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The 3 Wise DMs

3 Wise DMs

3 Wise DMs is a podcast for dungeon masters (for Dungeons & Dragons) and game masters (any other RPG) with problems. And when we say problems, we don’t mean the kind of things you find answers for in the gamebooks. Think of it as a gaming philosophy show with a strong emphasis on applied knowledge. We all want to be great DMs, so what do we do to try to get there?

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Auteur

The 3 Wise DMs

Catégorie

Leisure

Site du podcast

3wisedms.com

Dernier épisode

27 sept. 2026

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Épisodes

DM Hacks and Tricks to Make Running D&D Less Tedious and More Fun 24.04.2022

What’s some of the tedious stuff you have to do as a DM that you really wish had an easy button? Why does WotC make some essential DMing info hard to find (or at least hard to find while you’re trying to run a game)? This idea comes from Kaila Evans on Twitter, DM of the Comedy of Terrors podcast, who posted, “I've been waiting for some OG Dungeon Master to show up and starting giving us all some...

How Many Players Are Too Many for One D&D Game? What About Other RPG Systems? 17.04.2022

The oldest Dungeons & Dragons books said the game was for 4 to 50 players, and we know people who DMed white box D&D campaigns with groups in the 20s. But that was then, and D&D 5th Edition runs into a lot of issues once you pass a certain number of players. So, what do you do when your game is already at 6 players and 3 more want to join? That’s the question posed by one of our listen...

Putting PCs In Charge: How Do You Handle RPG Players Characters Moving Up to Become Kings, Queens and Leaders of Powerful Organizations In Your World? 10.04.2022

Many RPG campaigns end with the players taking over kingdoms, wizard colleges, crime syndicates or other powerful organizations in the world as a sort of epilogue. But what about when they want to take these titles during the campaign and actively run their new empires? How do you handle putting your player characters in charge of powerful organizations in your world as an active part of the game?...

When Should You Bend RPG Rules? Handling Players Who Want to Adjust Game Mechanics They Don’t Like 03.04.2022

Not every player is OK playing RPGs by the rules as they’re written. Some can’t even get through character creation without asking the DM to make some kind of mechanical adjustment. This may seem like an easy situation – do it my way or play with someone else – but it’s not always that simple. Sometimes the change may look harmless. Other times it’s a house rule you want to play with. And in rare...

How Do You Make New DMs? 27.03.2022

It’s the question forever DMs everywhere ponder at night: How do I get one of my players to jump in and DM their own stuff so I can get some playing time?! (And also, so they can express themselves, expand the hobby, and all that other good stuff.) It’s not always easy. Sometimes the players you think would be the best DMs don’t have the interest. Other times your own presence may be intimidating...

No Rest for the Weary: How the Rest Cadence of D&D 5E Can Completely Change Your Game 20.03.2022

Rest! In some D&D 5E campaigns, it’s taken for granted. In others, like Tomb of Annihilation, PCs may have to make their HP and long-rest abilities stretch for days. And like in real life, sleep deprivation changes the game! As we’ve started our Tomb campaign, it’s really driven home how Dungeons & Dragons’s rest cadence has a huge impact on how characters play, and it’s not an even handic...

The Sinister 7: How to Run 7 Iconic D&D Monsters for Maximum Mystique 13.03.2022

Dungeons & Dragons is a lot more than just dungeons and dragons. The game is full of iconic monsters with unique legends and mystique, some pulled from mythology and others found only in this game. But from D&D, many of these monsters have become pop culture icons with stories and expectations that have taken on a life of their own. There is a fine line between meeting expectations and pla...

Do D&D Magic Item Limits Crimp Your DM Style? 06.03.2022

Do the magic item attunement rules and limits make D&D 5E a better game or just add a layer of frustration? When we started playing 5E, we actually ignored attunement. Now, we’ve started using it across all of our campaigns to understand how the game is meant to be played. … And we have some concerns. What role do magic items play in your game? Are they rewards? Character development tools? Ju...

The Fetch Quest: Are They Fun? Are They Worth It? Are They Just Filler for the Big Story? 27.02.2022

Sometimes your players want something, or you want to give them something, that would be kind of lame to just leave lying around. After all, The Awesome Staff of Mega Power probably deserves its own quest to find. But how long should that quest be? And how do you keep the other players personally involved so they don’t get bored? In this episode, Thorin, Tony, and Dave talk about a fetch quest the...

Getting the “Face” Player to Shut Up and Let Other Players Share the Spotlight 20.02.2022

Some players are more assertive than others, as every DM quickly learns. Some players sit quietly waiting for their turn to speak, while the “Face,” like his A-Team counterpart, never misses a chance to go to town. Before you know it, the party is down another rabbit hole or skipping through a conversation without anyone else getting a chance to participate. Or, as this week’s listener question as...

9 Alternate D&D Rules to Try: Our Favorite Optional Mechanics From the DMG, Homebrew and Other Games 13.02.2022

Vanilla Dungeons & Dragons 5E is a fine game, but depending on the atmosphere you want to set and the possibilities of your setting, there are a lot of alternate rules that can bring your game to the next level. The D&D 5E Dungeon Masters Guide has some great optional rules you can use to bring different genres of games to life by playing up things like honor and horror. Beyond D&D its...

How to Handle a Backseat DM: 11 Things to Know 06.02.2022

Why won’t the experienced DM playing in your game back off and let you run it? A backseat DM can be a frustrating experience and force some difficult conversations — but having an experienced DM on the player side of the table to help lookup rulings and encourage the other players can also be a really beneficial asset in your game. How do you leverage that DM player as a good assistant and not let...

Sharing RPG Worlds: Balancing PC Power Levels and NPC Portrayals Across Shared Campaigns With Multiple DMs 30.01.2022

Across the games we’re running and playing, we have several campaign worlds, NPCs, and PCs that cross over between DMs. Usually, this is no big deal, but sometimes what one DM does can unbalance what another DM is trying to do. Often this revolves around PC power, with characters in both our Marvel and Woodstock Wanderers game sometimes breaking the curve for the other DMs/GMs. But conflict can al...

Does D&D 5E Need Character Levels? Radical (Heretical?) Ideas About D&D Advancement 23.01.2022

Leveling up! It’s synonymous with D&D and one of the game’s biggest contributions to gaming culture. The very idea of gaining a level has become a staple of RPG video games, board games, and even most (but not all, as we’ll discuss) Tabletop Roleplaying Games. But is it the best way to handle character advancement in D&D 5th Edition? Dael Kingsmill of the MonarchsFactory YouTube channel ha...

How to DM PC Builds and Abilities That Piss You Off 16.01.2022

In any TTRPG, but perhaps especially D&D 5E, the DM runs the world and the players run their characters, who are built within the rules of the game. You should let players build the characters they want to play, but that doesn’t mean you have to like it! It’s OK to have a TTRPG PC build that pisses you off. Whether it’s because they’re unkillable, unhittable, undetectable, unsurvivable, or, li...

How Hard Is Too Hard for Your RPG Campaign and Players? 09.01.2022

Balance can be the trickiest thing to strike in any RPG campaign. On the one hand, the DM is running monsters and villains who are literally plotting the PC’s destruction. If their plans aren’t good or their combat abilities aren’t challenging, like DM Tony says, it’s like playing the game on baby mode. A game that’s not challenging is unrewarding. On the other, a game that gets too hard can frust...

Characters Over Combat: What We Learned From Gaming in 2021 02.01.2022

Happy New Year! It’s a new year for new games or just continuing the ones you already love. But before we look forward to 2022, it’s important to look back at what we learned from gaming in 2021. Between playing and running about 6 different campaigns throughout the year, not to mention talking about all of it here on 3 Wise DMs, we learned a lot. From speeding up combat to the importance of good...

What to do With a Bored D&D Player? A DM’s Dilemma 19.12.2021

What if you have your D&D campaign going, the players are having a good time … except one of them, who’s bored? Maybe they’re bored with their character or combat or the way things are going, and now figuring out a way to pick things up a notch for this player falls to you. Do you let them revamp or replace their character? Do you make combat more difficult? Making things more complicated, if...

The Curse of Strahd Postmortem: Our Players Talk About What They Thought of D&D 5E’s Barovia, the Things They Loved, and a Few Things They Didn’t 12.12.2021

You hear The 3 Wise DMs talk about our games all the time, but what do our players really think? In this episode, we have 6 of the 7 players from Curse of Strahd on to get honest with DM Dave about what they thought of his campaign! Along the way, we get into whether you should leave your Tarokka reading random, The Death House, what it was like playing in a low-magic setting, slow leveling, the A...

Strahd, Dead and Loving It? The 3 Wise DM’s Review of D&D 5E’s Curse of Strahd and DM Dave’s Campaign Through Ravenloft 05.12.2021

Ding dong, Strahd is dead! He was thrown down from a pillar and we smashed his head! And with that epic victory, the 3 Wise DMs are finally able to talk about their review of D&D 5E’s Curse of Strahd, including their thoughts on what worked, why and the adjustments DM Dave made. It was a big group with 6 players, and Dave managed to connect each of them to the events in Ravenloft in some way....

All Eyes on the Game: 12 Tips to Keep Your RPG Players Involved and Focused on Playing 28.11.2021

It’s a problem as old as roleplaying: You have a few players who are engaged, paying attention and driving the story, and other players who may be shy, or not interested in what’s going on today. The result is that half your table may not be involved in what’s going on. A few weeks ago, DM Tony posted his article with 6 Tips to Get Everyone at the Game Table More Involved. That’s the tip of the ic...

Motivating Your Players: How to Get Your TTRPG Player Characters to Take the Hook and Get On With the Adventure 21.11.2021

We’re all at the gaming table for an adventure, right? But what about when your players don’t take the bait? Maybe they’re not interested in the mysterious disappearances in town? Or you’ve built a full dungeon in “The Mysterious Cave,” but they’re not going anywhere near it? What do you do when the player characters just aren’t vibing with the adventure hooks you’ve put in the water? In this epis...

It Takes a Village: 19 Tips for Building Towns and Cities for Your RPG Campaigns 14.11.2021

What do you need to make a town or city for your RPG campaign? A place for your PCs to hang their hats and rest their weary feet? Stores and taverns for them to unload their loot and pick up new quests? How about an economy and some way the town makes money? Who runs it and how do they keep the peace? Who tries to intervene when the party gets up to PC shenanigans? What about surprises? Is that be...

D&D 5E for Old Fogeys: What Old-School DMs Like Us Should Know About How this Edition Compares to Earlier Versions of Dungeons & Dragons 07.11.2021

We all started DMing RPGs a long time ago. In the case of Thorin and Tony, we held on to older editions long after new ones were released (stretching 1E material into 2E and flat refusing to move to 3E later on). But Dungeons & Dragon 5E has been around for 10 years now and is bigger than any edition has ever been in terms of sales, player base and media exposure. WotC recently announced that...

Horror Gaming for Halloween: How We Squeeze Scares Out of Players Around the RPG Table 31.10.2021

It’s the scary season around our gaming tables, and that brings up one of the age-old questions about DMing: Can you reasonably expect to scare adult roleplaying gamers? Maybe, maybe not. But what you can definitely do is remove the illusion that they’re in control. Undermine that false comfort that their characters will be OK. Whether you’re threatening their hit points, sanity or character attac...

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