Aftermath

Aftermath Hours

Leisure EN ↓ 135 Folgen

The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outs...

Besuch unbedingt die Website des Podcasts und unterstütze die Macher: art19.com

Autor

Aftermath

Kategorie

Leisure

Podcast-Website

art19.com

Neueste Folge

23. Okt 2026

Wo hören?

Podcasts in der App Replaio Radio Bald verfügbar

Podcasts kommen bald in die App. Installiere sie jetzt und erlebe als Erster einen ganz neuen Blick auf Podcasts

Bei Google Play herunterladen Kostenlos installieren Android fast 10 Mio. Downloads · Bewertung 4,8 iOS bald

Folgen

The X In Xbox Stands For Expensive 23.10.2026

On this week’s episode, Nathan and Riley are joined by Chris Kerr, formerly of Game Developer—the publication, not the concept—who’s now heading up newly launched site Vertical Slice. We discuss why he decided to leave a relatively stable gig of nearly a decade for the choppy waters of independence, as well as the challenges of producing capital-J journalism while wearing a plethora of other hats...

Live From New York, It’s Aftermath Hours Live! 16.10.2026

On this week’s very special episode, we come to you live—or at least, in-person—from Town Hall in NYC, alongside two NYC-based gaming luminaries: NYU Game Center director Naomi Clark and Half-Mermaid ( Her Story , Immortality ) director Sam Barlow. As part of the inaugural New York Games Week, we decided to sit down for a long-form discussion of the grimy and inhospitably expensive but also perfec...

Control Resonant’s Dylan Faden Did Nothing Wrong, Except For Everything He Did Wrong 02.10.2026

Chris, Luke and Gita sit down to talk about Control Resonant, a game they're all thoroughly enjoying (with reservations). Come for the thoughtful discussion of why Remedy games just hit different, stay for Luke’s monologue about the power of architecture. Credits - Hosts: Chris Person, Luke Plunkett and Gita Jackson - Podcast Production & Ads:  Multitude - Subscribe to  Aftermath ! A...

Bobby Kotick's Been Sending Legal Threats To Games Journalists 25.09.2026

On this week’s episode, Nathan and Chris are joined by Nathan’s former Washington Post colleague, Mikhail Klimentov, to discuss the latter’s years-in-the-making report on former Activision CEO Bobby Kotick’s pattern of legal threats against publications who’ve reported on him in ways that he perceives to be inaccurate. We dig into why the story took so long to find a home, what Kotick—no longer ru...

A Framework For VR 18.09.2026

This week, Chris and Luke talk to The Verge’s Sean Hollister about the Steam Frame, Valve’s latest foray into the VR space. Both Chris and Sean reviewed it, and we get into the current state of VR, if it can be salvaged, the Beta test nature of reviewing Valve’s hardware and more. We also talk about FEX (the emulator that lets the Frame play full PC games) and the Big Picture consequences that thi...

Zero Company Left If You Furlough Everyone (with Stephen Totilo) 04.09.2026

On this week’s episode, Chris and Luke are joined by Stephen Totilo, formerly everybody’s boss at Kotaku and currently breaking stories at GameFile. The latest scoop is about Bit Reactor, developers of the latest inheritor of the “XCOM-like” crown, Star Wars Zero Company – and how most of the people who worked on it have been left in employment limbo, despite releasing the game to stellar reviews....

The One Billion Dollar Video Game 28.08.2026

On this week’s episode, Nathan, Chris, and Riley recap the highs (read: mids) and lows of Geoff Keighley’s least consequential annual advertisement fest, Gamescom Opening Night Live. The new expansion for Witcher 3 —yes, the one that originally came out in 2015—looks cool, as does an arguably even longer-awaited continuation of a beloved series: Pony Island 2 . But otherwise, it was hard not to le...

Nothing About GTA VI's Launch Can Be Normal 21.08.2026

On this week’s episode, Nathan, Chris, and Luke of Aftermath convene to discuss the pre-math of Grand Theft Auto VI ’s impending, insanely anticipated release. With a Netflix preview of the game—itself pretty unprecedented—a week away, fired Rockstar workers are asking fans not to boycott the game while a hacker group has taken to leaking gameplay footage that hints at various systems (gas for car...

Alex Jones Popped Like A Balloon (With The Onion CEO Ben Collins) 14.08.2026

On this week’s episode, Nathan and Gita are joined by Ben Collins of The Onion, because, against all odds, he and his comedic cohort have managed to transform Infowars—until recently one of the internet’s deepest, darkest toilets—into something funny and good. We discuss how the new Infowars came to be, its larger goal of providing monetary aid to the Sandy Hook families Alex Jones spent years tor...

Balkanize The Video Game Industry (With Rami Ismail) 07.08.2026

On this week’s episode, Nathan and Riley are joined by game developer, consultant, and general industry luminary Rami Ismail to discuss his new Levelling The Playing Field series of courses aimed at making “the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars.” These come at a time when the industry is in a massive state of flux, to put it lightly,...

The Hater’s Guide To Hating (With Ed Zitron) 31.07.2026

On this week’s very special Hater Week episode, Nathan, Chris, and Riley are joined by the crown prince of hating himself, Ed Zitron. We talk to Ed about what it means to be an effective hater in his wheelhouse—going after the companies that are taking everyone for a ride (to hell) on the AI Express—and beyond. But whether the topic is games, tech, or whatever else, one truth pervades: To be a goo...

FromSoft Sicko Sh*t 17.07.2026

On this week’s episode, Nathan and Chris are joined by Tyler Colp of PC Gamer to discuss an extremely pressing business matter: Chris wrote almost 9,000 words about his favorite FromSoftware farming spots, and somehow, he still has more to say about them. Tyler, a fellow FromSoft sicko, happily indulges him. We discuss all sorts of obscure nooks and crannies in games like Dark Souls and Elden Ring...

Chudbox Series X (With Reb Valentine) 10.07.2026

On this week’s episode, Nathan and Gita are joined by Kotaku’s Reb Valentine to discuss that which has long been prophesied (derogatory): The Xbox layoffs finally happened, and they’ve somehow proven even worse than expected. Thousands of jobs lost, seemingly with little regard for institutional knowledge or what the people in question actually, you know, did . Now remaining teams—cut to the bone—...

Farewell Physical Media, We Hardly Knew Ye 03.07.2026

On this week’s episode, Nathan and Riley are joined by Wes Fenlon of PC Gamer to discuss his new project: Warp Point, a web 1.0-style webring of video game blogs for the modern era. We discuss how the current internet is dying while a new one struggles to be born and whether or not newer generations will take to a format with which most millennials are intimately acquainted. Does that even matter,...

Full Steam (Machine) Ahead 26.06.2026

On this week’s episode, Chris, Gita and Luke discuss the recent price announcement for Valve's console-competitor, the Steam Machine - it's $1,049 USD, but unfortunately that's kind of just what computers cost now. All that said, Chris does make it sound like a pretty cool little PC. Then we'll turn our attention to the grand monolith casting a dark shadow across the gaming release calendar: Grand...

GOTY Season Came Early 19.06.2026

On this week’s episode, Nathan and Chris are joined by a second Chris, this one of the Plante variety, to discuss the latter’s Earliest Game Of The Year awards. Why now? Because games that release near the beginning of the year often get ignored or forgotten by the time GOTY season rolls around. Also, as of now, nearly 11,000 games have already come out this year. We ask Chris why, despite a glut...

Bummer Game Fest 12.06.2026

On this week’s episode, Nathan and Luke are joined by Ethan Gach of noted Aftermath origin story Kotaku dot com to discuss… well, originally we were gonna talk about Summer Game Fest, but then—moments before we began recording—news broke that Xbox is on the verge of yet another devastating round of layoffs. We find ourselves once again lamenting the irreparable damage Microsoft has done to the vid...

Lost In The Backrooms 05.06.2026

On this week’s episode, Nathan and Chris are joined by musician, writer, and game developer Liz Ryerson hot on the heels of counterprogramming Summer Game Fest with the second annual Unearthed Treasure Room showcase. The basic idea? SGF is made up of nearly 20 showcases of games yet to come—too many, frankly!—but there are countless already-released games that deserve another shot. We discuss why...

Zero Steam Decks: For People Who Aren’t Rich 29.05.2026

On this week’s episode, Nathan, Chris, and Gita bid farewell to the Aftermath Twitch channel—at least, in terms of using it to record the podcast—and turn their sights toward a pre-recorded, more-thoroughly-edited future (coming soon!). We also discuss Valve’s decision to massively increase the Steam Deck’s price thanks to “global logistical challenges” (read: AI and an incredibly stupid war) and...

A New (Forza) Horizon 22.05.2026

On this week’s episode, Nathan and Luke are joined by Jordan Hoffstetter of the incredibly-named Tran Girlismo podcast, a show about car culture and living during the decline of empire. We use Forza Horizon 6 , the latest in Microsoft’s long-running open-world racing series, as a jumping off point to discuss Forza , Gran Turismo , Japan, irritating story elements in racing games, and the F1 series...

Remembering Being A Teenager 15.05.2026

On this week's pod, Luke, Gita and Chris got together to talk about the game that people inexplicably cannot stop talking about: Mixtape. We talk about the way that it's portrayal of teen nostalgia hits, and more frequently, doesn't hit, as well as the bizarre series of conversations that are occurring about this game on social media. Then, Chris and Gita chat about the orb-tastic Saros, a game fo...

Fantastic Mr Star Fox (With Alanah Pearce) 08.05.2026

On this week’s episode, Nathan is outnumbered by Australians when Alanah Pearce—games writer, voice actor, YouTuber, and filmmaker extraordinaire—joins the show (and also Luke is there). We discuss Alanah’s new production company, Charred Pictures, and its goal of involving indie developers in the process of adapting games into movies and TV shows. We also talk about the overall state of video gam...

Suddenly, Saudi (Investment Money Is Drying Up) 01.05.2026

On this week’s episode, Nathan, Chris, and Luke have a merry old time discussing cheery news from a normal week. For example: A video game CEO casually said the quiet part out loud by opining during a routine interview that “We've been a little bit too romantic about the idea that we should have employees and give people long-term job security,” suggesting that it’s time to instead rely heavily on...

Pragmata Is Uncle-Core (With Rebekah Valentine) 24.04.2026

On this week’s episode, Nathan, Chris, and Riley are joined by games reporter extraordinaire Rebekah Valentine, formerly of IGN and now (very) newly of Kotaku—which of course none of us have ever heard of. We ask her about the whys and hows of her big move to a site that—fingers crossed—seems to be in the midst of a renaissance, as well as little things like The State Of Games Journalism. We also...

Dosa Divas: Nightreign 17.04.2026

On this week’s episode, Nathan and Gita are joined by Chandana Ekanayake, director of Dosa Divas, a new turn-based RPG about cooking, culture, and reconciling with loved ones. Also, mechs. We discuss the game’s inspirations, as well as the way food and other elements of culture are often stripped of their original context and commodified—which allows for the dehumanization of the very people who m...

Höre den Podcast Aftermath Hours in Replaio

Radio und Podcasts in einer App - kostenlos und ohne Anmeldung. Installiere sie noch heute und verpasse den Start nicht

Bei Google Play herunterladen

Replaio ist kein Herausgeber von Podcasts; die Namen der Sendungen, Cover und Audioinhalte gehören ihren Autoren und werden über öffentliche RSS-Feeds verbreitet