Gabe Barrett
Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Author
Gabe Barrett
Category
Podcast website
Latest episode
Oct 1, 2025
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
How to Get Your Game Published with Stephen Buonocore 25.01.2017 55:31
Stephen Buonocore, president of Stronghold Games, goes into all of the ins and outs of researching publishers, contacting publishers, and pitching your game. We talk in depth on how to do things the right way to give your game the best chance of being signed. Then, Stephen closes the conversation with a couple funny stories... The post How to Get Your Game Published with Stephen Buonocore appeared...
[BONUS] Richard Launius on His Favorite Game Mechanics 13.01.2017 7:16
The post [BONUS] Richard Launius on His Favorite Game Mechanics appeared first on Board Game Design Lab .
Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius 11.01.2017 51:41
Richard Launius, designer of Arkham Horror, gives incredible game design advice, talks Cthulu and what makes a great Cthulu game, and goes into how to make games that create epic experiences that stand the test of time. This episode is packed full of wisdom from a game design legend. The post Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius appeared first on Board G...
[BONUS] Jay Vales on How to Make a Good “Take That” Game 06.01.2017 1:48
The post [BONUS] Jay Vales on How to Make a Good “Take That” Game appeared first on Board Game Design Lab .
Why Good Reviews Aren’t Always the Magic Bullet with Jay Vales 04.01.2017 44:20
Jay Vales discusses how his game, Conquest at Kismet, came to be and how it got great reviews but underperformed when it came to sales. We go into the contributing factors and what other designers can learn from the experience. We also talk about some interesting design concepts, dealing with real-life death, and how even... The post Why Good Reviews Aren’t Always the Magic Bullet with Jay V...
[BONUS] Colby Dauch on Barriers to Entry in Gaming 30.12.2016 9:26
The post [BONUS] Colby Dauch on Barriers to Entry in Gaming appeared first on Board Game Design Lab .
Going Pro in the Gaming Industry with Colby Dauch 28.12.2016 58:10
Colby Dauch, founder of Plaid Hat Games and designer of Summoner Wars, goes in depth on the challenges he faced when he started his own publishing company. We talk about business, life, and work/life balance, and we even get into not letting people discourage you from chasing your dreams. The article Colby talks about in... The post Going Pro in the Gaming Industry with Colby Dauch appeared first...
[BONUS] Mike Strickland on Coming up with Alien Races 23.12.2016 9:38
The post [BONUS] Mike Strickland on Coming up with Alien Races appeared first on Board Game Design Lab .
How to Turn Kickstarter Failure into $100K+ Success with Mike Strickland 21.12.2016 30:27
Mike Strickland, designer of Tau Ceti, and I talk about his Kickstarter failure and what he did to relaunch the campaign to wild success. After an unsuccessful first attempt, Mike regrouped and brought in over $100k the second time around. We discuss what led to the dramatic difference. Please note that Mike was in a spaceship... The post How to Turn Kickstarter Failure into $100K+ Success with Mi...
[BONUS] Rahdo on Themes He’d Like to See More Of 19.12.2016 9:54
The post [BONUS] Rahdo on Themes He’d Like to See More Of appeared first on Board Game Design Lab .
[BONUS] Luke Laurie on Things All New Designers Need to Know 18.12.2016 11:54
The post [BONUS] Luke Laurie on Things All New Designers Need to Know appeared first on Board Game Design Lab .
[Bonus] Jamey Stegmaier on his favorite game mechanisms 17.12.2016 12:50
The post [Bonus] Jamey Stegmaier on his favorite game mechanisms appeared first on Board Game Design Lab .
How to Create the Perfect 2 Player Experience with Rahdo 14.12.2016 1:01:29
Rahdo and I discuss 2 player games and how to craft an awesome 2 player experience. We go into specific mechanics that work really well in 2 player games, and we talk through how a designer can make a game scale down to 2 players effectively. After playing nearly 1000 games with just 2 players,... The post How to Create the Perfect 2 Player Experience with Rahdo appeared first on Board Game Design...
How to Work with a Co-Designer with Luke Laurie 14.12.2016 48:11
Luke Laurie, designer of The Manhattan Project: Energy Empire, and I discuss all the ins and outs of working with a co-designer. Luke has worked with a co-designer on multiple projects and provides great insight on what’s good and what’s challenging about the process. Check out more from Luke at The League of Gamemakers. The post How to Work with a Co-Designer with Luke Laurie appeared...
What I Wish I Would Have Known before I Got into Game Design with Jamey Stegmaier 13.12.2016 51:31
Jamey Stegmaier,Kickstarter guru and designer of Scythe, and I discuss all the things he wishes someone would have told him before he got into game design, kickstarter, publishing, and more. He gives a ton of valuable advice. For lists of games designers should play, click HERE. For more from Jamey, check out the Stonemaier Games website. The post What I Wish I Would Have Known before I Got into G...
Welcome to the Board Game Design Lab 13.12.2016 7:09
The Board Game Design Lab is a website and podcast that focuses on helping designers make fun and engaging board games. Click PLAY to find out more. The post Welcome to the Board Game Design Lab appeared first on Board Game Design Lab .
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.