codungmaster@gmail.com (Co-Dungeon Master)

Dungeons & Drams - The Deepdive

Leisure EN ↓ 93 Folgen

Follow the adventurers of Sandy's Gang, a fun-loving band of rascals out to save the world.

Besuch unbedingt die Website des Podcasts und unterstütze die Macher: epcarraway.github.io

Autor

codungmaster@gmail.com (Co-Dungeon Master)

Kategorie

Leisure

Podcast-Website

epcarraway.github.io

Neueste Folge

3. Nov 2026

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Folgen

Chapter 22: Cold Open 02.12.2025

After a traumatic mind-meld and a questionable resurrection, the crew teleports to the frozen wasteland of Icewind Dale, armed with nothing but magical secrets and a pair of fur-lined jean shorts.

Chapter 21: The City of Sails 02.12.2025

After failing to consume a hobo and claiming residence on "Fang Island," Gabbage receives the embarrassing diagnosis that his vampiric bloodlust is entirely psychosomatic, leaving the group free to enjoy hot wings at the Lusty Mermaid.

Chapter 20: Pain in the Neck 2 02.12.2025

From Doug losing a crunch-off in his jorts to Gabbage accidentally shooting himself in the neck, the gang proves they are their own worst enemies as they burn, flood, and burglarize their way to a secret gnome submarine.

Chapter 19: Pain in the Neck 02.12.2025

Gabbage tries to hide a sudden vampiric thirst by shouting "Parkour!" and running up a tree, while the rest of the party stakes a vampire, blows up a drug farm, and sets sail to hunt a wizard who accidentally cloned himself into a civil war.

Chapter 18: Shelf Defense 02.12.2025

Doug turns a typo into a tactical advantage by summoning a sentient bookshelf to pummel a giant gnome, giving a whole new meaning to the phrase "shelf defense."

Chapter 17: I Never Drink Wine 02.12.2025

A polite invitation to a wine tasting spirals into a chaotic battle of holy fire and superhero landings, highlighted by the druid's invasive attempt to defeat the vampire lord using the legendary "Ant-Man Maneuver."

Chapter 16: Back to School 02.12.2025

Between scamming alchemy students and tracking drug-smuggling wagons, the party discovers that the most shocking revelation isn't the green lotus, but Doug's belief that the Dean of Magic wears jorts.

Chapter 15: Dinner and Drinks 02.12.2025

Jarlaxle reveals a dangerous plot involving illicit green liquor and the Zhentarim, but the party seems more focused on singing copyright-free karaoke and using elite drow assassins to fetch toilet paper.

Chapter 14: Dragon Heist 02.12.2025

High-fiving a dragon is the brief highlight of a chaotic day involving mind-controlling tentacles, a flooded vault, and a "friend" who turns out to be a drow pirate with excellent penmanship and poisonous aim.

Chapter 13: The Return 02.12.2025

Just as the party manages to literally pin the tail on the dragon, Delnis decides to spice things up by accidentally trading the fire-breathing lizard for an ancient tentacled nightmare.

Chapter 12: The Vault of Dragons 02.12.2025

Doug walks face-first into an acidic blob and Tuuki botches a murder investigation, but the heist really heats up when a red dragon interrupts the party and Doug discovers he is both fireproof and accidentally bilingual.

Chapter 11: Would You Like a Fresco? 02.12.2025

Watch as Gabbage trades a dark family secret for door access and gets toasted as a raccoon, while Doug proves that dwarven frescoes are so captivating they�re worth killing your friends over.

Chapter 10: In Search of the Treasure 02.12.2025

After bluffing their way out of a murder investigation with fantasy donuts and a questionable "we're also a morgue" defense, the party rents a boat to hunt for treasure, only for Gabbage to immediately regret jumping into the ocean.

Chapter 5: No More Horse'n Around 02.12.2025

Impersonating the family's long-deceased golden retriever proves to be a tactical error, spiraling a quiet heist into a chaotic mix of awkward human smiles, high-explosive fireballs, and unintended arson.

Chapter 4: Gralhund Villa 02.12.2025

In a high-stakes hunt for half a million gold dragons, the party's infiltration strategy hinges on interrogating horses for intel and Doug trying to sneak past the guards by doing the robot.

Chapter 3: Fireball 02.12.2025

Between the explosion outside the tavern, the druid disguised as a cat, and the assassin screaming "par-kur" while jumping over crates, the party realizes that running a bar was supposed to be the relaxing part of their lives.

Chapter 2: Trollskull Alley 02.12.2025

After Volo pays his debts with a haunted fixer-upper instead of gold, the party trades slaying monsters for installing drywall and negotiating labor disputes with a poltergeist bartender.

Chapter 1: The Floon Blagmaar Affair 02.12.2025

What begins with a celebrity job offer and a chatty fantasy Uber ride quickly devolves into lying about a tattooed thug named Jeff and fighting bird-men in a warehouse that is conspicuously lacking the noble they promised to save.

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