Ross Payton

Role Playing Public Radio

Commentary and Comedy Edition

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Ross Payton

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Leisure

A podcast weboldala

slangdesign.com

Legutóbbi epizód

2026. okt. 9.

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Epizódok

Ravenloft Darklords and the Manther: After Hours Episode 2 Revised 08.04.2025

We’re celebrating 10 years of the RPPR Patreon by releasing the first year of the After Hours podcast on the public feed! You can listen to the very first episode of After Hours here on the main feed but until now, this episode has been Patreon exclusive. We’re looking at Ravenloft’s supplement on Darklords in this episode. Find out what a Manther is and his tragic backstory. Joi...

Scheduling Snafu: Galvanized Square Steel and Dahir Insaat 20.01.2025

Have you heard of galvanized square steel, the Munger dorms or Dahir Insaat? Bridget, Caleb, Fae, and I explore weird architectural stories and videos on the Internet. This is a preview of Scheduling Snafu, a new series on the RPPR Patreon , where the RPPR cast discusses weird stuff we find on the Internet. This episode has been mirrored on Youtube so you can watch it and see what we saw during th...

Game Designer Workshop: Red Markets Second Edition Beta 13.01.2025

Red Markets is back! Caleb has spent over a year playtesting and revising Red Markets, improving negotiation, combat, and other core mechanics for the game. He’ll be posting an open beta of the game on the Hebanon Games Patreon so you can download and play it yourself. We talk about the process of updating a game’s rules and I give an update on my next RPG, now titled Labyrinth Signal....

Tips on Writing Scenarios Fast – Episode 204 01.11.2024

Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve had to learn how to get a good scenario out without spending a lot of time on it. I’ve figured out a few tips that can help you. This episode is on Youtube with visuals to go along with the narration. News : I am writing scenarios for the RPPR Patreon &...

Tomas Härenstam CEO of Free League Publishing 23.09.2024

I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating games, current trends in RPG design, and their upcoming second edition of the Alien RPG. Learn more about Free League Publishing on their website.

Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign 01.09.2024

I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This interview has been mirrored on Youtube.

Actual Play Podcasting 101: Panel at Gencon 2024 20.08.2024

Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes ( Dead Channels ), Rob Stith, ( Orpheus Protocol ) and Ethan Cordray ( Technical Difficulties ) for all the answers you want! We talk about creating shows, running them, editing, marketing, and many other topics related to running an AP podcast. We recorded this panel at Gencon 2024. Enjoy!

Gencon 2024 Highlights – Episode 203 11.08.2024

This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie for God’s Teeth! I wanted to get out a quick summary of Gencon to let you all know the highlights. Find out what panels and events we recorded and some of the new trends in tabletop gaming....

Is Expensive Art Necessary for success in RPGs? Episode 202 26.07.2024

Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimenting with video with this episode, so subscribe to us on Youtube for Gencon coverage and more! Check out Chris’ Youtube channel where he discusses video game history and more. We’re doin...

RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept 09.05.2024

I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellphone. Fight cryptids in a haunted trailer park. Escape a time loop based on a person’s childhood memories. Caleb has some questions and comments about the game. If you want to see some artwork of t...

Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics 04.03.2024

The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, stron...

Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level 16.02.2024

Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell : Stonehell Dungeon is a classic-style mega dungeon, filled with enough  monsters, traps, weirdness, and treasure to keep you gaming for a long,  long time. Explore over 700 rooms, encounter more than 40 new monsters,  and discover 18 mysterious magical items — and that’s just in t...

Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201 26.12.2023

We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page , so you can easily find al of the episodes and other relevant bits for the campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent Fae as Yersinia Riszek, cryptographer Rob Stith as Jørgen Nygård, undercover agent Ross as the Handle...

Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200 11.12.2023

Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and more! Find out the secrets behind the campaign and my advice for running this challenging but rewarding campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent Fae as Yersinia Riszek, cryptographer Rob Stith as Jørgen Nygård, undercover agent Ro...

The Mixed Six – Back at it Again 18.09.2023

We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of topics – check it out: Beer : Prairie Artisan Ale Stuf’t (2) Segment : Dissecting Our Fun...

The Mixed Six: Hot Takes on Ice – The Flash 16.09.2023

The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. It ended a year ago, but we came back together recently to record a reunion special episode. This is Hot Takes on Ice, a shorter podcast we did on a sing...

Architectural Horror and the Night Clerk Zine – Episode 199 05.09.2023

Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario, The Night Clerk, which is now funding on Backerkit! If you want to know what the three types of architectural h...

Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes 14.08.2023

A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk , a system-less modern horror scenario, as a zine. In this episode, Caleb Stokes, author of No Security a collection of system-less scenarios, and I talk abo...

D20 Swinginess and Combat – Episode 198 24.07.2023

Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wanted to talk about the nature of d20 combat. It’s a very swingy system, where every combatant can miss in a single round, resulting in nothing happening. Can this problem be fixed? News: I am exporting all of RPPR’s back catalogue to Youtube! L...

Fate Core: Cointract Island – Post Mortem 22.06.2023

We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with genetically engineered and cybernetically enhanced creatures. In this post mortem, Bridget, Fae, Lydia, and I discuss the campaign’s themes, the Fate system, and crypto bro culture. Bridget as Felicia, cat girl bartender Lydia as Aava Amaranth, cyborg ha...

Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze 10.06.2023

I talked with Greg Stolze , author of Reign , Termination Shock , co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships , a supplement for Termination Shock. We talked about the core mechanics for Termination Shock , game design, and crowd funding RPGs. Back Ships: How to Build and Blast Them on Kickstar...

Recommendizer: Delta Green 16.05.2023

Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series on the RPPR Patreon, where we recommend media sources to inspire and inform for a particular genre or game. Check out the entire Recom...

Game Designer Workshop: The Obscenity of Books 05.05.2023

Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to the hidden, taboo aspects. In RPGs, the scene is what we say about our games but the obscene is how we ac...

What RPGs can learn from Board Games – Episode 196 21.04.2023

In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “ Everybody Wins: Four Decades of the Greatest Board Games Ever Made ,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting RPGs, and how incorporating board game mechanics can benefit RPG design. We...

OMG the OGL Situation?! – Episode 195 22.01.2023

Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL and why is WOTC is trying to destroy a popular thing in the industry? Caleb and I discuss what’s going on and what some possible outcomes of this controversy are. News : Check out the newest episode of RPPR After Hours for a hilarious dive into the lowest...

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