Frode

Future Text Lab

Weekly podcast on the future of text from https://futuretextlab.info

Auteur

Frode

Catégorie

Technology

Site du podcast

futuretextlab.info

Dernier épisode

7 juil. 2026

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Épisodes

9 February '26 25.03.2026

The session ranged across the lived experience of working with text and knowledge artifacts in XR, the challenge of representing time in spatial environments, the emerging gestural grammar of  visionOS  interactions, and the broader socioeconomic responsibilities that come with building new knowledge tools. Participants debated how color, scale, and depth might encode temporal information, explore...

2 February '26 25.03.2026

The session explored spatial authoring and XR-based knowledge environments, with Frode demonstrating a 3D knowledge map prototype derived from meeting transcripts and AI-generated glossaries, prompting a wide-ranging discussion about gestures, selection models, timelines, writing practices, and how immersive systems might augment human thinking rather than replace it.

26 January '26 25.03.2026

The session explored how XR might transform reading, annotation, and meeting memory by making text spatial, embodied, and navigable, while also debating how future records of intellectual work could be queried, remixed, and preserved across time through interoperable systems, journals, notebooks, and immersive archives.

19 January '26 25.03.2026

This session explored whether and how  XR environments  can meaningfully augment how people read, understand, and relate to complex knowledge, using a concrete but deliberately constrained experiment: presenting a single letter as a spatial, interactive object. The discussion surfaced tensions between play and utility, emotional impact and practical value, and between exploratory artistic research...

12 January '26 25.03.2026

The session explored how a single written letter could be transformed into a spatial XR experience to demonstrate the future of text, focusing on how documents, citations, and concepts can become manipulable objects in space rather than static pages. The discussion treated XR as an exploratory, artistic medium rather than a solved HCI problem, using constraints to surface new possibilities.

5 January '26 25.03.2026

Summary of our meeting on the 5th of January as analyzed and processed by Claude.

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