AnxiousBuddhaGames
Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Μην παραλείψεις να επισκεφτείς τη σελίδα του podcast και να στηρίξεις τον δημιουργό: www.buzzsprout.com
Δημιουργός
AnxiousBuddhaGames
Κατηγορία
Ιστοσελίδα του podcast
Τελευταίο επεισόδιο
2 Νοε 2026
Πού να ακούσεις;
Podcast στην εφαρμογή Replaio Radio Έρχεται σύντομαΤα podcast έρχονται σύντομα στην εφαρμογή. Εγκατάστησέ την τώρα και δες πρώτος μια εντελώς νέα προσέγγιση στα podcast
Επεισόδια
014: Black and White + Room for Interpretation 03.04.2023 35:17
Questions: What's up with the AI in black and white? How is this game so good, despite being so janky? My Development: Quit by Annie Duke (Audiobook on Libby, check your library) Menus and Fundamental game features Game Releases I'm following: Age of Wonders 4 Last Epoch Diablo IV My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbudd...
013: Final Fantasy 7 + Believable Worldbuilding 27.03.2023 32:58
Questions: What are the most actionable lessons from FF7, for a solo developer or small team? What can we learn from the materia system? Development Progress: Audio Menu Locking in scope My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send...
011: Eastshade + The Fun in Peace 20.03.2023 32:21
Questions I ask this episode: How does Eastshade establish such a calming aesthetic? Style vs Realism? Is peace fun? Comments about my development Learning animation Deleting massive swaths of code Choosing what to ignore My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join o...
012: The Vale + Designing With Limitations 20.03.2023 35:44
Questions I ask this episode: How is combat compelling in a game without visuals? What limitations could I set to create interesting ideas? Devlog: More player controller changes (remove autojump) Tilemaps Started my first song. Drafting levels in Aesprite My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confu...
010: Warcraft III + Skill Development 13.03.2023 38:51
This episode, I discuss my childhood love of Warcraft III and ask: How can a game's design inspire the players to "get good? My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'...
009: Getting Over It with Bennet Foddy + Enjoying Failure 06.03.2023 41:11
Questions I ask myself this episode: What happens when you go extreme with difficulty? How essential are the quotations & taunting? How am I impacting the player's emotions? What did I develop this week? Game development books? What fields have good crossover with game design? What to do when I get stuck? My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Su...
008: Nox + Distinctive Playstyles 27.02.2023 41:22
Questions I ask myself this episode: Was there anything in Nox that I wish was in more games? What do I want to make, as a result of playing Nox? Are there any tiny tweaks I want to make to my current project, having thought about Nox? What did I develop this week? How is this podcast affecting my game development? What keeps me making things? My first game, "Sut" is out: https://st...
007: Katamari Damacy + Trusting Yourself 20.02.2023 34:14
Questions I ask myself in this episode: - What makes Katamari Damacy so charming? - Could a game like this be made by someone who is chasing after success? - What is it that makes me love this game? - How does this game communicate so much, so indirectly? My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse...
006: Yakuza + Satisfying Rewards 13.02.2023 38:19
Why is the Yakuza series so compelling, satisfying, and genuinely moving? My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative communit...
005: Cult of the Lamb + Blending Genres 06.02.2023 33:32
How does Cult of the Lamb remain so accessible while blending multiple genres? My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative com...
004: In Other Waters + Limitations 30.01.2023 28:34
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
003: Fishing Addiction + Ignoring the "Real" Game 23.01.2023 32:56
- In this episode, I express my love of/addiction to fishing minigames, and my desperate search for the perfect one. My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to bu...
002: Spiritfarer + Compelling Characters 16.01.2023 32:28
In this episode I mainly rant about: The incredible heavily character driven story of Spiritfarer, what it teaches us about character design. How I'm experimenting with character design The deep connections between visual art and storytelling. My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)...
001: Legend of The Dragoon + Avoiding Monotony 09.01.2023 38:08
On the first ever episode, I rant about: An old JRPG called Legend of the Dragoon, how it overcomes the greatest weaknesses of its genre, and the game development lessons I've learned from playing it. Unity's Tilemap system and Rule Tiles. The pains of learning to make pixel art Tilemaps. A bunch of other stuff. My first game, "Sut" is out: https://store.steampowered.com/app/2...
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