" Meeting C++ 2...

Beast 17.01.2017

Rob and Jason are joined by Vinnie Falco to talk about the Beast HTTP and Web Sockets library. Vinnie Falco started programming on an Apple II+ in 1982. He did significant work on Canvas, an early 1990s desktop publishing program that starting on the Macintosh. A while later he wrote BearShare - a Gnutella compatible file sharing program. After that Vinnie joined up with Ripple, a company that is...

Library Working Group and libc++ 11.01.2017

Rob and Jason are joined by Marshall Clow to talk about his role on the C++ Standards Committee's Library Working Group. Marshall is a long-time LLVM and Boost participant. He is a principal engineer at Qualcomm, Inc. in San Diego, and the code owner for libc++, the LLVM standard library implementation. He is also the chairman of the Library Working Group of the C++ standards committee. He is the...

Memory Algorithm Proposal 05.01.2017

Rob and Jason are joined by Brittany Friedman to talk about her accepted C++17 proposal which adds new algorithms and utilities for memory management and the process she went through getting the proposal accepted. Brittany Friedman is a dense collection of matter formed from molecules originating from inside the sun. She currently works as a programmer at Gearbox Software, where she weaves ones an...

Regular Void 21.12.2016

Rob and Jason are joined by Matt Calabrese to talk about his Regular Void Proposal, template, the state of Concepts and more. Matt Calabrese is a software engineer working primarily in C++. He started his programming career in the game industry and is now working on libraries at Google. Matt has been active in the Boost community for over a decade, is currently a member of the Boost Steering Commi...

Catch 2 and C++ the Community 14.12.2016

Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++. Phil started coding back in the early 80s, on 8-bit home computers: from the ZX-81 to the Commodore 64, in BASIC and assembler. He later moved on to PCs and C++ in the early 90s and, despite forays into other languages,...

C++ Game Development at Ubisoft 08.12.2016

Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege. Nicolas has 13 years of experience in the video game industry, more years in the software industry in telecoms, in speech recognition and in computer assisted surgery. Technical Architect on Tom Clancy'...

Backtrace 30.11.2016

Rob and Jason are joined by Abel Mathew, Co-Founder and CEO of Backtrace I/O, to talk about the debugging platform and its features for C++ developers. Abel Mathew is the co-founder and CEO of Backtrace I/O. Prior to Backtrace, Abel was a Head of Engineering at AppNexus where he led a team of developers to improve ad optimization and reduce platform-wide costs. He spent multiple years as a develop...

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