AACabal
Alcoholic Adventure Cabal
The RPG actual play arm of the Advance After Combat podcast. System Matters.
Be sure to visit the podcast's website and support the creator: aac.podbean.com
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Episodes
Aacia-085-[DCC]-Duck 26.02.2024 1:40:58
DCC Whiterock Session 71 The Delphi is starting to reveal it's secrets to our heroes. Will they be able to survive and save the day? Players: Medicine Man, Dr. G (absent), Rocket Man, Ty, Gersh, and Pete A (absent) GM: Duck
WFRP Resurrection-001-7 23.02.2024 1:45:21
The 7th Episode. Can the heroic adventurers possibly survive a fight with a flying demon on top of a roof in the rain?
M-Space-021 19.02.2024 2:04:10
After a longer than expected hiatus, we get the gang back together to wrap up the third chapter of our ongoing tale. The players continue to bring their A-game as our heroes piece things together and face the ramifications. Players: Duck, Jesse, Matt. GM: Art. System: Savage Worlds.
Forbidden Lands Session 052 09.02.2024 1:36:32
Our group continues across the Forbidden Lands, and the travel is not easy. Gurrok, Orc Sorcerer - Rex Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art Gravelle, Dwarven Minstrel - Dave GM - Duck
Aacia-084-[DCC]-Duck 05.02.2024 2:15:50
DCC Whiterock Session 70 Stuff in the Delphi mansion gets even crazier, and the players make it worse. Do you remember the sombero of rodent communication from the gnome academy? Well, Todd does. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
WFRP Resurrection-001-6 02.02.2024 1:57:28
After a desperate fight in the basement, what evil deed now unfolds on the roof of the ancient Grunewald Lodge?
Aacia-083-[DCC]-Duck 29.01.2024 2:05:59
DCC Whiterock Session 69 (Nice) Delphi mansion shows it's strange side. Todd is still floating. The doors have teeth? Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Crawls of Greyhawk-Slavers-[Old School Essentials]-002 19.01.2024 2:56:16
The party receives an alluring proposition from Dame Gold at the Spring Balls. Will it lead them to glory, or fuckery? GMs: Petey and Hollywood Elwita, the Dwarveness Fighter: PeteA Murgh, the Cleric: Medicine Man Dread Delgath, the Magic-User: Duck Blodgett, the Thief: Evil Jack Karraway, the Cleric: Dave Kayen Telva, the Fighter/Magic-User: Ty
WFRP Resurrection-001-5 12.01.2024 2:01:18
The characters found a secret staircase going down but where does it lead? A scream rings out and they are spurred into action!
Aacia-082-[DCC]-Duck 01.01.2024 2:00:23
DCC Whiterock Session 68 Our adventurers continue the quest for the missing of Cillamar, deeper into Delphi mansion. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Forbidden Lands Session 051 25.12.2023 1:45:33
A cabin in the woods turns into a tough test for our party. The Forbidden Lands is a tough land, even for a group of experienced adventurers. Gurrok, Orc Sorcerer - Rex Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art Gravelle, Dwarven Minstrel - Dave GM - Duck
WFRP Resurrection-001-4 22.12.2023 1:58:33
The party sits down for dinner and finds out that a social encounter is on the menu!
Forbidden Lands Session 050 18.12.2023 1:42:06
The journey home continues. Hmm, what is that smell? Fresh baked bread? A business opportunity or a devilish encounter? Why not both? Gurrok, Orc Sorcerer - Rex Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art (absent) Gravelle, Dwarven Minstrel - Dave GM - Duck
WFRP Resurrection-001-3 15.12.2023 1:40:48
The adventurers continue their exploration of the lodge, admire some artwork, and finally sit down for dinner.
WFRP Resurrection-001-2 08.12.2023 2:15:55
The adventurers begin their exploration of Grunewald Lodge and its many mysteries.
WFRP Resurrection-001-1 01.12.2023 1:42:53
The adventurers have been hired to deliver furniture to Grunewald Lodge, but it appears there may be more to the job than they first thought.
Aacia-081-[DCC]-Duck 27.11.2023 2:00:50
DCC Whiterock Session 67 It's time to solve the mystery of the people disappearing from Cillamar. The party carefully assembles the clues, and prepares for the assault on the manor.. no, wait. Fuck prep, let's just barge in. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Forbidden Lands Session 049 06.11.2023 1:35:27
The adventurers, recovering from the dwarven tomb, are approached by a Raven Sister in need of help. Will they help her? Gurrok, Orc Sorcerer - Rex Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art (absent) Gravelle, Dwarven Minstrel - Dave GM - Duck
Deus Vult England-008 16.10.2023 1:47:20
Our heroes finally bring this chapter to a close after chasing the demon away from the shrine of St Sebastian and uncovering answers to the final remaining questions. A fitting send off for Patrick as he gets ready to take a break from being the guild slut. Players: Patrick, Duck, Pete A., Backdoor (missing). GM: Art. System: Savage Worlds.
Thieves of Tharbad-004-[Middle Earth GURPS] 16.10.2023 1:21:56
On the trail of a tiara. Aglaran - Duck Sognir - Pete Folotor - Jason GM - Dave Music: A Celtic Journey - Peter Crowley
Castle Amber, X2 5e-05 13.10.2023 2:17:28
A past-his-prime fighter, a haughty warlock, a thunder-from-down-under cleric, a barbarian with anger management problems, a mostly in-tune bard, and twin wizards try to figure out how to break the curse of Stephen Amber. Intro/Outro - from Danse Macabre GM - Rocketman Analfaxis (Fighter) - Duck Colonel Oscopy (Warlock) - Dave Victor (Cleric) - Roundhill Vollan Helder (Barbarian) - PeteA Hieronymo...
Aacia-080-[DCC]-Duck 11.10.2023 1:52:55
DCC Whiterock Session 66 Norwood is in jail! Rescue Mission! Will anyone get murdered along the way? Players: Medicine Man, Dr. G (absent), Rocket Man , Ty, Gersh, and Pete A GM: Duck
Thieves of Tharbad-003-[Middle Earth GURPS] 09.10.2023 1:37:11
A trap is sprung. Aglaran - Duck Sognir - Pete Folotor - Jason GM - Dave Music: A Celtic Journey - Peter Crowley
Castle Amber, X2 5e-04 06.10.2023 2:09:46
A past-his-prime fighter, a haughty warlock, a thunder-from-down-under cleric, a barbarian with anger management problems, a mostly in-tune bard, and twin wizards try to figure out how to break the curse of Stephen Amber. Intro/Outro - from Danse Macabre GM - Rocketman Analfaxis (Fighter) - Duck Colonel Oscopy (Warlock) - Dave Victor (Cleric) - Roundhill Vollan Helder (Barbarian) - PeteA Hieronymo...
M-Space-020 04.10.2023 2:05:08
Hot lead and even hotter love fly as the crew keep investigating deeper into the goings on of Port Minos on Titan. Players: Duck, Matt, Jess. GM: Art. System: Savage Worlds.
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