David Hubert

Agora.Community

Arts EN ↓ 489 episodes

Agora. Community is a hub for artists in the animation industry whose purpose is to entertain, inspire, educate and provide opportunities to be mentored by industry veterans.

Author

David Hubert

Category

Arts

Podcast website

www.agora.community

Latest episode

Mar 3, 2025

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Episodes

Agora.Bites | DANIEL FLOYD | Importance of the Toolbelt 04.01.2022

We’re not talking about hammers and wrenches, but the artist's toolbelt! What do you have in there that will make you more attractive to potential employers? A super important thing to consider!

Agora.Bites | DANIEL FLOYD | Future Of Games 04.01.2022

Video games have grown so much over the last 50 years, but where can we go from here?

Agora.Bites | DANIEL FLOYD | Youtube: Making It A Living 04.01.2022

Wouldn’t it be great to get paid to create content about the things you love the most in life? Daniel Floyd gives his insight into being a professional YouTuber!

Agora.Bites | Q & A 07 | Again: It’s All About The Fundamentals 21.11.2021

It keeps coming up in a lot of conversations and Q & A’s, but here it is again to reinforce just how important the fundamentals are if you want to become a great animator!

Agora.Bites | Q & A 07 | Studios: How Available Should I Be? 21.11.2021

A question was asked in our Q&A about how available someone should be for their studio. Is it ok to answer calls on the weekend or holidays?

Agora.Bites | Q & A 07 | NDA’s: What You Should Know 21.11.2021

When you interview for a position or even get accepted for a position, you’re most likely going to sign a Non-Disclosure Agreement. This is what they are, and this is what you should know!

Agora.Bites | Q & A 07 | Overtime: It’s OK To Set Boundaries 21.11.2021

Crunch time. It’s bound to happen. You’re going to be asked to put in some extra hours to get a project over the finish line. But what if you have other responsibilities? Have a listen to this clip to learn about setting boundaries when it comes to overtime.

Agora.Bites | Q & A 07 | Will Studio Politics Affect Me? 21.11.2021

Studio politics. If you’ve been in the industry long enough, surely, you’ve heard of them…perhaps even been part of them. This is a good one to listen to learn how studio politics could affect your day-to-day work environment.

Agora.Bites | Q & A 07 | Animation: Where Do I Start? 21.11.2021

Where does one even begin to learn animation on their own? In this answer from our Q&A, David and Brent talk about where they think the best place for a budding animator to start is.

Q&A With David And Brent #7 21.11.2021

In our 7th Q&A session some very interesting topics came up such as, is it ok for a studio to contact you after hours, setting boundaries when it comes to overtime, and is it possible for studio politics to affect your work. Plus more! You can also check out our Agora Bites clips if you want to listen to a specific question from this episode! Don't forget to head on over to agora.community and sig...

Agora.Bites | HARVEY NEWMAN | VR In Maya 13.11.2021

Maya 2022 has a package that will allow you to draw in VR, BUT, will we ever get to a stage where we’ll manipulate characters and animate in a 3D environment while in VR? Listen to the gang’s thoughts!

Agora.Bites | HARVEY NEWMAN | Gaming Demo Reels 13.11.2021

Do you want to be a game animator, but don’t know what you should put on your demo reel. The Agora team and Harvey Newman have some good insights for you!

Agora.Bites | HARVEY NEWMAN | Do I Need To Be A Gamer? 13.11.2021

Harvey was asked if someone needs to be a gamer in order to get a job as a game animator. A good clip to listen to if you’ve been asking yourself the same thing.

Agora.Bites | HARVEY NEWMAN | Is VR The Future? 13.11.2021

During our conversation with Harvey Newman, he was asked is VR the future of gaming. His response may shock you!

Agora.Bites | HARVEY NEWMAN | Games Industry: It’s Still Young 13.11.2021

In this bite, Harvey Newman talks about the gaming industry and why, even with all of its advancements in the last 60 odd years, it’s still young.

Agora.Bites | HARVEY NEWMAN | Game Animation: Behind The Curtain 13.11.2021

Take a peek behind the curtain of what life is like in the gaming industry.

Agora.Bites | HARVEY NEWMAN | Content Creating: Do It For Fun 13.11.2021

In this clip, Harvey talks about being a content creator, and why it needs to be done for the fun of it.

Agora.Bites | HARVEY NEWMAN | Should I Start In Cinematics? 13.11.2021

In this bite, Harvey Newman answers a question from a chat member on whether or not they should start their games industry career in cinematics.

A Conversation With Harvey Newman 13.11.2021

Currently an Animation Director at Build A Rocket Boy, Harvey is an experience Game Developer with 18 years experience and numerous AAA shipped titles such as Battlefront, Horizon Zero Dawn, Battlefield, Warhammer and more. His YouTube channel is a great resource for Animation Tips and Tricks, Interviews, Live Streams and the occasional tech review. In this discussion, we'll discuss video games an...

Agora.Bites | Q & A 06 | The Blacklist 17.10.2021

Are studios no longer talking to you? Did you make a really bad impression? You could be on the dreaded blacklist. What is it? Does it exist? And how do you get off of it?

Agora.Bites | Q & A 06 | Presenting Your Work 17.10.2021

Should you present your work in a way that will draw the attention of recruiters and people in the departments that will make the decision on if you get hired? Yes…and no. Listen to this clip from our Q & A to find out if you should or shouldn’t?

Agora.Bites | Q & A 06 | Blocking: Changing Direction 17.10.2021

When you start a new shot and perhaps it’s not working, how do you know when to stop and change direction?

Agora.Bites | Q & A 06 | Career: Changing Direction 17.10.2021

It can happen after a long period of time, that things can start to feel stagnant, and you start to question if what you are currently doing is right. Some great pieces of life advice from Brent and Scott in this clip from our Q & A.

Agora.Bites | Q & A 06 | Finding Line Of Action 17.10.2021

In this Q & A, a question came up on is there a formula to finding the line of action. Interesting question. Brent has some great information on what the line of action is, the different types and when they are typically used. Also a couple of resources for you to check out to learn more.

Agora.Bites | Q & A 06 | Make Characters Feel Alive 17.10.2021

It’s our job to make things move on screen, but how do you actually make characters feel ALIVE? Some really good little gems in this clip from our Q & A with Brent and Scott.

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