David Kassin and Robert Kassin
A Trip Down Memory Card Lane
A Trip Down Memory Card Lane is a weekly video game history podcast that tells one story per episode, guided by the current week in gaming history. Hosted by brothers David Kassin and Robert Kassin, the show explores the stories behind the games we grew up with. It looks at the creative risks, technical limitations, business realities, and human decisions that shaped what players ultimately experienced. It’s a show for anyone who likes knowing how things were made, why certain paths were chosen, and what those moments can tell us about the industry as a whole. If that sounds like you, come tak...
Author
David Kassin and Robert Kassin
Category
Podcast website
Latest episode
Jul 9, 2026
Where to listen?
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Episodes
Ep.231 – Expanding the Quest: The Legacy of the Dragon Warrior Trilogy 30.01.2025 54:55
In 1987, Dragon Warrior II expanded on its groundbreaking predecessor, paving the way for the evolution of console RPGs. In this episode, we revisit the origins of the Dragon Warrior trilogy, tracing how Yuji Horii, Koichi Nakamura, and Akira Toriyama built a franchise that transformed the role-playing genre. We explore how Dragon Warrior II introduced party-based combat, open-world exploration, a...
Ep.230 – Tilted Through Time: Bouncing Around The History of Pinball 23.01.2025 1:01:22
Long before video games, there was pinball , a game of flashing lights, steel balls, and timeless skill. In this episode, we trace its fascinating journey from 18th-century French parlors to modern arcades, exploring how simple tabletop amusements evolved into electrified icons of entertainment. We discuss the innovations that shaped the game—from coin slots and flippers to microprocessors—and the...
Ep.229 – Reinventing Fear: The Evolution of Resident Evil 4 16.01.2025 1:00:05
In 2005, Resident Evil 4 redefined survival horror and changed gaming forever. In this episode, we explore how Capcom’s long and complicated development process produced a masterpiece that balanced action, tension, and cinematic storytelling. We trace the many versions of the game—from the canceled Fog and Hook Man builds to Shinji Mikami’s final vision that reinvented the series with an over-the-...
Ep.228 – Apocalyptic Artistry: When Myth, Art, and Action Forged Darksiders 09.01.2025 53:10
In 2010, Darksiders brought players to the brink of the apocalypse, combining mythic storytelling, brutal combat, and striking comic book artistry. In this episode, we explore how Joe Madureira, David Adams, and a small team at Vigil Games built their dream project from scratch—starting with four developers, a cracked monitor, and a pitch at E3. We discuss the challenges of their partnership with...
Ep.227 – Fighters of the Polygonal Arena: Battle Arena Toshinden's 3D Revolution 02.01.2025 49:34
In 1995, Battle Arena Toshinden stepped into the ring as one of the first fully 3D fighting games, showing the world what the next generation of combat could look like. In this episode, we explore how developer Tamsoft and publisher Takara moved from porting SNK titles to pioneering their own weapon-based fighter for the PlayStation. We discuss how its 8-way movement system and polygonal character...
Ep.226 – 2024: Year in Review 26.12.2024 29:46
Today, we’re wrapping up an incredible year by reflecting on some of the most iconic moments in gaming history that we explored in 2024. From celebrating the anniversaries of beloved titles like Minecraft and World of Warcraft to diving into foundational classics like Zork and the Atari 2600, it’s been a year filled with memorable milestones. We also revisited legendary franchises such as The Lege...
Ep.225 – The Forgotten Realm: Baldur’s Gate and the Rise of BioWare 19.12.2024 57:29
In 1998, Baldur’s Gate brought the world of Dungeons & Dragons to life like never before, setting a new gold standard for computer RPGs. In this episode, we explore how a group of Canadian doctors and friends at BioWare transformed a scrappy tech demo into an epic journey through the Forgotten Realms. We discuss the influence of Interplay and Black Isle Studios, the creation of the Infinity En...
Ep.224 – British Gangster Gaming: Team Soho and the Creation of The Getaway 12.12.2024 56:28
In 2002, Sony’s Team Soho brought cinematic crime drama to gaming with The Getaway , a gritty action-adventure set in the streets of London. In this episode, we explore how studio director Brendan McNamara’s vision evolved from racing prototypes to a full-blown gangster epic inspired by films like Get Carter and Lock, Stock, and Two Smoking Barrels. We discuss the game’s ambitious goal to recreate...
Ep.223 – First Person Sneaker: Stealth and Shadows in Thief: The Dark Project 05.12.2024 54:29
In 1998, Thief: The Dark Project crept onto PCs and forever changed the way players approached stealth. In this episode, we explore how Looking Glass Studios transformed a failed fantasy concept called Dark Camelot into a groundbreaking first-person stealth experience. We discuss how Ken Levine, Doug Church, and Tom Leonard helped shape its immersive design—introducing mechanics like dynamic light...
Ep.222 – Robin Hood Strikes Again: An Outlaw’s Legacy in Video Games 28.11.2024 52:37
In 1986, twin teenage developers Andrew and Philip Oliver brought folklore to the home computer with Super Robin Hood , their very first hit for Codemasters. In this episode, we explore how the brothers coded the game in their bedroom—working in shifts, swapping the keyboard, and cooling the computer between marathon sessions. We also discuss how Robin Hood’s legend has evolved in gaming, from ear...
Ep.221 – Where'd My Time Go: How World of Warcraft Redefined Online Gaming for a Generation 21.11.2024 1:00:33
In 2004, Blizzard Entertainment changed online gaming forever with World of Warcraft , a massively multiplayer experience that brought millions of players together in the world of Azeroth. In this episode, we explore how a canceled project called Nomad gave rise to one of the most influential games ever made. We discuss how Blizzard blended accessibility with depth, transforming the MMORPG genre i...
Ep.220 – Microsoft Enters the War: The Birth of the Xbox 14.11.2024 59:47
In 2001, Microsoft entered the console wars with the launch of the Xbox , a bold move that reshaped the gaming landscape. In this episode, we explore how a group of engineers from the DirectX team convinced Bill Gates to take on Sony, turning a risky idea into one of gaming’s biggest success stories. We discuss the internal battles that nearly killed the project, the fateful Valentine’s Day meetin...
Ep.219 – Middle Management Gaming: Yu Suzuki and the Ambition of Shenmue 07.11.2024 52:59
In 1999, Sega and Yu Suzuki redefined ambition with Shenmue , a game that turned everyday life into an epic story. In this episode, we trace Suzuki’s journey from arcade hits like OutRun and Virtua Fighter to his dream of creating a cinematic open-world adventure. We explore how AM2 built a living, breathing Yokosuka—complete with weather systems, NPC schedules, and martial arts combat—while pushi...
Ep.218 – Turbo PCs: Exploring the History of the NEC PC Engine 31.10.2024 54:28
In 1987, NEC and Hudson Soft teamed up to release the PC Engine , a console that pushed technology forward while staying small enough to fit in your hand. In this episode, we explore how an electronics giant and a software studio joined forces to challenge Nintendo and Sega at the height of the console wars. We discuss the console’s compact design, its unique HuCard media, and how it became the fi...
Ep.217 – GTA 3D: When Grand Theft Auto III Leaped into Three Dimensions 24.10.2024 53:34
In 2001, Rockstar Games changed gaming forever with Grand Theft Auto III , the title that transformed open worlds from concept to phenomenon. In this episode, we explore how DMA Design—newly rebranded as Rockstar North—brought Liberty City to life with cinematic storytelling, voice acting, and the freedom to play your own way. We discuss the technical hurdles of building a living 3D city, the cult...
Ep.216 – Cut Off Their Limbs: How Visceral Games Created Dead Space 17.10.2024 57:37
In 2008, Electronic Arts delivered a new kind of terror with Dead Space , a sci-fi horror masterpiece from Glen Schofield and the team at EA Redwood Shores. In this episode, we explore how a studio known for licensed games broke free from the mold to create an original IP that blended the tension of Resident Evil with the isolation of Alien. We discuss the development challenges, the invention of...
Ep.215 – Insult to Adventure: All About The Secret of Monkey Island 10.10.2024 53:57
In 1990, Lucasfilm Games set sail for adventure with The Secret of Monkey Island , a witty point-and-click classic that changed the course of adventure gaming. In this episode, we follow Ron Gilbert’s journey from Maniac Mansion to Monkey Island, exploring how his love of storytelling, humor, and theme park rides inspired the world of Guybrush Threepwood. We talk about the collaboration with Tim S...
Ep.214 – License to Fail: How Licensing and High Prices Doomed the 3D0 03.10.2024 57:05
In 1993, Trip Hawkins set out to revolutionize gaming with the 3DO Interactive Multiplayer , a console built on cutting-edge CD technology and an open hardware model. In this episode, we explore how the founder of Electronic Arts tried to change the industry by creating a shared standard for console manufacturing. We talk about Panasonic’s ambitious $700 launch, GoldStar’s cheaper alternative, and...
Ep.213 – Legendary Vampire Hunters: The Story of Konami and the Creation of Castlevania 26.09.2024 55:34
In 1986, Konami released Castlevania , a gothic action-adventure that set a new standard for horror-inspired gaming. In this episode, we explore how director Hitoshi Akamatsu’s cinematic vision turned a simple platformer into an atmospheric masterpiece. We discuss the game’s movie influences, its balance of challenge and precision, and the creative decisions that shaped Simon Belmont’s whip-cracki...
Ep.212 – Supernatural High School: When Psychology, School Life, and RPGs Combined to Make Persona 19.09.2024 56:57
In 1996, Atlus released Revelations: Persona , a spin-off from the Shin Megami Tensei series that brought high school drama and Jungian psychology into the RPG spotlight. In this episode, we explore how Atlus evolved from post-apocalyptic demon summoning to exploring the battles within ourselves. We trace how Shin Megami Tensei If… inspired the setting, how Personas emerged as reflections of inner...
Ep.211 – Marsupial Mayhem: How Crash Bandicoot Defined 3D Platforming on the PlayStation 12.09.2024 57:14
In 1996, Crash Bandicoot spun onto the PlayStation and turned a scrappy new studio called Naughty Dog into one of gaming’s biggest names. In this episode, we trace how Jason Rubin and Andy Gavin went from broke developers to creating Sony’s first true mascot. We explore how a failed 3DO fighting game led to the birth of Crash, how the infamous “Sonic’s Ass Game” evolved into a vibrant 3D platforme...
Ep.210 – Insert Cartridge to Begin: Exploring the Origins and Legacy of the Atari 2600 05.09.2024 1:04:23
In 1977, Atari released the Atari 2600 , the console that brought arcade gaming into living rooms and forever changed entertainment. In this episode, we trace Nolan Bushnell’s path from engineering student and arcade tinkerer to founding Atari, exploring how his team turned a simple idea into the most influential home console of its time. We discuss how Project Stella came to life through micropro...
Ep.209 – How To Kill Time: Gunpei Yokoi and the Story of Nintendo’s Game & Watch 29.08.2024 59:43
In 1980, Nintendo released Game & Watch , a handheld series that transformed how people passed the time and set the stage for portable gaming. In this episode, we trace Gunpei Yokoi’s unlikely path from factory engineer to one of Nintendo’s most influential inventors. We explore how a bored businessman on a bullet train sparked an idea, how a collaboration with Sharp made it possible, and how...
Ep.208 – Our Divine Comedy: When Resident Evil Evolved into Devil May Cry 22.08.2024 1:05:08
In 2001, Devil May Cry brought gothic flair and stylish combat to the PlayStation 2, redefining the action genre. Today, we follow Hideki Kamiya’s journey from his early days at Capcom and work on Resident Evil 2 to the creative leap that birthed Dante’s demon-slaying legacy. We explore how a scrapped Resident Evil project evolved into a new kind of action game—one that blended cinematic attitude,...
Ep.207 – In SHODAN We Trust: The Origins of System Shock 15.08.2024 56:53
In 1999, System Shock 2 pulled players into the eerie depths of cyberspace, blending horror, sci-fi, and immersive storytelling like never before. Today, we trace the rise and fall of Looking Glass Studios, the visionary team that helped shape modern immersive sims. We explore how their partnership with Irrational Games brought SHODAN back to life, why the game’s design still inspires titles like...
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