Erica Hayes-Bouyouris, Sen-Foong Lim

Ludology

Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Mindenképp látogasd meg a podcast oldalát, és támogasd a készítőjét: ludology.libsyn.com

Szerző

Erica Hayes-Bouyouris, Sen-Foong Lim

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Leisure

A podcast weboldala

ludology.libsyn.com

Legutóbbi epizód

2026. okt. 12.

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Epizódok

TTRPGKids Ep 21 02.03.2025

Steph Campbell brings their segment, TTRPGKids, to Ludology. This week, they breakdown their TTRPG "Photosynthians" that they made as a resource to demonstrate how to teach science with TTRPGs and how to integrate lesson plans and other classroom basics into the game itself for designers.  The game is free and part of the classroom-ready toolkit that Steph made and is available here: https://ttrpg...

Thinking Beyond Mechanisms Ep 16 17.02.2025

Sen and Erica welcome guest host Sarah Shipp to her segment, Thinking Beyond Mechanisms. In this installment, Sarah looks at designing games that ask players to be creative. Sarah examines some of the common pitfalls you can encounter when you ask players create content for the game and discusses how to avoid them.

Ludology 336 Roll For Learning 09.02.2025

Sen and Erica welcome Professor Camilla Zamboni to discuss "Roll for Learning", a book she co-edited that contains 51 microRPGs that are intended for use in K-12+ classrooms in fields as diverse as STEM, SEL, and the Humanities.  You can download the pdf of the book for free here: https://playstorypress.org/books/roll-for-learning/  

TTRPGKids Ep 20 03.02.2025

In this episode of TTRPGKids, Steph Campbell provides excellent ideas on how to use TTRPGs to teach STEM subjects in the classroom and at home.

Ludology 335 Who's This For? 26.01.2025

In this Host Roundtable, Erica and Sen talk about the importance of understanding who the audience for a specific game is during the design, development, and publication process. They discuss some of the ways in which they determine who the audience is and how knowing the key characteristics and desires of the demographic can help them make a game that satisfies the core consumer by design.

Thinking Beyond Mechanisms Ep 15 21.01.2025

On this month's installment of Thinking Beyond Mechanisms, special guest host, Sarah Shipp, dives into the mechanism of bluffing and gives her thoughts on why it's more that merely mechanical.

Pros and Cons Ep 11 12.01.2025

Sen speaks with Nick Yu while their families are on vacation together in the Berkshires - so a very smol con, indeed. They discuss an IP they are working on with the creator called Tankhead by Emerson Tung ( www.emersontung.com/tankhead). The two discuss their journey in designing a series of games for potential self-publication along with a plan to document their progress in a short form monthly...

TTRPGKids Ep 19 22.12.2024

In this episode of TTRPGKids, Steph Campbell differentiates between an RPG that could be used in an educational setting and an one that is classroom-ready! Steph provides a list of all the things you need to move from A to B in about an hour!

Ludology 334 Let's Call a Spade a Spade 18.12.2024

Sen and Erica welcome Jay Cormier of Off the Page Games to the podcast to talk about his penchant for making puzzley games that make players feel clever while giving them a sense of exploration and adventure, Jay discusses his first time at PAXU as well as his newest releases, Corps of Discovery and Design Your Destiny.

Thinking Beyond Mechanisms Ep 14 10.12.2024

In this installment of Thinking Beyond Mechanisms, Erica and Sen welcome host Sarah Shipp to talk about failure and how loss can drive gameplay.

Ludology 333 Bigger Than A Breadbox 01.12.2024

Have you ever wondered what it takes to keep a FLGS afloat in this age of online retailers and Amazon Prime? Sen and Erica welcome Caleb Wunderlich, Assistant Manager at Millennium Games in Rochester, NY - the biggest game store in the USA - to talk about building community, running events, and catering to customers' needs.

TTRPGKids Ep 18 24.11.2024

Erica and Sen welcome guest host Steph Campbell to talk about Arithmagine ( https://luckoflegends.itch.io/arithmagine), a setting-agnositic TTRPG focused on teaching mathematics, on this episode of TTRPGKids.  

Ludology 332 The Oldest Trick in the Book 20.11.2024

Sen and Erica welcome former host Scott Rogers back to the show to dive into his latest book, "Your Turn: The Guide to Great Tabletop Game Design" and tell us what he's been up to as of late. 

Thinking Beyond Mechanisms Ep 13 10.11.2024

Sen and Erica welcome special guest host Sarah Shipp for her segment, Thinking Beyond Mechanisms. In this episode, Sarah discusses Game Theory and the importance of studying the design of tabletop games in a more academic manner.

Ludology 331Pixelate Those Pieces 03.11.2024

Erica and Sen welcome Theresa Duringer to talk about her role as a tabletop game app developer at Temple Gates Games. They discuss what it takes to make an app translation of a tabletop hit, what some differences might be between the physical and digital versions, how the AI opponents are trained, and more!

Ludology 330 Phantom Tax 27.10.2024

Sen and Erica welcome Dr. Mary Flanagan and Max Seidman from Resonym Games to talk about their latest game, Phantom Ink, that has generated a lot of buzz around the industry as it made the SdJ short list for 2024. They discuss design, international licensing, and even the afterlife!

TTRPG Kids Ep 17 23.10.2024

Sen and Erica welcome special guest host Steph Campbell who brings you their latest segment, TTRPGKids. This week, Steph talks about how to incorporate math into games in the classroom and at the dinner table.

Thinking Beyond Mechanisms Ep 12 13.10.2024

In this episode of Thinking Beyond Mechanisms, Sen and Erica welcome guest host Sarah Shipp as she takes on the contentious issue of Take That mechanicsms but frames it in terms of player investment to shed light on when the mechanism in question might rub people the wrong way and when it might be exactly what's needed to spice up a game.

Ludology 329 Puzzle It Out 06.10.2024

Sen and Erica talk to Jonathan Chaffer, designer and illustrator of the Holiday Hijinks series of 18-card puzzle games. We chat about Jonathan's take on puzzle design, his use of technology to drive the component-light system, and his opinion on things like clues vs. hints and the concept of red herrings.

TTRPGKids Ep 16 29.09.2024

Erica and Sen welcome guest host, Steph Campbell, as they talk about how parents and educators can use TTRPGs to foster a love of learning in young students in this 16th installment of TTRPGKids.

Ludology 328 The Whole Kitten and Caboodle 22.09.2024

Sen and Erica welcome Daniel Cunningham (AKA Iron Kitten Games) to discuss his role as a mechanical engineer and how he parlays those skills into helping publishers design storage trays, dice towers, and cardboard constructibles for modern tabletop games.  

Thinking Beyond Mechanisms Ep 11 15.09.2024

Erica and Sen welcome special guest (and new mom!), Sarah Shipp, back to her role on the Ludology Network as the host of Thinking Beyond Mechanisms. In this episode, Sarah talks about the concept of perception and how game designers need to hone their skills in this area, particularly when it comes to playtesting.

Ludology 327 Game On in Vietnam 08.09.2024

Erica and Sen talk to Michael Orion of www.rollingwizards.com about his recent move to Vietnam and his thoughts on the country's developing game design scene and, more broadly, the tabletop scene across South East Asia.

Pros and Cons Ep 10 First Fish 18.08.2024

In this episode of Pros and Cons, Sen talks to Steph, Gordon, and Liam at Origins 2023 as they were getting ready for their biggest Kickstarter to date: Mistwind designed by Daryl Andrews and Adrian Adamescu which is currently making a splash!

Pros and Cons Ep 9 11.08.2024

In this interview, Sen talks to Jessica Geyer, President of the Indie Game Developers Network ( https://www.igdnonline.com/) at Origins 2023 to find out what the IGDN can do for indie game devs and how that differs from the Tabletop Game Designers Association (TTGDN) would like to offer members.

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