Che Webster

Roleplay Rescue

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.

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Che Webster

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Leisure

A podcast weboldala

roleplayrescue.com

Legutóbbi epizód

2026. szept. 12.

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Epizódok

Evil Jeff... The Notes Behind the Screen 12.09.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 7: The Notes Behind the Screen — Campaign Journals in the Digital Age How do you keep six years of campaign lore from collapsing into chaos? Che and Evil...

Jon McNally... Playing Well With Others 05.09.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 6: Playing Well With Others — The Art of a Long-Running Table How do you keep a six-player campaign going for six years without burning out? John McNally...

Alex Marsh... Faith at the Table 29.08.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 5: Faith at the Table — Religion, Belief, and the Spiritual in RPGs What happens when your real-world faith walks through the door of your game? Alex Mars...

Brian McKay... Building a Gaming Club That Lasts 22.08.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 4: Finding Your Table — Building a Gaming Club That Lasts How do you grow a tabletop community from twenty strangers into seventy-one paying members with...

Jason Connerley... Solo Skirmish! 15.08.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 3: Solo Skirmish — Where Wargaming Meets Roleplaying Ever wished you could scratch that RPG itch without rounding up a whole group? Jason joins Che to exp...

Patrick Mullen... Steal This Idea! 08.08.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 2: Steal This Idea — How to Create Original Worlds Without Losing Your Mind What does it mean to "steal" from your inspirations instead of copying them? P...

Arlen Walker on... Big Battles in RPG 01.08.2026

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare.  Episode 1: Running Big Battles Without Losing Your Players How do you run a battlefield with hundreds of combatants without turning your RPG session into a...

Hanging Up My Hat 07.06.2026

It is finished. This is the episode where we hear from a couple of recent callers and then I tell you that this is the last show. If you’ve been here since the beginning, thank you. You’ve heard me say I’m done quite a few times over the years. Never say never, isn’t that what they say? Who knows what tomorrow brings? If you’ve just joined us, well, welcome … and farewell. There’s a back catalogue...

Becoming a Player 06.06.2026

Exploring the daunting transition from forever-GM to player. Preparing to join Pat's open-world Star Trek campaign, Imminent Destinies , Che discusses how to apply Jamison's Otherworld-immersion and Justin Alexander's clear "action and intent" loop directly from the player's seat. The episode dives into the gritty, espionage-heavy Rigel Basin setting and navigates a trilemma of character concepts...

Wandering the Mythic 30.05.2026

Why do we spend hours prepping and playing our games, only to walk away feeling like we've just consumed another piece of disposable entertainment? What if the modern tabletop obsession with "managing the fiction" is actually the very thing breaking the spell of the Otherworld? And how do we stop trying to construct a narrative, and finally step into a shared, living myth? I believe we are a peopl...

Testing Your Priors 16.05.2026

Why do some campaigns feel like they have a heartbeat, lasting for years, while others fizzle out before the second session? Is it the system? The players? Or is it something deeper we haven't named yet?  We talk endlessly about  how  to run a game. We debate rules, we share tips on prep, we argue about systems. But we rarely talk about  why  we’re running it in the first...

Sojourner in the Otherworld 02.05.2026

This season, I’ve introduced the shift from viewing my mental differences as pathology toward building an Architecture for Play that works with my mind—introducing the Sentinel, the Scout, and the Sojourner as the three stances that make High-Fidelity roleplay possible. In the last episode, I walked you through deploying the Scout—the stance that lets me discover the Otherworld alongside my player...

Deploying the Scout 25.04.2026

In Episode 2, I outlined how the Sentinel acts as the pre-play architect who establishes the creative constraints of the Otherworld. Defining the Where, When, and How, we create a stable foundation of consistency that transforms anxiety into a secure framework for High-Fidelity play. This episode, we engage with the Scout and get our boots on the ground somewhere on the Solomani Front. During the...

Invoking the Sentinel 18.04.2026

In episode one, I introduced the way in which I have learned to manage the specific ways in which my mind operates. As an anxious person with a fast-moving and deeply curious mind, I have found it necessary to lean into the specific differences that make me who I am over trying to shoe-horn my hobby into someone else’s methods. I’m moving away from viewing my mental differences as pathology and to...

High-Fidelity Roleplay 11.04.2026

For a long time, I thought the friction in my hobby was a personal failure. I used to record my GM's Journal while running, wind hitting the mic, breathless and fumbling, calling myself the "world's flakiest GM." I saw my diagnoses of ADHD, Generalised Anxiety Disorder, and Social Anxiety as bugs in the system—things I had to "overcome" just to run an RPG session. This season, we’re stopping the d...

Pre-Character Prep 28.03.2026

This one's responding to a question about what you tell the players about the Otherworld before they use a Bio Sheet to create a character concept. Answer: give them an Otherworld Skeleton. Based on Jamison's methodology and drawing on my own approaches to running RPGs, this one gives an example drawing on current work to establish an Open Table fantasy game at the school club. Thanks to UberGrog...

Decisions and Dark Sorcery 14.03.2026

In this episode I lay out where  Roleplay Rescue  stands after the whirlwind of twenty episodes in Season 16. I dive into my “dark sorcery” experiments with AI—how tools like Lumo, Gemini and Notebook LM have become useful sidekicks for prep, NPC stats, and campaign organisation. Finally, I give listeners a quick roundup of the various tabletop groups you’re shepherding, from GURPS sci‑f...

Character Roleplay Drives Emergent Story 07.03.2026

This one arose from the Karameikos recap last week and explores the way in which in-character as-character roleplay drives the emergent story in the Otherworld. Included is a reflection on what roleplay is, the approaches to play I've adapted from a couple of major sources, and the practical impact these approaches have on play. I also reflect on how much the player's input to the game is driving...

Karameikos! 28.02.2026

This one's a bit of an indulgence... responding to Alex's recent call-in asking to hear the story so far in Karameikos, I've cobbled together some words and shared the tale. It's impossible to do justice to the experience at the table after the fact. I hope it's worth the listen. Thanks to Alex for the request. Thanks to my players - Pat, Ryan, Chris, Matt, Derek, and Josh - for the awesome campai...

The Power of Pretend 21.02.2026

What's the power of pretend and the power of the imaginary? Of inhabiting a different Otherworld, of inhabiting a different person within an emergent tale? What is it about that which is so compelling? Thanks to Pat and Alex for the call-ins. Game on! Roleplay Rescue Details: Voice Message: speakpipe.com/roleplayrescue Patreon: patreon.com/rpgrescue   Email: roleplayrescue@pm.me Blog roleplay...

Permission To Bail 14.02.2026

What do you do when it's game night and you're sleep-deprived or sick? You've got six players waiting and you don't want to let everyone down. What do you do? Big thanks to UberGrog for the call-in! Pat's "Processing GURPS" blog, including examples for the Bio Sheet: The Process – Processing GURPS OR https://processinggurps.com/2025/12/04/the-process/ Game on! Roleplay Rescue Details: Voice Messag...

Character and Story with Andrew Kafoury 07.02.2026

This episode is an interview with someone whom I never expected to meet but am hugely grateful for the opportunity to talk to about RPGs, comics, characters, and story.  Andrew Kafoury is a writer, creator, and the publisher and head of story at Battle Quest Comics, hailing from Portland, Oregon in the USA. He founded the company in 2020 to be a home for like-minded story creatives and artist...

Three In-Character Preferences 31.01.2026

This one's inspired by Anthony from the Casting Shadows realm of podcasting, YouTube, and blogging. He has some thoughts about Episode 11, Master and Emissary, and this then sparks my own sharing of three preferences that have emerged in my own play in recent months. Big thanks to Anthony for calling-in! Thanks to everyone for your ongoing support. Game on! Roleplay Rescue Details: Voice Message:...

Turning Up 24.01.2026

In the spirit of turning up, this one's a bit more ad hoc and GM Journal in style, but it's relevant and heartfelt. I talk about getting back to Ariadne's Thread (powered by Cypher) and report on the Monster Hunters (powered by GURPS). The over-arching theme is the power of choosing to turn up to play. Improvisation around the tools and notes you've got can help you overcome the fear and play. Tha...

Overcoming Inertia 17.01.2026

How do you overcome the sense of inertia where you don't want to play or prep anything? After weeks of holiday disruption, how do you get yourself moving as a GM and rediscover some enjoyment. Thanks to Frank T and Pat M for the call-ins. Game on! Roleplay Rescue Details: Voice Message: speakpipe.com/roleplayrescue Patreon: patreon.com/rpgrescue   Email: roleplayrescue@pm.me Blog roleplayresc...

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