Jason Pitre
RPG Design Panelcast
The best recorded panels and seminars about analog game design and publishing
Autor
Jason Pitre
Kategorie
Podcast-Website
Neueste Folge
15. Mär 2026
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Episode 365: Narrative Voice in RPGs 27.01.2024 52:59
Recorded at Metatopia 2023 Presented by Jay Dragon and Amanda Valentine Every game has a voice, from the biggest trad book to an indie zine, and this narrative voice helps a game teach itself and stand on its own. In this round table held by award-winning game designer Jay Dragon we'll talk through a number of examples of games that utilize narrative voice to articulate their game-worlds, and rewr...
Episode 364: Why you Should Join the IGDN 20.01.2024 53:35
Recorded at Metatopia 2023 Presented by Tristan Zimmerman , Meghan Jaffe, Sean Jaffe The Indie Game Developer Network (IGDN) is an all-volunteer trade association for tabletop publishers, designers, and freelancers. We offer booth space at conventions, share knowledge, and work to improve the industry. Come ask questions and learn whether the IGDN might be right for you!
Episode 363: Budgeting for Art 14.01.2024 54:42
Recorded at Metatopia 2023 Presented by Jack Parra , Lissane Lake , Nicole Amato Getting high-quality art is key to making a product look professional. Our panel makes with the tips and tricks to controlling costs and Funding the Project.
Episode 362: How to Work with Artists 06.01.2024 56:17
Recorded at Metatopia 2023 Presented by Jack Parra and Lissane Lake The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly.
Episode 361: Crowdfunding in 2023 30.12.2023 51:00
Recorded at Metatopia 2023 Presented by Nicole Amato Join Kickstarter's Games Outreach Lead, Nicole Amato, as they discuss best practices for running a crowdfunding campaign. There will also be plenty of time for a Q&A for any questions you might have.
Episode 360: How to Run a Great Playtest 23.12.2023 55:23
Recorded at Metatopia 2023 Presented by Melissa Lewis-Gentry and Curt Covert . Receiving feedback is hard. Running a successful playtest is even more complicated. Our experts will share their tools for getting the most out of a playtesting table.
Episode 359: How to be a Great Playtester 16.12.2023 41:15
Recorded at Metatopia 2023 Presented by Kat Millar and Curt Covert Giving good feedback is a skill. Come learn more about how to provide feedback to game designers in useful, productive ways.
Episode 358: Ethical AI Usage? 20.11.2023 56:12
Presented by Jason Pitre , Ash Kreider, Vivian Young , Eric Whalen , Tristan Zimmerman AI is a hot topic. Authors are suing over their content being used to "train" AI without their consent. Platforms and publishers are taking hard anti-AI positions. Or coming out publicly to declare that they are using AI and nobody can stop them. People who want to use AI for idea generation or to simplify and a...
Episode 357: Spinning Relationship Webs 11.11.2023 52:47
Recorded at Metatopia 2023 Presented by Jason Pitre , Jenn Adcock , Brennan Taylor , Olivia Montoya Larpwrights and tabletop game designers have long relied on the power of complex relationship webs to drive dramatic play. Crafting effective characters and their interconnections allows for a living, breathing, and often conflicted world. The panel speakers will share best practices and techniques...
Episode 356: Challenges and Triumphs of Community-Based Game Publishing 09.11.2023 1:00:09
Recorded at Metatopia Online 2021 Presented by Jon Cole , Oscar Biffi , Katherine Shane , Misha B , Olivia Montoya , Chiara Locatelli . Some small game projects are created by an auteur, who controls every aspect of production. These panelists rejected that approach to create projects working with a team on behalf of their community. How did they balance the community's needs with their ambition?...
Episode 355: Math Essentials for Designers 09.09.2023 1:00:33
Recorded at Metatopia Online 2021 Presented by Jason Pitre , BJ Recio , Mags Maenad . Math is often a barrier for analog game designers of all disciplines. This panel is meant to help lower that barrier by teaching you some basic, versatile tools you can use to solve most problems. How do you figure out probabilities of success when rolling dice or drawing cards? What is a bell curve, a mean and a...
Episode 354: Spirituality Check: Spiritual Growth, Exploration and Healing Through RPGs 27.08.2023 1:01:41
Recorded at Metatopia Online 2021 Presented by Menachem Cohen , Ryan Cagle . Because of the fictional distance between player and character, TTRPGs, even D&D, can be designed and used to facilitate spiritual growth, exploration, and healing. Mechanics, role play, and setting/story also factor into this and GMed, GMful/less, and solo games work in this context. Panelists will discuss how they have...
Episode 353: Bad Design Habits We Love 12.08.2023 56:22
Recorded at Metatopia Online 2021 Presented by Jason Morningstar , Tim Hutchings , Jeeyon Shim . Join us for a rollicking discussion of our worst habits and how being lazy, careless and hard-headed is often the best possible approach to game design. Do you design in layout? Is your playtest process a little shambolic? Do you cut corners and assume the math will all work out? If not, come and be ou...
Episode 352: Problematic and Taboo Topics 29.07.2023 56:13
Recorded at Metatopia Online 2021 Presented by Anne Ratchat , Jason Morningstar , and regrets from James Mendez Hodes. When writing games, a lot of topics are taboo simply because as a community, we are worried how people might take the intentionality of the design to the worst possible places. The issue created by not writing these games, we erase the experience of so many creatives and players...
Episode 351: Secrets and Powers Larps 15.07.2023 57:28
Recorded at Metatopia Online 2021 Presented by Olivia Montoya , Acata Felton . In some circles, Secrets and Powers LARPs are dismissed as outdated or "too obscure." Our panelists flatly reject this mindset, and invite you to join them for a discussion about what Secrets and Powers games have to offer. Come learn more about this specific type of LARP, which has a focus on pre-written characters, hi...
Episode 350: Shipping is on FIRE 01.07.2023 1:00:29
Recorded at Metatopia Online 2021 Presented by Mel D'Amato Anyone who makes or sells consumer goods has been watching the news about shipping and logistics in horror. The cost of freight is up. There are no shipping containers to put goods into. Products are sitting on docks in Asia. Full ships can't get to port to unload on this side of the ocean. Our expert, Mel D'Amato from ShipBob, talks to us...
Episode 349: The Many Meanings of Diceless 17.06.2023 1:01:03
Recorded at Metatopia Online 2021 Presented by Jon Lemich , Chance Feldstein , Alex White . There are many diceless RPGs, but their mechanics and design objectives vary more than most designers realize. What do you need to consider when designing a diceless RPG? Do you simply want to replace dice with cards or hidden information wagers, or do you want it to be randomizerless, gameless, or pure col...
Episode 348: Pass-Fail vs Open-Ended Play 30.04.2023 57:37
Recorded at Metatopia Online 2021 Presented by Joan Moriarity , Darren Watts , Beth Rimmels . Which is better, a game that concludes when somebody wins, or a game that concludes when the story is deemed to be complete? It's a trick question, obviously; both styles have their benefits and drawbacks, but what are those exactly? Why do certain kinds of players tend to gravitate toward one or the othe...
Episode 347: Reading Contract Boilerplate 15.04.2023 59:25
Recorded at Metatopia 2021 Presented by Eric Whalen. Lawyers secretly know that you do not read the big chunks of standardized text in your contract that have nothing to do with your obligations and how much you are getting paid / paying (called "boilerplate" text). Worse - many lawyers forget to read the boilerplate in their own contracts! Whether you love or hate these reader-unfriendly text wal...
Episode 346: RPGs Without Obvious Combat Mechanics 01.04.2023 59:49
Recorded at Metatopia Online 2021 Presented by Moe Poplar , Michael Low , J Gurantz . Now kids, stop fighting! RPGs are intensely emotionally engaging, deeply moving experiences - and they're fun! Much attention has been paid, recently, to their application in therapy, helping people navigate complex emotional change. This creates a question - how does the violence often built into the system - an...
Episode 345: Making Trash Games for Love 04.03.2023 1:00:33
Recorded at Metatopia Online 2021 Presented by presented by Jack Rosetree , Olivia Montoya , Taylor LaBresh . Perfection is a toxic concept. The pressure to make our games elegant, innovative, replayable, marketable, pitchable, attractive, and trendy can be exhausting. Don't be afraid to make ugly, unmarketable, uncomfortable, or downright bad games. Making trash is liberating, exhilarating, and c...
Episode 344: International Co-Publishing Agreements 18.02.2023 58:56
Recorded at Metatopia 2021 Presented by Jason Pitre , Rae Nedjadi and Sean Nittner with regrets from Jay Dragon. Countless brilliant analog game designers are creating innovative games around the world. Unfortunately, creatives from many countries face harsh barriers in terms of crowdfunding access, banking regulations, shipping challenges, or other factors. That is why international co-publishi...
Episode 343: Printing and Shipping Where You Are 05.02.2023 1:02:29
Recorded at Metatopia Online 2021 Presented by Jonathan Lavallee , Alastor Guzman , Moe Poplar . Do You Want to Build a Snowman? Printing and Publishing Where You Are. In this panel we'll be looking at the current state of printing and publishing RPGs from Canada, the US, Europe, and Mexico. Where are there new opportunities for small publishers to produce physical books without breaking the bank...
Episode 342: Details for the Devil 18.01.2023 1:00:26
Recorded at Metatopia Online 2021 Presented by Richard Ruane , Pam Punzalan , Brian Yaksha , Zedeck Siew . In METATOPIA 2020's "Devil in the Details" panel, we explored microsettings; settings that focus closely on a specific area, region, or location. This year, we'll discuss how microsettings challenge traditional assumptions about game mechanics, focusing on character creation, magic, technol...
Episode 341: Questions as Mechanics 04.12.2022 1:01:03
Recorded at Metatopia Online 2021 Presented by Thomas Manuel , Logan Timmins , Rae Nedjadi , Aaron Lim , momatoes . Asking and answering questions seems really simple but at the same time, it's a powerful tool in the game design process. Watch a group of storygame designers talk about the role of questions in their games and how they can help you get the best out of play at the table.
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