The 3 Wise DMs
3 Wise DMs
3 Wise DMs is a podcast for dungeon masters (for Dungeons & Dragons) and game masters (any other RPG) with problems. And when we say problems, we don’t mean the kind of things you find answers for in the gamebooks. Think of it as a gaming philosophy show with a strong emphasis on applied knowledge. We all want to be great DMs, so what do we do to try to get there?
Where to listen?
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Episodes
Adventure Time: 15 Tips to Build and DM Great Adventures, and the Ways We Fail at Them 27.09.2020 1:20:58
Role-playing games, at their heart, are all about adventure! But are the stories you’re telling and sessions you’re building really creating “an adventure” your players will enjoy? How do you build focused, engaging, self-contained quests that span 3-6 sessions (roughly) with a tight theme, clear goals, fun ways to achieve them, and satisfying rewards at the end? In this episode of 3 Wise DMs, Tho...
7 Questions Dungeon Masters Ask and Our ‘Wisest’ Answers 20.09.2020 1:40:10
How do you handle a TPK? How do you get players to do their homework? What are some good D&D 5E monster combos? From Facebook to Twitter to the 3WiseDMs.com website, these are the top Dungeon Master questions listeners have asked the wise guys at 3WD. We answer them all and more in this week’s episode. If your question isn’t here, send it to us on any of those platforms or 3wisedms@gmail.com ,...
3 Styles of RPG Campaign Storytelling 13.09.2020 1:44:10
Whether you have an epic story to tell or just hope your new RPG campaign survives week-to-week, mastering long-form storytelling is an essential part of being a Dungeon Master or game master in any game system. And it’s not easy. As the person running the show, you experience the story in a way that’s completely different than the players. It may be a big picture in your head with tendrils in eve...
The Tao of D&D Encounters: How We Build Fights That Fit Our Games 06.09.2020 1:30:18
The encounter is the heartbeat of most D&D games, especially in 5E. A lot of the system is built around them, and that’s where you get to play with the toys: Characters get to use their neat powers and DMs get to bring out cool new monsters, traps and challenges. Get your encounters right, and the players have a great time. Get them wrong, and your session may not be very fun. In this episode,...
39 Tips for New Dungeon Masters — and a Few for Veteran DMs, Too 30.08.2020 1:18:05
New to being a dungeon master or game master and not sure how to get better? Been doing it for a while and still don’t feel like you know what you’re doing? Well, we’ve been there. In fact, all three of us were the DMs the very first times we played, and it’s been a long, strange ride ever since. From getting comfortable with your material to avoiding over-prep, here are 39 things the 3 Wise DMs w...
13 Crazy DM Stunts You Won't Believe We Pulled 23.08.2020 1:38:44
Have you ever wanted to give your PC party a pet dragon? What about when it turns out to be unbelievably OP? Well, we’ve done it and hundreds of other DM stunts that ranged from “unconventional” to “ill-advised” to “Are you C-R-A-Z-Y?!” Here are the stunts we’ve pulled DMing TTRPGs that even we thought might have gone too far. Including how we implemented them in the game mechanics, how they worke...
3 Ways to Pace D&D Encounters, Sessions and Games 16.08.2020 1:23:38
Players know speed kills, but DMs know lack of pace can wipe out whole games. How many encounters should you get through in a session? How long should combat take? What do you do when the players are board? How can you adjust pace if things are going to fast or too slow? In this episode, Thorin, Tony and Dave reveal the details of their three wildly different pacing strategies and how they play ou...
What’s Fun for the Dungeon Master? 09.08.2020 1:28:26
A lot of what we see around the Dungeons & Dragons culture is so focused on how dungeon masters can be good DMs — and how you can ruin a game if you’re not — that we lose sight of the fact that DMs are players, too. What’s fun for you? What interferes with that fun? How do you try to keep things fun? And what happens when it stops being fun for you? Hear what Thorin, Tony and Dave think is fun...
The 8 D&D Player Types and How to DM Them 02.08.2020 1:21:44
In an ancient tome — the 4th Edition Dungeon Master’s Guide — WotC broke down what it considered to be the eight main types of players and gave DMs tips on how to handle them. Understanding who your players are, what they want and why they play can be a big help in DMing them. At the same time, how much should a DM have to adjust their game to fit different kinds of players? In this episode, we re...
What Makes Good Players and Problem Players? 26.07.2020 1:21:16
As much as DMs like to take responsibility for the success or failure of their games, you’re one person running a group that could be six or more players. Their personalities, attitudes, relationships, and a hundred other factors will have a big impact on the game. Some players are going to be very easy for you to work with and others may not be. In this episode, Thorin, Tony and Dave talk about t...
The Biggest DM Mistakes We’ve Made 19.07.2020 1:09:03
From accidental party kills to evil campaigns that went … well, evil … we’re only Wise DMs because we’ve made all the mistakes more times than we care to remember. What happened, what did we do about it, and what do we wish we’d done differently? We get into all the details and what we’ve learned from them in this episode. And maybe the real treasure was the TPKs we made along the way. 1:00: What...
Rules vs. Continuity: Managing the Verisimilitude of Your Game 12.07.2020 1:07:52
As a DM, the world is your character. And sometimes the rules as written, what they call “RAW,” may conflict with the way you want your world to work. How do you handle those conflicts? What do you do when a character ability disrupts the way you want that world to work? Perhaps you’ve found yourself saying things like, “There’s no way a monk could stun a dragon with a punch!” and then had to face...
WotC's Racism Fix: Can Good DMs Help D&D's Stereotypes Problems? 05.07.2020 1:00:58
Wizards of the Coast recently announced that they’re doing away with “evil” alignments and intelligence penalties as racial attributes. But that's left some traditional gamers crying about PC culture run amok. How can you build a campaign without “evil” races? Does this undermine your bad guys? Does assuming “orcs are evil” make you look racist to your friends? (Maybe it’s not just a look?) In thi...
Roll20 DM Newbs: Tips and Tricks From the Wise DMs' First Online Campaigns 28.06.2020 1:17:25
COVID-19 forced the Wise DMs to put their games on hiatus or take them online with Roll20. And they were not wise to that! Hear how Thorin, Tony and Dave stumbled through the new platform with tips, tricks, and adjustments they’ve made to keep the online campaigns as vivid as their nights around the gaming table. Plus, the guys discuss theater-of-the-mind vs. battle-maps, how much search is too mu...
Introductions: Traumatized Players, Improv Tricks and Our Biggest Struggles 21.06.2020 1:17:15
In the first episode of 3 Wise DMs, meet the so-called "Wise Dungeon Masters" Thorin, Tony and Dave, and hear how they handle some of their biggest DMing struggles. Along the way hear how the guys are running Storm King's Thunder, Curse of Strahd, and their own homebrew/improvised stuff. 2:00 Dealing with unexpected and keeping players on the rails 11:00 Letting the players lead 20:00 Staying on t...
Trailer 20.06.2020 0:56
Meet the guys behind the 3 Wise DMs podcast and hear what this podcast for roleplaying game Dungeon Masters and Game Masters will bring to you and your game.
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