Che Webster

Roleplay Rescue

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.

Mindenképp látogasd meg a podcast oldalát, és támogasd a készítőjét: roleplayrescue.com

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Che Webster

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roleplayrescue.com

Legutóbbi epizód

2026. szept. 12.

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Epizódok

Crafting Better Roleplay 29.03.2025

If roleplaying games are really about roleplay then how come so much of our time at the table is spent doing all sorts of other things that aren’t roleplay? Is there a way in which we can craft our play experience to put the roleplay back into the roleplaying game while still remaining a collaborative game? There comes a time when many a roleplaying gamer realises that they are unsatisfied with th...

Dungeoneer with Simon Williams 15.03.2025

This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in which we catch up and then start to talk about Dungeoneer, also known as the Advanced Fighting Fantasy RPG from 1989. My conversation is with Simon Williams, a British artist and illustrator as well as being the creator...

Dungeons & Newbies with Johnn Four 01.03.2025

This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in which we catch up and then start to talk about a question I raised: what would you do if you had a new player to add to your existing roleplaying group? My conversation is with Johnn Four, the founder of RoleplayingTips...

New Frontiers 15.02.2025

Back at the beginning of 2025, I decided that I wanted to double-down on my mastery of GURPS as the roleplaying game system that I actually consistently enjoy. Alongside that I decided that I wanted to take on the challenge of developing my own science-fiction space-based game. This would involve creating a sector of space and working out the basis for different approaches to SF play within it.&nb...

Voices From The Abyss 01.02.2025

This one’s filled with the voices echoing out the of Abyss - in other words, it’s a call-in episode. These all stacked up from the 4th December 2024 into 2025, so there’s plenty of good comments, questions, and ideas to hear. I love to hear from you because it encourages me. Without your voices - the listener’s feedback - it would feel a very empty and dark abyss to be shouting into. Big than...

More Playful Prep 18.01.2025

What if prep didn’t have to feel like work? What if there were ways in which we could be more playful with our prep?  Would that transform the way in which we feel about being the GM? Following a call-in from listener Jon M, who was responding to some comments in GMJ #270, I was inspired to comment on the topic of making prep less like work and more playful. Big thanks to Jon for the call-in!...

Ten GM Rules with Jason Wiebe 04.01.2025

As the year turns from 2024 into 2025, I decided to invite Grail Knight Patron and regular caller Jason Wiebe to come and have a chat on air. The topic was broadly, “Becoming a Game Master” and based on the notion that Wiebe has been struggling his way to the GM’s chair over many years and finally feels he has a handle on what it all entails. For my part, I was curious to find out what he had to s...

Tiny Roleplay with Frank T 21.12.2024

This episode is a pitch for building a tiny roleplay habit using 30-minute sessions and one-on-one play with the rules behind the GM’s screen. The idea, taken from solo play, is to gather more often for shorter periods. In busy lives, dropping online to play for 30 minutes is much easier to schedule. This is viable because RPGs work best on the accumulation of play over many sessions. One-on-one p...

The Most Important Game Mechanism 07.12.2024

The most important game mechanism is, of course, the Game Master of a roleplaying game. Roleplaying games are all about making choices as-if you are your character and then seeing what happens as a consequence. This week the Angry GM gave me a long-overdue kick up the butt when I read an article on his blog. This episode is a response to that kick up the butt. Big thanks to the Angry GM for his bo...

Towards Full Rules Opacity 23.11.2024

What happens if we lean in hard to the Roleplay in roleplaying game? What if we take away the elements which distract from the enjoyment of being in-character, as-character, in a fantastic world? The first move is to start caring more about the fantastic Otherworld. The second is to push for greater Rules Opacity. Thanks to Jason Wiebe for calling in once again.  Game on! Roleplay Rescue Deta...

Recovering Purpose and Agency 09.11.2024

Why do I spend so much of my time drifting from game to game, system to system, and between diverse imaginary worlds? Why do I find it hard to settle on a game and make it come alive? Am I doomed to roam for the remainder of my life never quite experiencing the games I want to enjoy? I’ve been adrift in the hobby for a long, long time. And then something clicked. That click was a simple question:...

Voices From The Void 26.10.2024

I love to hear from listeners and, while email and social media messages are great, the best moments are when people call in with a voice message. This episode collects four listener calls which I have been wanting to respond to for a few weeks, plus a bonus-length call-in from Patron Carl D. These date back over the period from the 7th September until the 19th October 2024 and cover thoughts on a...

Escaping Tynebris with Chris Casciano 19.10.2024

Chris Casciano is a medieval fantasy illustrator and author from Syracuse, New York. He has illustrated for novels, tv shows, and numerous games such as Dungeons and Dragons, Pathfinder, and Game of Thrones. His personal art series, “The Iron Cast,” is a world of medieval knights and environments painted with a combination of realism, abstract shapes and textures. Chris has also written and illust...

GURPS Fourth Edition 12.10.2024

On April 2nd 2004, Pyramid Magazine published an article entitled, “Designer's Notes: GURPS Basic Set, Fourth Edition” by Sean Punch. Twenty years from that article in 2004, GURPS - the Generic Universal Role-Playing System - is still with us. Contrary to popular opinion, it’s not a dead game. GURPS Fourth Edition might be out of fashion but it’s truly a standard in the RPG community.  Last e...

Roleplayer: Game Likes It's 1986! 05.10.2024

In February 1986, a free newsletter began to be posted out to customers from Steve Jackson Games: Roleplayer. Now available again from Warehouse 23, in the summer of 2024 I got curious to discover what insights this old newsletter might hold about the development of GURPS. What I found was a portal back to 1986 which began to inspire me towards play in directions both old and, strangely, new. Than...

Reaver with Joe Salvador 22.09.2024

This is a special bonus episode to celebrate the forthcoming Reaver Sword and Sorcery Roleplaying Game by Raven God Games. Because Reaver is on Kickstarter right now until 7th October 2024, I couldn’t wait to share this conversation with the game’s designer. Joe Salvador is a freelance cartographer, writer and game designer hailing from Ohio, USA who has been involved with role-playing games for m...

Dragons with Arlen Walker 21.09.2024

My guest, Arlen Walker, is the host of Live From Pellam’s Wasteland which you can find both as a podcast and on YouTube in video form. In this, the last of my holiday chats with gaming friends, Arlen raises the question of how to deal with dragons in our roleplaying campaigns. Big thanks up front to Arlen for coming on to the show. As ever, it was a fascinating conversation which I hope you’ll fin...

Invoking Imagination with Menion 07.09.2024

Today’s chat is with Menion, aka Rob, the creator and host of Confessions of a Wee Tim'rous Bushi, a podcast that hails from Japan. This one follows on from Rob’s call-in at the top of the show as we pick up his points in response to Episode 3 and wrestle together to make sense of the elusive intangibility of the fantasy Otherworld. Big thank you in advance to Rob for hopping online (back in Augus...

Face-to-Face GM Tools with Jason Connerley 24.08.2024

Jason Connerley is the voice behind the Nerd’s RPG Variety Cast podcast and a regular caller to several shows, including this one. We’ve gamed a few times over the years and always seem to enjoy ourselves. As I began the summer break, I was grateful for Jason being willing to have a chat about something he was curious about… and it ended up that he interviewed me. Big thanks up front to Jason for...

Six Months Face-to-Face with Jon McNally 10.08.2024

Hailing from the Pacific Northwest, Jon McNally has been a listener and Patron for some time now and regularly calls in. His thoughts and questions are always provocative for me in a positive manner, inviting reflection and deeper consideration. The call at the top of the show is the one message that I held off on including in Episode 3 and wanted to tackle in a separate show. So, here we are… and...

Meta-Tech with Christopher R. Rice 27.07.2024

Hailing from Portsmouth, Virginia, Christopher R. Rice is constantly writing, tinkering with, and running GURPS. A frequent writer for Steve Jackson Games, if he's not writing for GURPS, he's blogging about it. His site “Ravens N' Pennies” is well-stocked with more GURPS goodies than you could shake a stick at. This one’s about GURPS Meta-Tech, his most recent book, but it’s about so much more. Ev...

Snapshot! 13.07.2024

Hello Rescuers! This episode is subtitled, "Tactical combat, wargaming, and RPGs". Although inspired by Snapshot, the thoughts are broader than any one particular set of rules. Opening with a quotation from Jamison's, "Gamemastering", this episode shares some thoughts about the place of wargaming in the roleplayer’s arsenal. The words of Brian Jamison tell us to be wary of such folk, but I am in d...

Back To Analogue 01.06.2024

This episode brings us back to the most important question in rediscovering our hobby: How do we best recapture the spirit of play and of deep engagement with these games? This episode reflects on a shift in my experience of gaming and talks about what I have been learning as I focused on running two Fellmyr games - that is two groups of players using the same world - on a regular basis over the p...

Imagine with Michael Tenery 13.04.2024

Hello Rescuers! We’re back! Sort of. As I said a few weeks ago, I am changing the pace of Roleplay Rescue from a regular podcast to being a, well, irregular podcast - in other words, although this is the first episode of the resurrected show, it may be some time (or not) before I record another. But this episode couldn’t wait. I thought about holding it back but, frankly, it was such a great conve...

The End? 23.03.2024

Here’s the short version: I’m going to take a break - once again - from podcasting. When I do return, whether it’s in a couple of weeks, two months, or a year, I’m going to take the approach of recording when I have something I’m interested in saying. No more weekly or bi-weekly schedule, just grabbing the mic whenever ideas are worth developing.  And so this is the End. It’s also the beginni...

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