Halcyon Winds

Cepheus Protocol HQ

Leisure EN ↓ 86 episodes

Welcome to Cepheus Protocol HQ, your ultimate weekly briefing on all things Cepheus Protocol! Join the Halcyon Winds team as we explore the latest updates, reveal behind-the-scenes development stories, and answer community questions about the game. From exciting new features to design challenges, this is your all-access pass to the evolving world of Cepheus Protocol. Tune in every week and stay ahead of the outbreak!

Author

Halcyon Winds

Category

Leisure

Podcast website

cepheusprotocol.com

Latest episode

Apr 20, 2026

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Episodes

Evolving the World: San Francisco Expansion, New AI Systems & Horde Mode Updates 08.02.2025

In this week's AMA, the team dives into their latest progress, from refining San Francisco’s level design to enhancing AI behavior for a more immersive experience. Efren shares updates on city-building tools and procedural generation improvements, while Michael unveils details about the latest horde mode map, featuring flooded rooftops and strategic squad-based survival. The discussion also covers...

Tactical Evolution: AI Overhauls, Civilian Factions & Future Co-Op 08.02.2025

In this week’s roundup, the team dives deep into key gameplay updates and future plans. Robert details a major AI overhaul for vehicles, allowing independent turret targeting, which will expand to aircraft and ground units like the Apache and Abrams. Animation upgrades continue, improving character models and interactions. The team is also exploring procedural generation to enhance city-building e...

Building a Living City: Evolving AI, Procedural Generation, and New Gameplay Systems 08.02.2025

In this deep-dive episode, the team discusses the challenge of recreating a dense, living San Francisco within the game’s limited world space. They explore how procedural generation, AI advancements, and asset integration from Epic’s Matrix demo are shaping the city’s evolution. Key updates include the implementation of a procedural building generator, improvements to AI civilian behavior, and new...

Massive Performance Gains, Civilian AI Overhaul, and Tactical Weapon Balancing 08.02.2025

This week's update covers major performance boosts, with optimizations pushing frame rates over 90 FPS even on decade-old hardware. The team discusses refining weapon balance, ensuring distinct roles for units like Spec Ops and Medics, and introducing a potential research tree for class upgrades. Civilian management is getting an overhaul, with AI-driven mass evacuations, dynamic faction interacti...

Operator Overhaul, Tactical Upgrades, and the Future of Destruction 08.02.2025

This dev update dives into the operator rework, with improvements to movement, camera, and air control inspired by Fortnite. The team also teases upcoming weapon attachments and refinements to squad control, allowing for direct commands in third-person mode. Dismemberment is in early testing, with plans for infected to react dynamically to lost limbs. Performance optimizations are a key focus, add...

Third-Person Overhaul, Smarter Formations, and a More Lethal Infected Horde 08.02.2025

This week’s development update covers a major shift to third-person gameplay for operators, inspired by player feedback and practical animation improvements. The team discusses revamped AI formations, ensuring tighter, more realistic unit movement while addressing past pathfinding issues. A big focus is on performance optimization, reducing frame drops and refining AI efficiency. Infected mechanic...

Climbing Spitters, Tactical Overhauls, and a Deadlier Juggernaut 08.02.2025

This week, the team dives into major gameplay updates, including the introduction of climbing Spitters, reworked AI pathfinding, and new balancing adjustments. They discuss the optimization of animations, level design improvements for San Francisco, and plans for modular vehicles like the Humvee. The conversation also covers upcoming infected mechanics, such as a burrowing enemy and expanded trave...

Overhauling AI, Weapons & Animation: Devs Answer Your Burning Questions 30.03.2022

In this episode, the dev team breaks down major improvements to AI pathfinding, formations, and vehicle interactions. Michael shares exciting updates on new animation tech, including a high-end mocap suit to enhance character realism. The team also teases an arsenal of 40+ new weapons, faction-specific loadouts, and upcoming AI refinements for Chelsea and her lieutenants. Listeners get insights in...

Engineering Chaos: Game AI, Factions, and the Future of Civilians 26.02.2022

In this episode, the development team dives into the latest game update, discussing major AI improvements, faction dynamics, and civilian management. The team explores Unreal Engine 5’s advancements, efforts to bring interiors to life, and future expansion plans for San Francisco. Michael details animation overhauls and weapon balancing, while Efren teases underground metro systems and environment...

Major Updates, 1P Mode, New Features & Future Plans! 07.02.2022

Join us for an in-depth discussion on the latest developments in Cepheus Protocol ! In this dev stream, we cover major gameplay changes, including the revamped infection system, civilian management, new UI improvements, and exciting upcoming features like expanded horde maps and co-op modes. 🚀 Key Topics: ✔️ Infection System Overhaul – Units turn into infected instead of dying ✔️ 1P Operator Mode...

Infection Overhaul, DNA Research & Civilian Evacuations 07.02.2022

In this episode, we dive into major gameplay changes coming to Cepheus Protocol ! We discuss the revamped infection mechanics , where units no longer die instantly but instead turn into infected , adding new layers of strategy. Plus, we explore DNA research, civilian interactions, and new gameplay systems , including managing infection levels with syringes and evacuating civilians to Angel Island...

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