Roll For Topic
Roll For Topic
GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics. Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
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2. Jul 2026
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Episode 47 – A Different Kind of Fantasy Gaming 01.10.2020 46:59
Listen as Ryan Gough teaches Andy and Chris all about a game played by millions of people that they barely understand. For regular listeners this one is a bit far afield from what we normally do, but we thought it’d be fun to discuss on air. Hope you enjoy it! Extra special thanks to Ryan … Continue reading "Episode 47 – A Different Kind of Fantasy Gaming"
Episode 46 — How Do You Design Your Game Sessions So That Players Can Show Off? 17.09.2020 41:04
Do you build encounters and adventures in such a way that players have lots of opportunity to show off their character’s abilities, powers, and personality? Andy and Chris discuss!
Episode 45 — Tom Knauss, Tehuatl Kickstarter, and the Care and Feeding of Your Game Books 03.09.2020 43:27
Tom Knauss of Frog God Games joins us to discuss the new Lost Lands: Tehuatl Kickstarter. We enjoy an in-depth talk about the process of creating a Mesoamerica-themed setting book, then launch into this episode’s topic: how you care for your physical game books. Note: the sound quality for this episode isn’t up to our … Continue reading "Episode 45 — Tom Knauss, Tehuatl Kic...
Episode 44 — How Do You Prepare Set-piece Encounters? 20.08.2020 41:59
This week Christopher Becker came on to talk about running set-piece encounters. Those points in your game where you take some special care to prepare. Do you break out special terrain or miniatures? Do you prepare a big speech for the BBEG to deliver? Do you treat every moment as a set-piece lovingly created for … Continue reading "Episode 44 — How Do You Prepare Set-piece Encounters?...
Episode 43 — What Do You Do With the Encounters and Secrets Your Players Don’t Discover? 06.08.2020 38:23
Do you share your GMing secrets with players after each adventure? Or do you hang on to them in hopes of re-purposing them? With Chris back at the helm as co-host, we follow this topic into some unexpected places, including the merits of re-running adventures and the importance of information asymmetry in RPGs.
Episode 42 — How Do You Create Memorable NPCs? 23.07.2020 44:33
What’s the key to making NPCs who are memorable, interesting, and possibly even beloved by the players? Chris, Andy, and John discuss. And as a bonus, Andy breaks out a brand-new GM challenge for his co-hosts. Listen and judge their on-the-spot GMing decisions!
Episode 41 — What Do You Do When You Feel Unenthused About the Game You’re Running? 09.07.2020 48:38
Special guest (and former host) Chris joins Andy and John to talk about what you can do when you’re just not feeling very excited about your game.
Episode 40 — How Do You Build or Choose a Setting for Your Game? 25.06.2020 48:53
Do you like running games set in established, well-defined settings? Do you prefer coming up with setting details on the fly? Something in between? John and Andy talk through the big topic of finding or building the right setting for your game. Episode 40 appendix (show notes): RPG Alchemy Fate Condensed Dungeon World Swords Without … Continue reading "Episode 40 — How Do You Build or...
Episode 39 — How Do You Use Fear in Your Roleplaying Games? 11.06.2020 39:31
What does fear look like when it crops up in your games, horror or otherwise? How can you use fear to motivate player characters and make for a fun, tense game? John and Andy discuss.
Episode 38 — How Do You Use Maps in Your Game? 28.05.2020 46:54
What role do maps play in the games that you run? While Chris is taking a few weeks of parental leave, Andy is joined by guest co-host John Corey to discuss the wonderful topic of maps. Note: the audio quality on this episode is a bit lower than our usual standard, for which we apologize; … Continue reading "Episode 38 — How Do You Use Maps in Your Game?"
Episode 37 — How Do You Handle Character Death in a Roleplaying Game? 14.05.2020 46:21
What do you do when a character in your game bites the dust? If character death happens, how do you work it into your campaign, and how do you address the topic with your players? Andy and Chris discuss this notoriously tricky subject.
Episode 36 — How Do You Make Dungeons Feel Adventurous? (with John Corey) 30.04.2020 38:42
Are the dungeons in your game mysterious, exciting experiences, or dull, slow-moving grinds? Andy and Chris are joined by John Corey to discuss ways you can inject a little bit of that “Indiana Jones” vibe into your dungeons.
Episode 35 — How Do You Make In-game Travel Interesting? 17.04.2020 39:09
Do you wince at the thought of roleplaying through a long journey? You’re not alone. Chris and Andy chat about what makes the difference between a travel sequence that is tedious, and one that adds something compelling to your campaign.
Episode 34 — Social Distancing Special: How Do You Run an Online Game? 02.04.2020 48:00
If you’re a GM stuck at home during this time of social distancing, you’re almost certainly giving some thought to running your favorite RPG online. What should you know going in? Andy and Chris are wondering the same thing, so they’ve convened a special panel discussion with returning guests Kyle and Murph to talk through … Continue reading "Episode 34 — Social Dista...
Episode 33 – How do you run games when your group is just one or two players? (with Shel Kahn) 19.03.2020 41:55
We’ve all been there. It’s game night and over the course of the day everyone is cancelling until you only have 1 or 2 players. Do you cancel? Do you play a board game instead?! Or do you embrace the smallness and see what happens? Shel Kahn joined us this week to roll on the … Continue reading "Episode 33 – How do you run games when your group is just one or two players? (...
Episode 32 – How Do You Handle Romance and Shopping in Your Games? 05.03.2020 46:50
Donn Stroud joins us to talk about two things that are a major part of life that sometimes get missed in tabletop games: romance and shopping! Unsurprisingly, we had more to say about one of these things than the other. Appendix: Mothership and Dead Planet Lesser Key to the Celestial Legion – cowritten with James … Continue reading "Episode 32 – How Do You Handle Romance and Shop...
Episode 31 — How Do You Establish Mood and Avoid an “Adventure Slapstick” Tone in Your Games? 20.02.2020 33:28
Joking around with your friends around the game table is great, but sometimes you want to steer away from that default “adventure slapstick” vibe. How do you establish the appropriate mood for the game you’re running? Andy and Chris discuss this, along other diverse topics including Games You Should Play in Art Museums and Chris’ … Continue reading "Episode 31 —...
Episode 30 – When Do You Look Up Rules? 06.02.2020 30:43
Chris and Andy chit-chat about some recent games they ran. Then we dive into our topic about the most fun part about games: referring to the rules! Rules are arguably what makes a game a game; however, pausing the session to flip through a book can kill the narrative momentum at the table. So, dear … Continue reading "Episode 30 – When Do You Look Up Rules?"
Episode 29 — Do You Run Published Adventures or Create Your Own? (with Jess Snyder) 23.01.2020 45:47
Guest GM Jess Snyder joins Andy and Chris to address the timeless question: do you run published adventures or exclusively homemade ones? And how do you address the challenges that arise with each approach?
Episode 28 — How to Introduce a New Game to Your Gaming Group 09.01.2020 29:34
How do you go about bringing a new RPG to the table? Andy and Chris discuss—and do a little reflecting on the first year of Roll for Topic.
Holiday Special Part 2: Live Play-a-dungeon! 23.12.2019 2:02:30
Happy holidays everyone! We’re back with an episode in which we play through the dungeon that we made during the last episode. Andy is your esteemed GM for this one and we were pleased to have Aaron, Matt, and Brandon join in as players! If you liked this two-part experiment of building and playing a … Continue reading "Holiday Special Part 2: Live Play-a-dungeon!"
Holiday Special Part 1: Live Build-a-Dungeon (with guest GM Kyle Latino) 12.12.2019 1:54:26
As a change of pace for the holidays, Andy and Chris team up with previous guest Kyle to design a dungeon one-shot on the fly! Will the end result be a masterpiece of adventure design or a hilarious trainwreck that features psychic whales, post-apocalyptic shopping malls, and something called a “hyperskeleton”? Tune in to find … Continue reading "Holiday Special Part 1: Live Buil...
Episode 25 — How Do You Deal with Anxiety as a GM? 28.11.2019 40:05
Call it stage fright, nervousness, or GMing anxiety, but all gamemasters must deal with it. What are some ways to minimize it? Andy and Chris discuss. Episode 25 appendix: Hotel Artemis. The Improv for Gamers book. The videogame Ion Fury. Junji Ito’s horror manga Uzumaki.
Episode 24 – Do You Read the Block Text in Your Adventure? (special guest, Aaron) 14.11.2019 44:13
We’re joined by Aaron this week to talk about reading the written block text from adventures. When there’s block text in the adventure module you’re running, do you read it out loud? Verbatim, do you paraphrase, do you throw it all away because you know best?! Join us as we talk all about narrating at … Continue reading "Episode 24 – Do You Read the Block Text in Your...
Episode 23 – How to Introduce Non-Gamers to Your Game 31.10.2019 35:27
This week it’s just Andy and Chris jabbering about how to introduce non-gamers to your game. We talk about such things as: character creation, whether players should have to read the rules cover to cover, and when and how to introduce mechanics into the game. Appendix: The Adventure Zone’s MaxFunCon East Live show where they … Continue reading "Episode 23 – How to Introduce...
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