Idle Thumbs

Idle Thumbs

Idle Thumbs is an independent podcast network whose podcasts span comedy, pop culture and entertainment, video games, and TV.

Bezoek zeker de website van de podcast en steun de maker: store.idlethumbs.net

Auteur

Idle Thumbs

Categorie

Leisure

Website van de podcast

store.idlethumbs.net

Nieuwste aflevering

6 jul. 2026

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Afleveringen

Three Moves Ahead 428: Gary Grigsby's War in the West 30.03.2018

The Winter of Wargaming marches on with Gary Grigsby's War in the West. Bruce joins Rob and Troy "No, really, the Canadian military was actually very invol-" Goodfellow to talk about the the thundering behemoth that is War in the West. It's been long established that panel enjoys Gary Grigsby's earlier War in the East, but does that love carry over to War in the West? The eastern front may have ce...

Idle Thumbs Ruination: March 2018 26.03.2018

Idle Thumbs Ruination: March 2018 by Idle Thumbs

Three Moves Ahead 427: Northgard 24.03.2018

This week Rob and Troy "Canadians are just as tough as Vikings" Goodfellow are joined by Waypoint's Ian Boudreau and Cameron Kunzelman to talk about Shiro Games' Northgard. A reasonably-paced RTS set in the time of Vikings, Northgard gives you a thoughtful, boardgame-like experience that isn't focused on APM. Northgard turns the tables on traditional RTS games by emphasizing a small number of prec...

Important If True 54: A 30 Foot High Screaming Billboard 24.03.2018

Important If True 54: A 30 Foot High Screaming Billboard by Idle Thumbs

Three Moves Ahead 426: Into the Breach 18.03.2018

Our cadre of mechs is at full capacity as Rob, Rowan, PC Gamer's Evan Lahti, and Troy "Tide pods, time pods, either way put me down for two" Goodfellow talk about Subset Games' Into the Breach. Following their massively successful space-faring game FTL, Subset has created a gem of a turn-based strategy game in which you pilot mechs across small battlefields and occasionally through time. Part batt...

Important If True 53: Alexa, Destroy Me 17.03.2018

Important If True 53: Alexa, Destroy Me by Idle Thumbs

Idle Thumbs 317: Press Start Go 16.03.2018

Idle Thumbs 317: Press Start Go by Idle Thumbs

Tone Control 22: Bruce Straley 15.03.2018

Naughty Dog Month begins on Tone Control! This time I'm talking to former Dog Bruce Straley about his long and storied career-- starting with a Sega Genesis X-Men game I played as a kid (!) all the way through work as a game director on the Uncharted series and The Last of Us. Join us on a trip across console generations, with a view into how some of Naughty Dog's most iconic series came to be.

Designer Notes 37: Chris Hecker - Part 2 12.03.2018

In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss accessibility versus depth, when SpyParty suddenly became fun, and why Chris Hecker ruined Spore. Games discussed: Spore, SpyParty, Offworld Trading Company

Idle Weekend 3/9/18: Joker Liberace 10.03.2018

Rob and Danielle take some time from playing the latest and greatest to do things they enjoy even more: play old games that actually scratch the right itches. It’s like 2007 all over again in here! Discussed: BioShock, BioShock 2, BioShock Infinite, Warcraft 3, The Hour, War Thunder, Don’t Starve, The Hour, Mindhunter

Important If True 52: "Yeah, You Email It." 10.03.2018

Important If True 52: "Yeah, You Email It." by Idle Thumbs

Three Moves Ahead 425: Stellaris 2.0 & Apocalypse 09.03.2018

It's a full house as Rob, Fraser, Sean Sands, and T.J. Hafer talk about the large 2.0 update to Stellaris and its Apocalypse expansion. Do you hate planets? Do you often think about blowing them up? Would you prefer another target, a military target? Apocalypse adds big ships and explodable planets just for you. The 2.0 update has added several key features, such as the fleet manager and big chang...

Important If True 51: Indistinguishable From The Content 03.03.2018

Important If True 51: Indistinguishable From The Content by Idle Thumbs

Tone Control 21: Meggan Scavio 02.03.2018

Anyone who's been to GDC knows, it's a massive, vibrant, overwhelming, inspiring event. As a game developer, it's one of the most important weeks of the year-- and holy hell, it seems like a lot to manage, generally! So I spoke to Meggan Scavio, longtime General Manager of GDC (who's now moved on to be President of the AIAS, running the DICE conference instead) about her years helping to shape wha...

Three Moves Ahead 424: Command Ops 2 02.03.2018

The Winter of Wargaming continues with Panther Games' Command Ops 2. Released a while ago under a different name under a different publisher under a different moon, Command Ops 2 is real-time wargame that truly puts you in the shoes of a commander. The realistic order delay and beautifully tactical map make this a unique wargaming experience that can be played in a variety of theaters. Rob, Michae...

Important If True: Technical Difficulties (No Podcast This Week) 24.02.2018

Important If True: Technical Difficulties (No Podcast This Week) by Idle Thumbs

Terminal7 76: False Pamplemousse 23.02.2018

It seemed like it would just be a slow boat down an ivory river but a surprise MWL update makes this jaunt most exciting. Nels and Jesse break down just exactly how hard CI got kicked and then head Down the White Nile to meet new royalty.

Three Moves Ahead 423: Civilization VI: Rise and Fall 23.02.2018

Civilization VI is a complex game. Not in terms of its rules, or how it plays, but in the reaction it garners from fans and critics. Of course it's a good game. Is it a great game? What parts of it are great and what parts aren't? Does the latest expansion, Rise and Fall, change the things that are holding it back? That's a lot of questions. The good news is that Rob, Rowan, and Fraser take their...

Designer Notes 36: Chris Hecker - Part 1 21.02.2018

In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss why game jams are no longer necessary, why the first triangle is always the hardest, and whether Powers of Ten was a good idea for a game. Games discussed: SpyParty, Doom, Ultima Underworld, Spore

Idle Weekend: Sometimes, You Gotta Try Twice 19.02.2018

Idle Weekend: Sometimes, You Gotta Try Twice by Idle Thumbs

Idle Thumbs Ruination: February 2018 18.02.2018

Idle Thumbs Ruination: February 2018 by Idle Thumbs

Important If True 50: 4468, Y'all 16.02.2018

Important If True 50: 4468, Y'all by Idle Thumbs

Three Moves Ahead 422: Command: Modern Air / Naval Operations 16.02.2018

We kick off the Winter of Wargaming with a whale of a first show: Command: Modern Air / Naval Operations. CMANO is a simulation built for the military and played by you, the military enthusiast at home. The depth of the unit database, the scope of its missions, and the granularity of its control make one of the more intimidating games in our discussion roster. Bruce, Michael, and Troy "they call m...

Tone Control 20: Davey Wreden 15.02.2018

A thirteen-foot-tall octopus named Edward Scissorhands rampages into your life and destroys everything you love. What do you do? If you're me, you interview him! This hellish creature, also known as Davey Wreden, is the creator of two of the most mind-bending indie story games in recent history, The Stanley Parable and The Beginner's Guide. Discover how his life and outlook, and his propensity for...

Important If True 49: You Don't Just Eat 'Em 10.02.2018

Important If True 49: You Don't Just Eat 'Em by Idle Thumbs

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