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Che Webster & Patrick Mullen

GURPStalk

Co-hosts Che Webster ( Roleplay Rescue ) and Patrick Mullen ( processinggurps.com ) talk about GURPS - the Generic Universal Role-Playing System published by Steve Jackson Games - and using it to run long-form roleplaying campaigns. We discuss topics arising from using the game system aimed at intermediate users of the rules who wish to progress towards deeper and more immersive role-play in whatever fictional worlds they imagine. The material presented here is our original creation, intended for use with the GURPS system from

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Auteur

Che Webster & Patrick Mullen

Catégorie

Leisure

Site du podcast

feeds.acast.com

Dernier épisode

29 juin 2026

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Épisodes

Character Points 01.09.2025

Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic: What are Character Points and what can I spend them on? What's the point of these points? Pat and Che discuss the mechanics of character creation in GURPS, focusing on point allocation for attributes, advantages, and disadvantages. They explored different campaign settings and power levels, comparing t...

Combat Orientation 25.08.2025

Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic: Isn't the GURPS combat system fiddley and difficult? Isn't it really complicated to run fights? We discuss the combat system in GURPS, emphasizing its simplicity and effectiveness.  Pat explains the simplicity and ease of use of the GURPS combat system, highlighting its one-second round concept. H...

Getting Dicey 18.08.2025

Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic: What's is it with GURPS and the 3d6 roll low mechanism? Isn't that complicated and fiddley to deal with? We discuss the mechanics and simplicity of the GURPS (Generic Universal Role-Playing System) dice rolling system, particularly the 3D6 method. We emphasize that the system's bell curve nature mirror...

Character Starts Pt2 11.08.2025

Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic: We've got our campaign idea fleshed out. How do we avoid analysis paralysis when our players sit down to make characters? We discuss character creation in role-playing games, focusing on a structured process that involves collaboration between the Game Master and players. We explore how this process ca...

Campaign Starts 04.08.2025

Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic: We're going to run our long-form game using the GURPS Fourth Edition rules. How do we get started setting up a campaign? We discuss the challenges and joys of adapting existing game settings to GURPS for long-form play, emphasizing the importance of maintaining the system's strengths while acknowledgin...

Is it really GURPS? 28.07.2025

We're here to talk about GURPS - the Generic Universal Role-Playing System published by Steve Jackson Games - and using it to run long-form roleplaying campaigns. Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss topics arising from using the game system. The show is aimed at intermediate users of the rules who wish to progress towards deeper and more immersive role...

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