Dungeon Step-Daddy
Attack Of Opportunity
Oob After Dark. This is where two DM's in one campaign who are new to streaming like to relax all while telling the audience some issues we had, what went well and where our campaign is going. If you like the podcast and want to watch the campaign, the links are;Step-Daddy's GroupYouTubehttps://www.youtube.com/@AOO666Twitchhttps://www.twitch.tv/attack_of_opportunityFacebookhttps://www.facebook.com/Attacks. Of. Opportunity/Tiktokhttps://www.tiktok.com/@attack_of_opportunity
Author
Dungeon Step-Daddy
Category
Podcast website
Latest episode
Apr 18, 2026
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Episodes
Session 47 - Streamlabs Freeze, Nefir Vanishes & Backstories With Teeth 13.12.2025 18:04
Streamlabs decided to take a hard nap mid-session. Not the “everything looks fine on my end while you’re all staring at a black screen” problem, thank God. This one was a full lockup. Preview frozen, controls dead, the whole app basically turned into a screenshot. So I did the only thing you can do: killed it, restarted the stream, and jumped right back into the scene as fast as possible. In Karra...
Oob Recap XVIII – Planet Saga: Karra’s Dead & the Dragon Who Didn’t Bleed 11.12.2025 3:48
An undead village that asks to be raised, a necromancer with rules, and a paladin order ready to burn it all down. The party has to choose between kingdom law and Karra’s living–dead families, knowing whatever killed an Emerald Dragon without leaving a mark is still out there. They bend the truth, break a few knights, and walk away with ash on their boots and the Sky Shrine on their to-do list. Ho...
Oob Recap XVII – Planet Saga: Bastion Deeds, Dragon Politics & Quiet Undead 04.12.2025 4:05
A year stolen by the Elysian Inn, raining oil-fire over Hawk Tuah, and somehow the party walks away with a bottomless beer mug, a dragon-blessed pantry, and a sack of wagon scrap for Tim’s next bad idea. Their report to the Gem and Metallic courts earns them a new job and a deed to a tiny riverside bastion that might someday be home—or a tomb. Between a too-smooth “I can get anything” broker, a to...
Session 46 – Blackout Stream, Purple Key & Rulings in the Dark 29.11.2025 21:08
The stream cut out again even after dropping to 1080p, so Tech Diaries covers Wi-Fi finally betraying me and the plan to hard-wire the house before it happens again. In game, the party woke in a drained, starless nowhere, met Grashka and her radiant sword Mildred, and killed a nightmare creature that left behind a single purple key. For the DM Deep Dive, I break down two rulings on old spell-point...
Oob Recap XVI – Planet vs Plight: A Year Lost & Goblins on Fire 27.11.2025 3:06
The Elysian Inn finally showed its teeth. As Bellamy, Kolut, Tim, and the rest tugged at the seams—guest ledgers that spanned centuries, blood-refilling relics, and offers to “grow old” without ever leaving—they made their call: slam the automa-cart into the front door and pray. It worked… mostly. They burst back into daylight to find a year missing, the war grinding on without them, and no sign y...
Oob Recap XV – Planet vs Plight: Time Slip, Velvet Trap & Goblin Noon 20.11.2025 3:27
Velvet rules, sweeter air. The Elysian looks harmless until the seams show—ledgers that outlive their guests, a ceiling you can’t fly past, a chalice that bubbles with habit. Promises are weighed against price, tempers spark, and a certain automacart decides the front doors are optional. Sunlight hits different outside. The calendar jumps, the inn sheds its glamour, and the square erupts—goblins,...
Session 45 - 4K Dreams, The Tavern That Ate Us & Stats Without Salt 15.11.2025 16:00
Tonight’s opener: why the stream hard-failed twice and why we’re shelving 4K for crisp, reliable 1080p—less glitter, more live. Then it’s back to the story: Menest’s ever-present hum, “Mark” who flips from harmless to horrifying, and an inn that isn’t an inn at all. One bad gulp later, the party wakes in a stomach-lake… just in time for a storm-armored orc to step through the dark without a word....
Oob Recap XIV – Planet vs Plight: The Elysian Bargain 15.11.2025 3:55
Velvet doors, sweeter air. Hawk Tua’s Elysian Inn promises delight without consequence—weapons sheathed, smiles a little too practiced, pink flower-sweets on silver trays. Grendwynn’s instincts prickle; the hosts are charming, the rules are gentle, and somewhere under the music a fiendish heartbeat keeps time. Night fractures into temptations and tells: a ceiling that won’t be flown past, a chalic...
Oob Recap XIII – Planet Saga: Grovebound Chains & Velvet Traps 06.11.2025 3:40
Crystals that only wake to raw mana. A grove chained to stone. A warden of ice that makes every brave strike hurt. The team pushes past cold and consequence to cut someone free—if they can. By dawn, a confession chills more than the dungeon ever did. The road bends to velvet comfort where the bill isn’t paid in coin. Step in, breathe deep… and notice what the inn quietly takes. Music: Spelljammer...
Session 44: Open Frequency — Your Turn at the Mic • Deep Dive: Random Encounters That Matter 31.10.2025 1:17:28
We open the lines with Open Frequency—a spoiler-safe chat with a real fan of the show. Favorite PCs/NPCs, the moment that hooked her, and what she wants more of. If you can hear us, we can hear you. Then the DM Deep Dive: Random Encounters That Actually Matter. Not “roll a die, throw a wolf.” How to use quick scenes with a job—spend resources on purpose, flip hero/villain moments, spotlight who yo...
Oob Recap XII – Planet Saga: Refusal at Dawn, Fire at the Door 29.10.2025 3:32
Two dawns: one where a prayer goes unanswered, and one where a stranger steps out of wild magic with a rabbit and a promise. The fourth saddle rides empty, the road bends toward answers, and the Company decides whether grief will make them sharper—or softer. Below ground, runes wake iron, the earth itself throws punches, and a crystal chamber hums like a held breath. Mercy and necessity trade plac...
Oob Recap XI – Planet Saga: Ceasefire in Hand, the Jester Cuts 24.10.2025 4:11
A manor yields its truth: unity over greed, guardians stilled, and a will that warns what pride would ruin. Treasure shared, papers sealed, the company rides on dragonel wings with a ceasefire to carry and too many omens in their pockets. Night in the deep wood turns the road to a stage—cards drawn, rules bent, and a scythe that laughs in violet light. Hearts stop. Diamonds fall. Breath returns… m...
Session 43 - Tech Diaries, Menest’s Hum & The Man We ‘Forgot’ 19.10.2025 16:26
Clean run, messy landing: the stream behaved until the credits froze and the file went gelatinous. In Tech Diaries, I lay out the fix—credits as a scene change, stop stream → stop record in that order, instant remux to MP4 with a rolling audio backup, a 30-second “goodnight” slate to watch bitrate/drops, and a slightly lower bitrate with a bigger buffer. Clean handoff or bust. Then to Menest: vows...
Oob Recap X – Planet Saga: The Mimic Pact & the Mirror Vault 18.10.2025 4:15
A chattering amulet reveals the truth about Cliff’s gear: the chainmail eats. A bargain is struck—nightly rations for protection—and Eddie the mimic joins the roster with a mouthful of spider husks. Debts paid, supplies restocked, and a new commission lands: an abandoned noble estate where “only the leader can reveal” the treasure. Dust, portraits, and skittering swarms give way to hidden levers,...
Oob Recap IX – Planet Saga: Rescue in Ruin 08.10.2025 3:56
Tracks one way, a scream the other—and a dead run into hard choices. The bears fall, the traveler doesn’t, and the true trail leads to a ruined temple where the Oracle sits behind a shimmering cage. Plans buckle under fire and mud as a young white wyrm crashes the field; parley turns to prayer, then to steel. Help vaults the treeline—radiant blades, crackling force, and a barrier that finally brea...
Session 42 - Tech Diaries, Vanishings & the Line Between Talk & Steel 04.10.2025 20:57
Tech first: we stopped relying on brittle automations, stabilized the rig by driving it manually, and took notes on what actually works on stream. The plan going forward is simple—lean setup, quick scene kits ready to drop (alleys, rooftops, back rooms), and a clear rule: if we’ll live in a space for more than a moment or it affects positioning, it goes on screen; otherwise theater of the mind kee...
Oob Recap VIII – Planet Saga: Smoke, Chains, and a White Dragon 01.10.2025 3:31
The chase quickens. A scream off the trail, four bears in the mud, and a stranger who bleeds out before names can be exchanged. Pelts packed, nerves raw, the road leads to a smoking shrine—wagon, platform, and an iron-etched cage that won’t yield to gold fire. Winged kobolds wheel, cultists conjure grasping arms, and the lock has no key to pick. Nilar drops, Kolut follows, Cliff sprints through fl...
Oob Recap VII – Planet Saga: The Stolen Wyrmling 24.09.2025 3:44
The Sacred Wyrmling is missing. Whispers lead from market stalls to slum alleys, an old seer drops a riddle, and a trail of clawed prints pulls the party beneath the trees. In this recap: a quiet orphanage check-in, political stonewalling in the capital, a cave raid through kobolds and zealots, and one terrified captive who reveals the handoff: a carriage, two hours ahead. Press play and join the...
Oob Recap VI – Planet Saga: Clay, Counsel, and Quiet Theft 21.09.2025 4:07
An orphanage stoop, a splintered argument, and a boy who won’t take a gift back. Bricks bake in makeshift kilns while names and nerves harden—Squee Squee, Celeste, Jesse, Zachariah—hope hammered out of clay. Somewhere between goodbyes and good intentions, Cliff’s rations keep vanishing, leaving only a smear of something wrong. Across the bridge, metal gleams and politics sharpen. Bahamut’s garden...
Session 41 — Tech Diaries, Vanishings & the Line Between Talk & Steel 20.09.2025 19:16
Mid-session the stream flatlined—hard cutoff, no countdown—and we smash-cut back in to our biggest live crowd yet: 24 on YouTube. After that, the show ran clean. Cameras behaved, audio stayed sane, dice didn’t melt machines. Quiet hero? I ripped out the brittle automation and went manual: fewer gremlins, faster flow, momentum on tap. In the story, Mecoo and Nefir left the Platinum Keep with coin a...
Oob - Session 40 13.09.2025 25:07
The broadcast gods took a swing. Mid-fight, the stream flatlined, the VOD sealed itself like a tidy little coffin… and we cold-started back into carnage with no intro, no countdown, just adrenaline. In Tech Diaries, I walk you through the crash playbook—why momentum dies, how to necromancy it back, and the safeguards that keep a severed signal from killing the story (crash slate, local record, spl...
Oob Recap V – Planet Saga: Red Shards and Ashes 10.09.2025 3:13
The boy was found—but not saved. Drag marks led to a cavern where Nero’s embrace carried a hidden blade, and his eyes burned with a crimson haze. Scarecrows fell to steel, dwarves stepped from stone with moonlit weapons, and enchantment turned kin into killers. Each prayer, each spell, bought only moments before the cave went still again. But truth weighs heavier than wounds. Parents unmasked. Cry...
Oob Recap IV – Planet Saga: The Storm’s Eye and the Trail of Blood 07.09.2025 3:46
The storm broke—but its silence carried worse omens. In the caves, webs shuddered with unseen skittering, beetles charged with brutal horns, and flame cut through friend and foe alike. Above ground, gray burrowers burst from the soil with rusted blades, and conscience drove the party deeper into a swamp where even crocodiles clamped to kill. Every mile brought harsher choices, heavier wounds, and...
Oob - Session 39 22.08.2025 24:18
Broadcasting from the Lonely Halls of Oob—one Dungeon Master, one microphone, no mercy. In this episode’s Tech Diaries, the stream mutinies (twice), the digital dice turn every roll into a slideshow, and the table stutters hard enough to make a barbarian’s rage face a modern art piece. Then we hit the Trail: blood on the road, a plea in a wagon wheel, a ruined lodge with ink-marked zealots in the...
Oob Recap III – Planet Saga Signals in the Storm 21.08.2025 2:42
Dawn splits the party’s path: coin to earn, favors to trade, and a wagon to buy before the road turns inland. Cliff works the shrine with a healer’s edge, Kolut and Nilar scheme gears and lightning, and Mecoo muscles the docks till the purse feels right. A stubborn mule, a woven grass bird, and an easy sky—until the wind brings a smell like old graves and the clouds wear a face that watches back....
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