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Three Moves Ahead

Games EN ↓ 652 episoder

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Forfatter

Idle Thumbs

Kategori

Games

Podkastens nettsted

www.idlethumbs.net

Siste episode

12. jun 2026

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Episoder

Three Moves Ahead 552: Crusader Kings 3: Royal Court 22.02.2022

Len and Ian take a look at the first full expansion for Crusader Kings 3, and it's a chunky one. Royal Court adds a full 3D throne room and the ability to interact with your subjects at eye level for the first time. Forging new family heirlooms and new cultures. Has it reignited our interest in CK3?

Three Moves Ahead 551: HighFleet 12.02.2022

This week, Jon and Rob dig in to what Rob has dubbed "yet another entry in the crowded Lunar Lander Bullet Hell Naval Wargame Roguelike Visual Novel genre." It's not an easy game to get into, so how did our boi go from cursing its very name to absolutely adoring it? What exactly is this game, anyway? And why should every good fleet commander read the manual?

Three Moves Ahead 550: Expeditions: Rome 01.02.2022

Len and Troy plunge gladius-first into the Late Republic to win victories on the tactical and strategic scale in Expeditions: Rome. The third installment in the series has more going on than ever before, but is it /too/ much? And what is the correct way to pronounce Cicero, anyhow? We came. We played. We did a podcast about it.

Three Moves Ahead 549: The Strategy Outlook for 2022 21.01.2022

Len and Rowan come in for a low glide over 2022's calendar of strategy game releases to discuss what excites us, what worries us, and what smaller stuff we're keeping an eye on. Will Victoria 3 live up to the hype? Can Marvel's Midnight Suns satisfy our in-house X-Mean aficionado? Will Dwarf Fortress ever actually come out? We don't know the answers to any of these questions, but we can certainly...

Three Moves Ahead 548: 2021 Recap 15.01.2022

Troy and Len are joined by PCGamesN's Ian Boudreau and Fanbyte's Mike Williams to look back on a year that's a bit hard to summarize. Why can't we find a theme to slap on 2021? What were some of the biggest surprises, good and bad? And what were our favorite strategy games in what was, if nothing else, kind of a weird year for them?

Three Moves Ahead 547: Hearts of Iron IV: No Step Back 24.12.2021

Len and Kotaku's Luke Plunkett dig into the logistics-laden recent expansion and patch for Hearts of Iron 4 with No Step Back and the Barbarossa Update. How has it changed how we play, and how does HoI4 feel different now compared to launch? We also go into the joys of playing wacky scenarios with historical focuses switched off and making the dumbest tanks the engine will allow.

Three Moves Ahead 546: Company of Heroes 3 Multiplayer Interview 04.12.2021

Rob got to check out a pre-alpha build of Company of Heroes 3's multiplayer, and now he's sitting down with lead gameplay designer Matt Philip and map designer Will Ward. Among the topics on the docket are how the flow and pacing of battles has changed from previous games in the series, keeping familiar factions fresh without betraying their identities, and the challenges of creating maps that app...

Three Moves Ahead 545: Against the Storm 19.11.2021

Rowan, Jon, and Ian Boudreau talk about Against the Storm, an early access city-builder that forces you to abandon your cities after a set amount of time. How do these shorter runs affect how we approach the genre? What does a beaver need, on a deeper level, to be happy? And why were we so eager to do an episode on this when early access city-builders are thick on the ground these days?

Three Moves Ahead 544: Darkest Dungeon II Early Access 12.11.2021

Rowan recruits Fanbyte's Steven Strom and long-lost guest Jason Wilson to take a look at Darkest Dungeon II in early access. That's right, five years later we finally put out an episode with Darkest Dungeon in the title. How does it differ from its predecessor? And which of the changes do we actually like? How do we feel about the fact that they can kiss now? How do we feel about a sequel that is...

Three Moves Ahead 543: Age of Empires 4 05.11.2021

Len and Ian Boudreau discuss Age of Empires 4, the long-awaited return of one of the RTS genre's defining franchises. What's new and what's been kept the same? And where would we like to see it go in the future? Okay, okay, I'll say the thing: wololo. Get it? It's funny because I said a thing you remember. Humor is when someone says a thing you remember.

Three Moves Ahead 542: The State with Bret Devereaux 29.10.2021

Len, Rowan, and Mike are joined by Dr. Bret Devereaux (@BretDevereaux), Visiting Lecturer in the Department of History at the University of North Carolina at Chapel Hill and author of the blog A Collection of Unmitigated Pedantry (https://acoup.blog/). The topic is The State in strategy games. What is a state? What are the advantages and disadvantages of making a game about states, and seeing hist...

Three Moves Ahead 541: Strategy Games As A Service 22.10.2021

Len and Rowan discuss the concept of "games as a service" as it relates to the strategy space. Is it a good thing? Has it always been around and we just called it something different? Can you ever really trust a game studio? Are the post-Kripke seasons of Supernatural actually worth your time? Listen to the episode, then check out the Season Pass over on Patreon.com/3ma

Three Moves Ahead 540: A Send Off to Civilization 6 08.10.2021

Troy, Len, and Jon sit down to discuss the Civilization 6 New Frontiers DLC pass and where the king of 4X stands in 2021. How does Civ 6 now compare to launch five years ago? How have its modern competitors changed our perception of and relationship with it? Is Sid still the gold standard to beat?

Three Moves Ahead 539: Conquest of Elysium 5 18.09.2021

Jon and Ian Boudreau talk Conquest of Elysium 5, a lo-fi fantasy tactics game with Dwarf Fortress-like procedural world generation. Lead armies of moose, visit other planes of existence that are doing their own thing while you're not looking, and try to make it as a Senator in an era with no Senate. Do you like to control archers with your numpad? We know you do!

Three Moves Ahead 538: Hell Let Loose 04.09.2021

This week Rob is joined by Ranged Touch's Cameron Kunzelman and PCGamesN's Ian Boudreau to discuss an unusual World War II military shooter that feels more like a tactics game: Hell Let Loose. Hear the stirring tale of trying to explain how to drive a manual transmission to someone who has only ever been in his 2006 Honda Civic during the middle of a war. Find out which war movie officer Rob would...

Three Moves Ahead 537: Humankind 20.08.2021

Len, Rowan, and Fraser gather to discuss Amplitude's Humankind, the Civ competitor that has been looming large over our release radar for the past couple years. How does it compare to Sid Meier's finest work, and even this studio's previous 4X forays? Will it reignite the spark for those who have lost their love for the turn-based march through history? And aside from all that, is this game even d...

Three Moves Ahead 536: Slipways 13.08.2021

Len, Jon, and Mike discuss the indie space "4X without two and a half of the Xes" Slipways. We dig into the benefits of games designed with very strict rules that eventually let you break most of them, as well as having challenging microstrategy games you can finish in about an hour but aren't totally mindless.

Three Moves Ahead 535: Deck Builders 06.08.2021

Rob is joined by Nicole Clark and Cameron Kunzelman to discuss two recent deck builders: Klei's Griftlands and Abrakam's Roguebook. What do we like and what brings us dismay about each? How do they stack up against other recent paragons of the genre? Where do these types of games fit into the strategy ecosystem? Is boxed macaroni and cheese really that much better if you drop some unsalted butter...

Three Moves Ahead 534: Dark Deity 01.08.2021

Rob and Rowan are joined by PCMag's Mike Williams to discuss Dark Deity, a JRPG-inspired indie tactical RPG. What lies beneath the outward riffing on Fire Emblem? What kind of characters will we be bringing to battle, and can we make them kiss? Are numbers even real? Why can Len never come up with a clean way to wrap these episode descriptions up? Is she really just going to let it go out like thi...

Three Moves Ahead 533: Old World 23.07.2021

Troy, Len, and Jon gather by the fire to discuss Old World, the new ancient world 4X from Civilization IV designer and prolific 3ma guest Soren Johnson. Does the tighter timeframe help or hinder it? Is it just ancient Civ? Is that even a bad thing? How many more questions can I come up with? Does this description still look too short? This is probably a good place to stop, right?

Three Moves Ahead 532: Company of Heroes 3 Interview 13.07.2021

Relic has announced Company of Heroes 3! Rob and Len were given a chance to give a bit of the new dynamic campaign map a go. Now they're joined by Relic's David Littman and Matt Philip to discuss what we saw and how this long-awaited sequel is coming together. You can check out the pre-alpha preview yourself by heading over to companyofheroes.com.

Three Moves Ahead 531: Siege Survival: Gloria Victis 02.07.2021

Rob, Troy, and Fraser have only a curtain wall and a micromanagement puzzle between them and the invading hordes as they discuss Siege Survival: Gloria Victis. Who will hold out, and who will secretly leave the postern gate open to put an end to the suffering? When are we going to do a show on Going Medieval? What is a siege, if not a larder persevering?

Three Moves Ahead 530: Total War: Three Kingdoms: Endgame 28.06.2021

Rob and Rowan are joined once again by Three Kingdoms opinion-haver Brian "Chef Lu Bu" Smawley to discuss Creative Assembly's very odd pronouncement of ending support for Total War: Three Kingdoms. Where did it land and how do we feel about the state it's in? What do we wish had made it in? And what the hell is going on with gates?

Three Moves Ahead 529: Early Access City Builders 20.06.2021

In one of our biggest panels ever, Rowan, Fraser, Len, Jon, and Mike are joined by Sin Vega to discuss the many city builders currently stewing in Early Access, or which had a long tenure there. What is the role of Early Access for this genre, and why does it seem to be such a popular starting point? Also, what would we like to see in the next generation of city builders?

Three Moves Ahead 528: Hundred Days - Winemaking Simulator 29.05.2021

Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more we...

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