Rascal News
Rascal News
Rascal News is an independent, worker-owned outfit composed of Chase Taylor-Carter, Thomas Manuel, Caelyn Ellis, Rowan Zeoli, and Lin Codega. Join them in exploring the tabletop industry and its associated online spaces across two shows: Rascal Radio Hour is a biweekly show where the crew dig deeper into the biggest news and newest games; and Rascal Reading Club allows Thomas to wax long on RPG rulebooks.
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Épisodes
Episode Four: We Must Build Things 13.12.2024 1:39:06
Chase and Caelyn tackle the podcast beast as an adventuring duo this week. They weather a flurry of news about Funko accidentally taking down itch.io, union wins within New York City game stores, and another corporate media company feeding its writers' work into the mouth of a generative AI grist mill. Elsewhere, MTG renames a world, a board game company gets screwed by Meta, and tariffs continue...
Episode Three: The Brony Dichotomy 30.11.2024 1:48:33
Chase, Caelyn, and Thomas belly up to the podcasting table for a heaping helping of tabletop RPG industry news. What's going on with new EU trade regulations? Why is everyone mad at an OSR YouTuber? Why is the Battersea Transformers store so shit? All of these answers and more lie within the Rascal Radio Hour By the way, Rascal is hosting a couple of holiday subscription deals for our Friendly NPC...
Episode Two: Romancing Dragons 18.11.2024 2:12:21
Chase, Rowan, and Caelyn gather around microphone once again to chat about trench demons, legal threats against Dropout TV, and a very suspicious email in the Rascal inbox. Also, Chase talks with fellow tabletop journalist and Dungeons & Dragons expert, Christian Hoffer, about the 2024 Dungeon Master's Guide. How does it hold up against the admittedly shaky version from 2014? What are the best bew...
Rascal Radio Hour Episode 1: A World of Trouble 02.11.2024 1:30:58
Rascal News has a podcast! In our first episode, the crew talks about the wild tribulations of World of Game Design, German tabletop RPG The Dark Eye, and Chase's ambivalence regarding the future of Magic: The Gathering. We also discuss DriveThruRPG's new levers for filtering AI-generated content and the multivarious games the team has been playing lately. Is our audio still pretty wonky? Yes (sor...
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