Gamertag Radio
Gamertag Radio
Step into the world of gaming with Gamertag Radio! As one of the most established gaming podcasts, we bring you twice-weekly episodes packed with breaking news, expert reviews, and exclusive interviews. Join hosts Danny Peña, Peter Toledo, Parris Lilly, and Riana Manuel-Peña as they dive into the latest gaming trends and topics. Podcasting since Feb 2005. Business Email: podcast@gamertagradio.com
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Fable Hands-On Gameplay Impressions! | Gamescom 2026 Preview 01.09.2026 8:02
Parris Lilly and Danny Peña share exclusive hands-on impressions of the upcoming Fable reboot straight from Gamescom! In this video, Parris breaks down his 45-minute hands-on combat demo from Playground Games: Combat Breakdown – Swordplay, ranged mechanics, spell casting, and fighting through skeleton swarms and ghoul mini-bosses. Difficulty Scaling – Playing through the demo on default and steppi...
State of Decay 3 Hands-On Gameplay Impressions! | Gamescom 2026 Preview 01.09.2026 5:45
Parris Lilly and Danny Peña share hands-on impressions and co-op details for State of Decay 3 from Gamescom! In this video, Parris breaks down his 45-minute hands-on gameplay session playing State of Decay 3 for the first time: Co-Op & World Host Mechanics – How persistent co-op worlds work, host permission controls, and managing friends in your survivor group. Scavenging & Gameplay – Expl...
ONTOS & Hello Sunshine Impressions! | Gamescom 2026 Preview 01.09.2026 10:06
Danny Peña and Parris Lilly return to Gamer Tag Radio to break down two unique indie titles that stood out during their playtime at Gamescom: ONTOS – From the developers behind SOMA , this sci-fi psychological horror mystery puts players in high-stakes environments filled with puzzles, branching paths, and tricky scenarios. Danny shares his hands-on experience solving the demo's puzzles, discoveri...
Chronos: Lazarus, Chronicles Medieval & Control Resonant Impressions! | Gamescom 2026 Preview 01.09.2026 10:13
Danny Peña and Parris Lilly break down their hands-on impressions and previews of three major upcoming titles from Gamescom: Chronos: Lazarus – First hands-on impressions with the new expansion! Danny and Parris discuss the faster pacing, new traversal and stealth mechanics (like short-range teleporting and invisibility), difficulty tweaks, and Bloober Team's evolution of the series. Chronicles Me...
Heroes of Might and Magic 3 Remake Developer Interview - Quality of Life, Playstyles & 2027 Release 31.08.2026 7:03
Danny Peña spoke with Eric Damien-Vernay (Brand Director for Might & Magic at Ubisoft) about bringing back an iconic strategy classic in the Heroes of Might and Magic III Remake! In this interview, we dive into why Ubisoft is modernizing the game for new and veteran players alike, including new quality-of-life features, customizable preset playstyles, campaign improvements, and automation opti...
Showa American Story Developer Interview - Quentin Tarantino & B-Movie Action Inspirations 31.08.2026 24:17
Interview with the Director Xiangyu "XY" Luo to talk about his upcoming action RPG, Showa American Story! Inspired by 80s pop culture, post-apocalyptic tropes, and B-movie directors like Quentin Tarantino, Takashi Miike, and Takeshi Kitano, this title blends humor, violence, and nostalgia. In this interview, Mr. Luo details the protagonist quest to find her sister in a post-apocalyptic world, the...
Call of Duty on Nintendo Switch 2! Infinity Ward & Digital Legends Interview (Crossplay, Beta & File Size) 31.08.2026 12:17
Danny Peña sat down with Jack Hoppis (Technical Designer at Infinity Ward) and Beatriz González (Production Director at Digital Legends) to discuss bringing Call of Duty to the Nintendo Switch 2! We break down crossplay and cross-progression, unique Switch 2 control options like gyro and mouse controls, and the beta feedback leading into launch. Plus, we get details on map dynamics like Killblock,...
Tim Willits Interview: Hellraiser, Jurassic Park, John Wick, & Saber's Big Game Slate 30.08.2026 10:00
We sat down at Gamescom with industry legend Tim Willits, Chief Creative Officer at Saber Interactive and former id Software veteran (Doom, Quake, Wolfenstein), for an in-depth developer interview! In this conversation, Tim breaks down how Saber Interactive approaches massive IP adaptations including their upcoming Hellraiser game made in direct collaboration with creator Clive Barker, as well as...
The Wolf Among Us 2 Interview: Returning Voice Cast, Comic Canon, & Episodic Format 30.08.2026 16:56
In this podcast exclusive interview, we sat down with Leslie Harwood (Principal Scene Coordinator) and Jessica Harra Campbell (Design Director) from Telltale Games to discuss the long-awaited development of The Wolf Among Us 2 ! During our exclusive interview, the dev team breaks down the decision behind their major tech reset—shifting away from Telltale's proprietary engine to Unreal Engine while...
From Battletoads to Murals: Dlala Studios on Their First Single-Player Game in 13 Years 30.08.2026 9:44
Danny Peña sat down with AJ Grand-Scrutton, CEO of Dlala Studios and Director/Co-Writer of Murals, to discuss their brand-new isometric action-adventure title! After building hit multiplayer experiences like Battletoads and Disney Illusion Island, Dlala Studios is pivoting to their first single-player game in 13 years. In this interview, AJ breaks down the creative process of building an original...
Castlevania: Belmont’s Curse – Evil Empire & Konami Developer Interview 30.08.2026 15:56
We sit down with the teams at Evil Empire and Konami to discuss the development of Castlevania: Belmont’s Curse . In this interview, Lead Level Designer Sandro Bordi, Marketing Director Béranger Dupré, and the Konami team break down how they balanced nostalgia for longtime fans with accessibility for newcomers. They explore: The Whip-Centric Gameplay: Modernizing traversal, combat, and exploration...
PM Studios CEO Interview: The Wolf Among Us 2, Physical Games & PANAX 30.08.2026 14:05
During Gamescom 2026, Danny Peña sat down with Michael Yum, CEO and co-founder of PM Studios, to chat about publishing, supporting indie games, and bringing back The Wolf Among Us 2 . Michael discusses what PM Studios looks for in developer partnerships, why physical game preservation and collectors' editions matter, and how their new platform, PANEX, aims to unite PlayStation, Nintendo, and Xbox...
Conversation with Jason Ronald about the Xbox disc to digital program 26.08.2026 4:47
Exclusive! Live from the Xbox booth at Gamescom, the team catches up with Jason Ronald (Vice President of Next Generation at Xbox) to break down major news for physical game collectors. Xbox is launching a new feature for Xbox Insiders that allows players to convert physical discs into digital licenses directly tied to their accounts. In this episode, we cover: How it works: How inserting your phy...
Crazy Taxi World Tour Gameplay & Hands-On Preview! | Gamescom Impressions 26.08.2026 24:14
We got our hands on Crazy Taxi World Tour at Gamescom! In this episode of Gamer Tag Radio, Danny Peña and Riana Manuel Peña share their full hands-on preview, first impressions, and gameplay breakdown after spending nearly an hour with the game. From exploring the Germany map to testing out new traversal mechanics like Crazy Drift, Crazy Boost, and Crazy Stop, we cover everything this updated Sega...
Stranger Than Heaven Gameplay Preview & Hands-On Impressions! | Gamescom 2026 26.08.2026 12:56
Danny Peña and Riana Manuel Peña share their hands-on impressions of Stranger Than Heaven from Sega's press event in Los Angeles! From developer balance updates and revamped boss fights to the game's unique combat mechanics, photorealistic visual style, and 50-year narrative arc, we break down what makes this upcoming RGG Studio title stand out. Subscribe to Gamer Tag Radio for gaming previews, ha...
Gears of War: E-Day Hands-On Campaign Preview & Hands-On Impressions 25.08.2026 21:25
Danny Peña, Parris Lilly, and Riana Manuel-Peña sit down to share their hands-on impressions of the single-player campaign preview for Gears of War: E-Day ! The team dives deep into playing Chapter 1 and parts of Act 2, highlighting key gameplay updates, performance on Xbox Series S vs. PC, new class-based mechanics, and the return to the series' dark, gritty roots. In this episode, we cover: Firs...
NVIDIA Gamescom 2026 Announcements: DLSS 4.5, Ray Reconstruction & RTX Spark Laptops 25.08.2026 12:23
Danny Peña and Parris Lilly break down all the major announcements from NVIDIA's GeForce event at Gamescom! From the rollout of DLSS 4.5 Ray Reconstruction to the new RTX Spark laptops and GeForce NOW upgrades, here is everything you need to know about the future of PC gaming graphics. (Sponsored segment by NVIDIA GeForce) In this episode, we cover: DLSS 4.5 & Ray Reconstruction: Upgrades to l...
Exclusive Interview: Xbox & Bungie Industry Veterans Reveal Their New Action RPG, Crimson Moon 21.08.2026 32:16
Podcast exclusive! Danny Peña sits down with industry veterans Jerry Hook (former Xbox Live co-creator and Bungie executive) and Scott Brodie (design director and Xbox Live Arcade pioneer) from Team Metal / Probably Monsters to discuss their upcoming Gothic action RPG, Crimson Moon . In this exclusive interview, Jerry and Scott open up about leaving massive AAA studios to craft a focused, high-qua...
Gamescom Co-Founder Felix Falk: Inside the World’s Biggest Gaming Event 21.08.2026 22:10
Danny Peña sits down with Gamescom co-founder Felix Falk to break down what makes the world's largest gaming event tick. From record-breaking exhibitor numbers to the massive growth of indie games and the evolution of international reach, get an insider's look at how the event comes together. In this episode, we cover: Record Growth : Gamescom's sold-out exhibition space, over 1,600 exhibitors, an...
Elder Scrolls 6 Release Date Predictions & Gamescom 2026 Preview! 16.08.2026 44:22
The crew discusses their upcoming trip to Gamescom in Cologne, Germany, and dives into rumors and realistic release timelines for Bethesda's highly anticipated The Elder Scrolls VI. Danny, Paris, and Pete get into a heated discussion about Rockstar Games potentially locking an extended look of Grand Theft Auto VI behind a timed Netflix exclusivity window. Was the Xbox One really as bad as people r...
Splatoon Raiders Is the Best Nintendo Switch 2 Game 09.08.2026 22:05
In this episode of Gamertag Radio, Danny Peña and Riana Manuel Peña dive deep into their hands-on review of Splatoon Raiders for the Nintendo Switch 2! Danny breaks down why he believes it is easily the best exclusive title on the Switch 2 so far, praising its highly addictive single player adventure, massive customization, and slick drop-in co-op mechanics. Meanwhile, Riana shares her perspective...
Is Onimusha: Way of the Sword Capcom’s Next Masterpiece? 06.08.2026 21:08
Danny Peña and Riana Manuel-Peno share their hands-on impressions of Capcom's upcoming action-adventure game, Onimusha: Way of the Sword! Danny details his experience from a recent preview event in Los Angeles, including a tough boss battle and exclusive footage of the game running on the Nintendo Switch 2. Meanwhile, Riana talks about her experience playing the game at Summer Game Fest as a newco...
Xbox Is NOT Leaving Steam + GTA 6 Hype & Gaming Price Increases 02.08.2026 48:05
On this episode of Gamertag Radio, Danny Peña and Parris Lilly debunk the internet rumors about Xbox leaving Steam, discuss Rockstar's silent marketing approach for Grand Theft Auto 6 , and react to Nintendo's recent releases, including hands-on impressions of Splatoon Raiders . Plus, a deep dive into the stacked late-2026 release schedule from Marvel’s Wolverine and Control Resonant to The Blood...
Gears of War: E-Day Multiplayer Hand-On Impressions 12-Player Horde Siege Mode 30.07.2026 18:53
The GTR crew got early hands-on access to the Gears of War: E-Day multiplayer beta! Join Danny Peña and Riana Manuel-Peña as they break down their experience testing out the brand-new 12-player Horde Siege Mode, updated gameplay mechanics, and full-launch details. From coordinating across three 4-player squads to testing out the new character classes (Assault, Breacher, Marksman, and Medic), we sh...
Why Silent Hill: Townfall's '90s Setting Makes the Game Scarier 29.07.2026 25:04
This week on Gamertag Radio, most horror fans are used to playing Silent Hill in third-person, but Silent Hill: Townfall changes how you play the series. Now a first-person experience, it's more terrifying and atmospheric than ever before. In this episode, Danny Pena shares his hands-on impressions and interviews with Jon McKellan (Writer and Director, Screen Burn) and Motoi Okamoto (Silent Hill S...
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