Ian Failes
befores & afters
The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.
Be sure to visit the podcast's website and support the creator: beforesandafters.com
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Episodes
The virtual production behind the pirate ship scenes in 'Our Flag Means Death' 30.07.2022 38:23
Sam Nicholson from Stargate Studios explains the ocean plate camera array and LED wall shoot for the Taika Waititi show.
Pixar's Danielle Feinberg on the studio's new tech in 'Turning Red' 30.07.2022 23:40
Ian Failes from befores & afters catches up with Pixar visual effects supervisor Danielle Feinberg to discuss 'Turning Red', including a look at the new animation tech used on the film called 'profile movers' for rigging and animating such expressive characters.
From VFXer to trucker: Louis Katz's story 30.07.2022 35:46
Former VFX artist and now truck driver Louis Katz shares his up and down and inspirational journey with Ian Failes from befores & afters.
'Wheel of Time' VFX supe Julian Parry on designing the One Power 30.07.2022 26:38
'The Wheel of Time' visual effects supervisor Julian Parry breaks down a battle that takes place in episode 4 of the show featuring the One Power.
The art and tech behind 'The Witcher's' Nivellan 30.07.2022 40:21
A round-table discussion with members of ILM's crew who helped bring Nivellan to life for s2 of 'The Witcher'. Ian Failes from befores & afters discusses with ILM the on-set performance by Kristofer Hivju and the fully CG head and face final shots, including the adaptation of ILM's Flux tech.
What it's like to work on the VFX for a Super Bowl spot 30.07.2022 48:52
With the Super Bowl and its massive set of commercials being seen around the world just this past week, we thought it might be interesting to find out more about how a Super Bowl ad is made. Here's Untold Studios creative director Ben Cronin with Ian Failes from befores & afters discussing the VFX behind the Frito-Lay 'Push It' spot.
Douglas Trumbull on his plan to change cinema 30.07.2022 14:21
Sadly, a true pioneer in the visual effects industry passed away this week. Doug Trumbull was a real innovator, and someone passionate about the cinema experience. In this never-released audio, he chats with Ian Failes from befores & afters about the future of cinema.
VFX supervisor Scott Stokdyk on the digital human breakthroughs in 'Spider-Man 2' 30.07.2022 51:43
With the new 'Spider-Man: No Way Home' now in cinemas, befores & afters goes back in time with the digital human VFX that Imageworks orchestrated on 'Spider-Man 2', led by VFX supervisor Scott Stokdyk.
VFX supervisor Kaitlyn Yang on starting a VFX studio, diversity in VFX and more 30.07.2022 41:08
Alpha Studios founder Kaitlyn Yang shares her journey in visual effects, including the path to becoming a visual effects supervisor, supe'ing the recent 'The Shrink Next Door', and the state of play of diversity and accessibility in VFX.
Pipeline, tools and tech with Cinesite 30.07.2022 49:02
In this sponsored episode of VFX Futures, we talk to Cinesite CTO Michele Sciolette, Group Head of CG–VFX Holger Voss and Group Head of CG–Animation Hank Driskill to discuss the future of visual effects and feature animation.
The making of SideFX's new renderer, Karma 30.07.2022 31:19
Mark Elendt and Brian Sharpe from SideFX talk to Ian Failes from befores & afters about the development of their new Karma renderer inside Houdini.
Behind the scenes of 'My Universe' from Coldplay x BTS 30.07.2022 32:36
Ingenuity Studio's David Lebensfeld and Grant Miller, and AMGI's Colin Brady, discuss the making of Coldplay x BTS' 'My Universe', including the volumetric work and the required CG builds and final compositing.
The visualization tools and techniques behind The Third Floor 30.07.2022 56:57
Dane Smith, Vice President at The Third Floor, and Casey Schatz, Head of Virtual Production at The Third Floor, speak with Ian Failes at befores & afters about the particular tools and workflows used at the studio for visualization.
The FreeMoCap Project 30.07.2022 34:44
Jon Matthis outlines the FreeMoCap Project, aimed at using open source markerless motion capture software to create an easy 'in-click' pipeline for 3D kinematic reconstruction.
How Halon previs'd 'Free Guy' 30.07.2022 47:29
Ian Failes from befores & afters chats to Halon previsualization supervisor Ryan McCoy and Halon on-set supervisor Grant Olin about the previs of 'Free Guy'.
Christos Obretenov on the new wave of stylized rendering 30.07.2022 38:12
Lollipop Shaders' Christos Obretenov and befores & afters' Ian Failes discuss the explosion of stylized rendering in animation right now.
How do you edit a live action/CG hybrid film? 30.07.2022 25:23
'Peter Rabbit 2: The Runaway' editor Matt Villa (ASE, ACE) joins befores & afters' Ian Failes to discuss the piecing together of early storyboards and animatics, live action plates and work-in-progress effects shots on the film.
How a deep learning renderer was used to re-animate a character's lines in 'Free Guy' 30.07.2022 22:50
Digital Domain VFX supervisor Nikos Kalaitzidis talks to befores & afters' Ian Failes about how the studio's deep learning face-swapping tool called Charlatan was used to replace lines on Channing Tatum's game character in the film.
Facial capture, CG and cut scenes on Codemasters' 'F1 2021' 30.07.2022 30:04
Ian Failes from befores & afters chats with REALTIME CG director Ian Jones and DI4D co-founder Dug Green about the 'Braking Point' cinematics in Codemasters' F1 2021, and the motion capture, facial capture and real-time work behind them.
Framestore's FIRA for portable real-time rig deformation 30.07.2022 28:15
Framestore's Theo Jones and Leo Hills join Ian Failes from befores & afters to discuss the studio's FIRA machine learning tech, used for the extension of proprietary simulation and rigging tools to real-time workflows.
Where are we at with virtual production? 30.07.2022 51:42
Jim Geduldick from Dimension joins Ian Failes from befores & afters to discuss the current state of play of virtual production.
The first model or miniature 30.07.2022 42:51
Modelmaker David Ross and b&a's Ian Failes discuss the first ever use of a model or miniature in a film.
The first film to use an all-CG photoreal character 30.07.2022 1:12:28
Animation supervisor Webster Colcord and Ian Failes from befores & afters dive deep into the history of all-CG photoreal characters on film, looking for the "first" one that appeared on the silver screen.
The first digital wire removal on a film 30.07.2022 59:19
Visual effects digital artist Katie Morris and b&a's Ian Failes discuss the first ever digital wire removal shot from a feature film.
The first digital matte painting 30.07.2022 33:43
Matte painter Liz Hume and b&a's Ian Failes discuss the first digital matte painting done for a film.
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