Hamidreza Nikoofar
Bonfire Conversations
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond. Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seeking inspiration or simply a curious mind eager to learn from the best, Bonfire Conversations is your invit...
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Episodes
Wolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud) 17.04.2020 39:55
In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of Skywalker. Support the show
Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet) 31.03.2020 14:43
A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet. Support the show
Jordan Thomas (BioShock 2's Creative Director): The Story So Far 24.03.2020 1:09:04
In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show
Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi 24.02.2020 1:13:39
In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language. Support the show
Codemasters' Audio Team: How to make sounds for a racing game? 01.12.2019 1:18:18
In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industrySupport the show
Mark Petty (Borderlands 3's Audio Director): Sound of Mayhem 15.11.2019 30:40
A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.Support the show
Terry Hess (The Outer World's Environment Artist): Creating a Galaxy 07.11.2019 28:57
In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling. Check out Terry's amazing work: https://www.artstation.com/terryhesshttp://terryhess.com/Support the show
David Chateauneuf: (Outlast's Game Designer): All About Horror 02.11.2019 1:30:20
A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the horror genre, crazy stories, games, movies, and techniques of making a horror game like Outlast. Support the show
Johan Söderqvist (Battlefield V Composer): War Stories 31.10.2019 1:02:55
In this episode, I had the honor to talk to the legendary Johan Söderqvist, composer of many great films like Let the Right One In, Kon-Tiki and Battlefield 1 and Battlefield V. We talk about Johan's background, work and writing emotional music. Support the show
Aryan Hanbeck (Gears 5's Art Director): How The Coalition created the art of Gears of War's Future 18.10.2019 1:06:15
In this episode, Aryan Hanbeck talks about becoming an artist in video games, how to go up the ladder in the industry, Gears 4 and 5 art style and continuing the saga of this beloved series. Support the show
Jehanne Rousseau (Greedfall's Lead Writer): 50 people, 3 years 26.09.2019 1:03:39
In this episode, I chat with Jehanne Rousseau, CEO of Spiders and Lead Writer of Greedfall. We talk about her past, making Greedfall, one of the best RPGs of the year with only 50 in 3 years. Support the show
Jason Graves (Composer of The Order: 1886): Versatility of a Composer 23.09.2019 41:10
From Dead Space to Tomb Raider or The Order: 1886, Jason Graves is one of the most versatile and talented composers in the video game industry. I talk about his childhood, growing up to become a composer and his techniques and tools. Support the show
Patrice Desilets (Creator of Assassin's Creed): Playing with History 23.09.2019 37:29
In this episode, I talk to Patrice Desilets about growing up loving video games and history, Assassin's Creed creation, leaving Ubisoft and starting his own studio. Support the show
Wilbert Roget II (Call of Duty WWII Composer): You want to compose for Call of Duty? 23.09.2019 46:51
In this episode I speak with one of the kindest souls out there, a man who has scored best selling games of this generation, Call of Duty WWII and Mortal Kombat 11, he tells me how he got a call to compose the new Call of DutySupport the show
David Adams (Darksiders' Creator): Rising up from the ashes 23.09.2019 20:46
In a chat with David Adams, he talks about growing up loving video games, starting Vigil Games and Darksiders. He talks about the new studio and future of Gunfire Games. Support the show
Inon Zur (Fallout series composer): Journey of a Composer 23.09.2019 43:24
In this episode from my last show "Gameology Conversations" I chat with Inon Zur, the legendary composer of Fallout series, Dragon Age, Crysis, Prince of Persia and many more. The story begins from Israel to Hollywood and making it big. Support the show
Chris Avellone: How to be a master at storytelling 18.09.2019 18:42
In this episode which is from my last show "Gameology Conversations" I speak with the great Chris Avellone writer of Star Wars: The Knights of the Old Republic, Fallout New Vegas, Dying Light 2 and many more games. Support the show
Troy Baker: How to create characters and shine as voice actor 18.09.2019 26:41
In this episode that I did back in 2016 for my last show "Gameology Conversations" I talk to Troy Baker about voice acting, singing and creating memorable characters like Joel in The Last of Us or Booker in BioShock Infinite. Support the show
Konrad Tomaszkiewicz (The Witcher 3 Director): From being an intern to directing The Witcher 18.09.2019 32:00
This episode is from my previous show "Gameology Conversations" which I did back in 2015 and I had a chat with Konrad, the director of The Witcher 3: Wild Hunt and Cyberpunk 2077.We talk about Konrad's background, starting as an intern in Poland and proving himself to lead the greatest games of CD Projekt Red. Support the show
Ken Levine: Discovering the man who created BioShock 18.09.2019 34:49
In this episode which is a part of my last podcast "Gameology Conversations" I talk to Ken Levine about his childhood, making BioShock and politics. Support the show
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