Thomas M

Yes Indie'd Pod

Arts EN ↓ 183 episodi

Tabletop RPG game design."Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that he takes in prep and execution" - Dr Emily Friedman

Autore

Thomas M

Categoria

Arts

Sito del podcast

ttrpg.in

Ultimo episodio

3 giu 2026

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Episodi

07 - Austin Ramsay discusses Beam Saber 25.03.2020

Marx interviews Austin Ramsay, the maker of Beam Saber, a Forged in the Dark roleplaying game about mecha and vehicles and their complicated, conflicted pilots. It’s successfully Kickstarted already, and it’s the system being used by actual play podcast Friends at the Table for their latest season Partizan. Marx on Twitter: http://www.twitter.com/IAmPhophos Marx’s games: http://blue-golem-games.it...

06 - Hannah Shaffer & Evan Rowland discuss Starship Ultralux 11.03.2020

Marx interviews Hannah Shaffer and Evan Rowland, two-thirds of the game design cooperative Make Big Things. They discuss their next game, Starship Ultralux, a game in the key of Douglas Adams-esque techno-absurdism and the mood of Red Dwarf’s wacky antics. We also sing the praises of cooperative movements. Marx on Twitter: http://www.twitter.com/IAmPhophos Marx’s games: http://blue-golem-games.itc...

05 - Kate Jeanne discusses Winter Harvest 26.02.2020

Marx interviews Kate Jeanne, a new independent designer behind Winter Harvest, currently on Kickstarter for ZineQuest 2. Their background is in editing, translating, and writing on indie TTRPGs, plus lots of activism and social justice work. Marx on Twitter: http://www.twitter.com/IAmPhophos Marx’s games: http://blue-golem-games.itch.io Kate Jeanne on Twitter: http://www.twitter.com/PeriKat6   Win...

04 - Duamn Figueroa Rassol discusses Deep Nightly Fathoms 19.02.2020

Today, Marx interviews Duamn Figueroa Rassol, an Argentinian illustrator and game designer deeply in love with indie RPGs. Over the last thirteen years he has been involved with the local game scene, organizing events like Rosario Juega Rol, Rosario Juega Indie and Back to the Dungeon, coordinating and hosting open tables in TTRPG clubs, writing for Runas Explosivas and broadcasting over a hundred...

03 - Eli Seitz discusses Fruit of Law & Last Place on Earth 12.02.2020

Today I interview Eli Seitz, a game designer exploring tabletop, larp, and the experimental space in between. His work can be found on Itchio and in the upcoming Doikayt Jewish TTRPG Anthology. Eli is running two ZineQuest two campaigns this month: Last Place on Earth, about the heroic age of exploration, and Fruit of Law, a freeform game about writing the rule of society by using and eating a pom...

02 - Matt Bohnhoff discusses Campfire Memories 05.02.2020

Today we interview Matt Bohnhoff, a game designer and artist in the American Southwest. His work is mostly found through Wasteland of Enchantment Games. He also helps to organize New MexiCon, a small indie RPG convention in New Mexico. His most recent game, Campfire Memories, is currently Kickstarter from February 4th to February 16th as part of ZineQuest 2. This GM-less one-shot game tells storie...

01 - Federico Sohns discusses Nibiru 29.01.2020

Today we interview Federico Sohns. Fed is an Argentinean games designer living in London. He owns Araukana Media as well as being a member of the San Jenaro Coop. He also works fulltime at Modiphius Entertainment. His latest game, Nibiru, delves into themes of memory and identity, nature and artificiality, in new and exciting ways. Nibiru is available right now via DriveThruRPG and from the Modiph...

Yes, Indie'd Preview 21.01.2020

A short introduction to Yes, Indie'd Pod , where I talk about why I want to make this podcast. I also introduce my guest for next week, the game designer Federico Sohns. You can find Marx on Twitter at: www.twitter.com/IAmPhophos You can find their games on Itchio at: blue-golem-games.itch.io You can find more about Federico Sohn's game Nibiru at:  www.araukana.com All music from filmmus...

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