Halcyon Winds

Cepheus Protocol HQ

Leisure EN ↓ 86 Folgen

Welcome to Cepheus Protocol HQ, your ultimate weekly briefing on all things Cepheus Protocol! Join the Halcyon Winds team as we explore the latest updates, reveal behind-the-scenes development stories, and answer community questions about the game. From exciting new features to design challenges, this is your all-access pass to the evolving world of Cepheus Protocol. Tune in every week and stay ahead of the outbreak!

Autor

Halcyon Winds

Kategorie

Leisure

Podcast-Website

cepheusprotocol.com

Neueste Folge

20. Apr 2026

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Alcatraz Overhaul & Multiplayer Playtest Plans 09.02.2025

This week's episode dives into the latest development updates, including significant progress on Alcatraz as a fully realized hub, new carrier systems, and multiplayer playtesting plans. The team discusses improvements to AI formations, base-building mechanics, and the evolution of the infection system. We also touch on potential new game modes, modding capabilities, and exciting plans for future...

Revamping Multiplayer, Operators, and Co-op Strategy 08.02.2025

This episode dives into the latest multiplayer updates, including unit sharing mechanics, co-op player balance, and command structures. The team discusses how RTS elements integrate with operator gameplay, detailing new customization options, loadouts, and ability systems. Progress on Alcatraz as a central hub is revealed, alongside improvements to AI, formations, and player-controlled vehicles. P...

Building Better Battles: AI, Game Design, and the Future of Warfare 08.02.2025

This episode dives deep into the latest updates on game development, covering everything from AI-driven unit replication to refining fog of war mechanics. The team discusses animation improvements, vehicle physics, and the challenges of balancing RTS and TPS gameplay. They also explore the potential of photogrammetry for creating realistic environments and how AI tools are shaping development. Plu...

Rebuilding for Co-Op: A New Era of Development 08.02.2025

In this episode, the team reveals a major shift in development—rebuilding the game’s core systems from the ground up to fully integrate co-op and optimize performance. They discuss challenges with the existing spaghetti code, improvements to pathfinding and unit AI, and how this overhaul will future-proof the game. The discussion also covers exciting gameplay changes, including a revamped camera s...

Refining AI, Expanding Lore, and Upcoming Game Updates 08.02.2025

In this episode of the Cepheus Protocol Podcast, the development team shares major updates on AI improvements, gameplay mechanics, and upcoming content. The devs dive deep into refining Chelsea’s AI to balance difficulty, enhance her strategic behaviors, and address player frustrations. They also discuss enhancements to civilian factions, new airstrikes, and weapon reworks. Meanwhile, lead writer...

Turning the Tide: Major Overhauls, New Features & What’s Next 08.02.2025

In this episode, the team lays out a comprehensive roadmap for the game’s development in 2024, detailing plans for a major polish pass starting January 1st. They discuss long-standing performance issues, AI improvements, bug fixes, and the restructuring of pandemic mode based on player feedback. The team also addresses future features like doctrines, co-op, and new faction interactions. Community-...

Major Game Updates, Bug Fixes & Future Plans – Dev AMA Recap 08.02.2025

In this developer AMA, we dive deep into upcoming game improvements, major bug fixes, and exciting new content in the pipeline. The team outlines their plan for regular Steam updates, addresses community feedback on gameplay mechanics, and shares insights into upcoming features like revamped AI formations, pandemic mode optimizations, and new faction developments. We also discuss enhancements to a...

Game-Changing Updates: Operators & San Francisco North! 08.02.2025

In this extensive development update, the team shares exciting new features coming to the game, including the introduction of co-op, a fully customizable operator system, and the massive San Francisco North map—four to five times larger than the current world! They also dive into major gameplay improvements like reworked AI for both infected and lieutenants, enhanced vehicle mechanics, and powerfu...

Massive Updates: New Vehicles, Co-op, and AI Overhaul 08.02.2025

In this episode, the team delivers a comprehensive update on major upcoming features, including the introduction of the MLRS artillery system, VTOL transport, and an entirely revamped AI system. They break down the development roadmap, detailing enhancements to unit progression, new airstrike mechanics, and an expanded doctrine tree. Co-op and operator customization are also in the works, with pla...

Bug Fixes, AI Upgrades & Future Content: Dev AMA Recap 08.02.2025

This week's update dives deep into the latest development progress, covering bug fixes, performance improvements, and upcoming AI advancements. The team is prioritizing stability before rolling out new content, with a focus on co-op, advanced vehicle AI, and engine upgrades. Discussions include faction expansions, map enhancements, and potential gameplay refinements based on community feedback. Pl...

Major Updates & AI Overhauls: What’s Coming Next 08.02.2025

This episode dives into the latest major update as experimental features merge into the main branch, introducing key additions like the hovercraft, LH6 assault carrier, and crucial quality-of-life fixes. The team also details upcoming AI improvements, including smarter vehicle movement, infected adaptations, and destructible environments that reshape strategy. Plus, a sneak peek at the new operato...

Bradley & Abrams In-Game, Vehicle AI Overhaul, and Strategic Resource Expansions 08.02.2025

In this episode, the team unveils the in-game Bradley and Abrams, showcasing their advanced tracking systems, weapon modifications, and upcoming AI improvements. They discuss balancing new artillery, infantry doctrine refinements, and plans for more strategic resource points like police stations and supply hubs. Plus, updates on AI tweaks, bug fixes, and the roadmap for faction implementation, co-...

Strategic Resources, Vehicle AI Overhaul & Infection System Updates 08.02.2025

In this episode, the team breaks down new strategic resources, including gas stations, hospitals, police stations, and gun stores, adding depth to base-building and supply management. They discuss upcoming improvements to vehicle AI, making movement more realistic while balancing gameplay. Plus, we get insight into upcoming changes to infection mechanics, including medical research, DNA upgrades,...

Aircraft Carrier Upgrades, Abrams Tank Preview & Hovercraft Testing 08.02.2025

This episode dives deep into the latest updates, including new defensive weapons for the aircraft carrier, the role of the Mk38 and Sea Whiz systems, and how these changes impact gameplay. The team discusses balancing improvements, upcoming sound enhancements, and the next experimental patch. Plus, we get a first look at the Abrams tank in action, complete with a chaotic test battle against infect...

Carrier Upgrades, Hovercraft Deployment & AI Overhauls 08.02.2025

This episode dives deep into the latest experimental update, featuring significant upgrades to the carrier, including new weapons systems for engaging both air and ground threats. The team discusses tweaks to AI behavior, bug fixes, and improvements to unit animations. Plus, upcoming content plans are revealed, including hovercraft deployment for amphibious assaults, new infected units, and major...

Carrier Deployment, Hovercrafts, and the Future of Warfare 08.02.2025

In this episode, the team dives deep into the long-awaited carrier implementation, detailing the technical challenges and custom solutions that brought it to life. They also discuss the upcoming hovercraft, its strategic role, and why it was chosen over other amphibious transport options. The conversation expands to doctrine updates, new armored units, and the introduction of strategic resources,...

Major Updates, Aircraft Carrier Progress & What’s Next 08.02.2025

In this episode, the developers break down the biggest updates of the past year, including visual overhauls, UI improvements, and the transition to Unreal Engine 5. They dive deep into the upcoming aircraft carrier update, discuss new gameplay mechanics like the DNA research system, and explain the roadmap leading into 2024. The AMA also covers potential game modes, unit balancing, and how Co-op w...

Final UI Overhaul, Aircraft Carrier Deployment, and Future Faction Systems 08.02.2025

This week’s developer roundtable dives deep into the final stages of the UI overhaul, including improvements to the minimap, main menu, and combat interface for better readability and functionality. The team also discusses the highly anticipated aircraft carrier, which will serve as both a mobile base and a strategic deployment tool. Other topics include future plans for faction interactions, pote...

New Minimap, UI Overhaul, and Game Customization Updates 08.02.2025

This week's developer roundtable dives into major UI enhancements, starting with a complete minimap revamp for better situational awareness. Expect clearer unit indicators, real-time infection spread visuals, and improved alert tracking. The command interface is getting a facelift, making controls sleeker and more intuitive. The team is also introducing a preset system, allowing players to create...

Major UI Overhaul, Tactical AI, and Operator Customization Incoming 08.02.2025

This week’s dev update covers sweeping UI changes, making the interface more intuitive and visually streamlined. The team is also refining airstrikes, adding new tactical categories for better battlefield control. The automation system is fully integrated, enhancing civilian interactions and allowing for more strategic decision-making. Operators are getting major upgrades, including deeper customi...

Revamping AI, UI Overhaul & New Operator Features 08.02.2025

This week’s dev update dives deep into major system improvements, including threading optimizations that have doubled performance for some players. The team is implementing dynamic rioting and civilian group mechanics, adding non-lethal crowd control weapons, and revamping the evacuation system for better automation. Operators are receiving enhanced animations, customization options, and a more ta...

New Map, AI Overhaul & Future DLC Plans 08.02.2025

This month’s roundtable covers the launch of the Calypso map, its design challenges, and upcoming improvements. The team also dives into AI enhancements, including smarter unit behavior and better civilian interactions. New animations, expanded civilian diversity, and gameplay refinements are in the works. Plus, the developers discuss potential DLC options, including cosmetic skins, themed weapon...

Roadmap Shift: Co-op, Performance Fixes & Gameplay Refinements 08.02.2025

The team unveils a major roadmap update, prioritizing bug fixes, performance improvements, and co-op before diving into faction mechanics. This episode breaks down key 1.3 changes, including better AI behavior, enhanced city-building mechanics, and a reworked DNA research tree for deeper progression. The discussion also covers Chelsea’s evolving AI, faction supply dynamics, and upcoming quality-of...

Shaping 1.2: Dynamic Civilians, Faction Strategy & Future Plans 08.02.2025

In this month’s AMA podcast, the team dives into the latest updates on the 1.2 patch, discussing the newly introduced dynamic civilian groups, diplomacy mechanics, and upcoming AI improvements. The conversation explores faction strategy, future plans for city ambiance, new unit animations, and the evolving infected threats. Listeners also get insights into potential faction alliances, supply syste...

Revamping Combat Systems, Early Game Overhaul & Faction Dynamics 08.02.2025

This episode dives deep into major system reworks, including the overhaul of vehicle-based weaponry and the introduction of a modular loadout system. The team also details the upcoming early game changes, shifting gameplay towards investigation and strategic decision-making before the infection spreads. Updates on new unit models, San Francisco North map progress, and future faction developments—i...

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