John Sundell and Gui Rambo

Stacktrace

A podcast about life and technology from two developers’ perspectives. With John Sundell and Gui Rambo.

Autor

John Sundell and Gui Rambo

Kategorie

Technology

Podcast-Website

stacktracepodcast.fm

Neueste Folge

22. Jun 2026

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158: “Double unleashed” 20.10.2021

The 14 and 16-inch Apple Silicon-based MacBook Pros have finally been revealed, and John and Rambo share their initial impressions of these new products and everything else that Apple announced during their “Unleashed” event.

157: “Very close to folding” 13.10.2021

John and Rambo share their bets, hopes, and predictions for Apple’s upcoming “Unleashed” event. Will we finally see a new, Apple Silicon-powered MacBook Pro, and what other products might make an appearance at the event? Also, SwiftUI backward compatibility, and re-prioritizing projects in preparation for new OS releases.

156: “That time complexity problem” 06.10.2021

John gets back into game development, Rambo builds a custom Bluetooth packet parser for AirBuddy, and the two embark on another technical deep dive — this time into the big topic of performance tuning.

155: “Embrace the bump”, the iOS 15 and iPhone 13 Pro review 29.09.2021

What it’s been like for John to upgrade from the iPhone X to the iPhone 13 Pro, Rambo’s continued adventures into the depths of Bluetooth LE, and opinions on the final production versions of iOS 15 and iPadOS 15.

154: “The App Store paradise we all want” 22.09.2021

After discussing various refactoring strategies and app extensions for iOS apps running on the Mac, John and Rambo dive into the latest App Store news, how Apple TV+ compares to its competitors, and how to switch networking environments within a beta app.

153: “California Streaming” 15.09.2021

John and Rambo share their first impressions of the products announced at Apple’s “California Streaming” event — including the iPhone 13 lineup, the new iPad "Classic" and iPad mini, and the Apple Watch Series 7.

152: “Ultra Retina Smoothness” 08.09.2021

After a few brief discussions about distributed systems and preparing code bases for Apple’s new operating systems, John and Rambo place their bets as to what Apple might announce during their upcoming “California Streaming” event. Will we see the iPhone 13, an Apple Watch Series 7, or perhaps something brand new?

151: “The iOS 15 season” 01.09.2021

John and Rambo discuss the iOS 15 beta process, the latest round of App Store debates, Swift concurrency backward compatibility, and whether Apple should embrace a more continuous delivery process for new APIs and system features.

150: “A secret Catalyst agent” 25.08.2021

On this 150th episode of the show, John and Rambo go on a series of accidental deep dives into universal links, how Catalyst and AppKit can be integrated, and more. Also, what does being a technical leader entail, and what’s the current state of Swift Evolution?

149: “Apple Watch development chooses you” 18.08.2021

Prompted by recent rumors around a redesigned Apple Watch, John and Rambo discuss the state of the Watch as a platform, both as users, and from a development perspective. Also, managing an app’s colors, getting started with freelancing, and NSOperations.

148: “Do you have a plan for Apple?” 11.08.2021

John’s new iPad development setup, Rambo’s widget layout challenges, and Apple’s (lack of a strong) home device strategy. Also, managing deadlines, maintaining SwiftUI views across multiple system versions, and continuous integration.

147: “The logic behind the pixels” 04.08.2021

Rambo’s initial impressions of the Playdate developer tools, John’s process for keeping articles and sample code up to date, Google’s new Tensor chip, and designer/developer collaboration.

146: “Another straw on the back of the antitrust camel” 28.07.2021

After an accidental deep dive into Git branching strategies and a discussion about app-wide data models, John and Rambo talk about the recent news that Netflix is getting into gaming, and what that could mean both content-wise and technically.

145: “Working code is better than good-looking code” 21.07.2021

John and Rambo discuss some of the most recent Apple hardware rumors, how they’ve been John and Rambo discuss how they use unit testing to verify their code, and how automatic testing fits into their overall workflows. Also, more details about Rambo’s new app, and strategies for adding new features to existing code bases.

144: “An M1 with some sugar on top” 14.07.2021

John and Rambo discuss some of the most recent Apple hardware rumors, how they’ve been changing their style of programming since the introduction of SwiftUI and Combine, and whether Swift package manifests could one day replace Xcode project files. Also, why does John always call Rambo by his last name?

143: “The biggest ‘it depends’ ever” 07.07.2021

John and Rambo discuss the recent announcement of GitHub Copilot and the implications that such a tool could have on the world of software development. Also, deciding between SwiftUI and UIKit on a component level, and the power of relaxation.

142: “The Sideloading Cartel” 30.06.2021

It’s the Stacktrace App Store special! What could happen if Apple were to enable sideloading on iOS, and what other changes could Apple make to improve the App Store and its relationship to third-party developers? Also, connecting Combine with async/await, using design tools, alternatives to using analytics SDKs, and much more.

141: “Going to space is more reliable than Bluetooth” 23.06.2021

John’s new daily writing challenge, Rambo’s continued deep dives into Bluetooth and local networking, and initial impressions of Apple Music Spatial Audio. Also, what might the future of technologies like Objective-C and Combine look like, given this year’s WWDC announcements?

140: “I was applauding from my couch” 16.06.2021

John and Rambo dive much deeper into some of the key new APIs and system features that were announced at WWDC21, including SharePlay, ShazamKit, Swift’s new concurrency system, and what’s new in Xcode 13. Also, debugging low-level crashes, and tips for getting started with app development.

139: “macOS Monorail”, the WWDC21 keynote review 08.06.2021

John and Rambo discuss some of the major new announcements from Apple’s WWDC21 keynote, and how they might impact developers building apps for Apple’s platforms.

138: “WWDC21 Keynote Poker” 02.06.2021

It’s time for another game of Stacktrace Keynote Poker! This time, John and Rambo place their bets on what Apple might announce at WWDC21, either during the main keynote, or as part of the more developer-focused State of the Union.

137: “State of the Union nap” 26.05.2021

WWDC preparations, the challenge of building features that rely on wireless communication between devices, Apple’s latest accessibility announcements, and another semi-deep dive into Swift’s Result Builders feature.

136: “Cascading Device Sheets” 19.05.2021

After narrowly avoiding an accidental web development deep dive, John and Rambo discuss the challenges of open source maintenance, AirBuddy’s upcoming battery notifications feature, the latest Mac-related rumors, and the new Apple Music hi-fi update.

135: “No overview available” 12.05.2021

John and Rambo go on a deep dive into Plot’s new SwiftUI-like API for building HTML pages, and discuss 3D printing, API evolution and documentation, whether Apple ever considered letting third party developers ship apps outside of the iOS App Store, and how to pick what projects to pursue.

134: “Overthinking is the enemy of shipping” 05.05.2021

After checking in on the progress of Rambo HQ 2.0 and a visit to John’s Static Site Generation Corner, John and Rambo briefly discuss the ongoing trial between Apple and Epic Games, and then dive into topics like project planning and how to pick what server-side framework to use for a new project.

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