Stephen Conway

The Spiel

The Spiel is a show about games and the people who love them. Each episode, we discuss the world of board and card games with a variety fun segments and different contributors. The Spiel and its media network are part of The Spiel Foundation, a 501(c)3 non-profit organization dedicated to making the world a more playful place. We believe play is a powerful positive force in the world. Our goal with the show is open a door to the wider world of games to as many people as we can. Have a listen. I hope you'll be inspired to find a friend and play!

Husk at besøge podcastens hjemmeside og støtte skaberen: www.thespiel.net

Forfatter

Stephen Conway

Kategori

Leisure

Podcastens hjemmeside

www.thespiel.net

Seneste episode

12. okt. 2026

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Episoder

Essen 2013 - Cranio Creations 03.11.2013

Lorenzo Silva discusses the history of quirky, creative Italian game publisher Cranio Creations. We also talk about Steam Park, a charming theme park building game and the first expansion to the dice bouncing game Dungeon Fighter: Fire At Will.

Essen 2013 - Ludonaute 03.11.2013

Anne-cécile Lefebvre discusses SOS Titanic, a card game driven by mechanics drawn from Solitaire and Lewis and Clark, a game that retraces the famous American journey to the Pacific.

Essen 2013 - Ludonaute 03.11.2013

Anne-cécile Lefebvre discusses SOS Titanic, a card game driven by mechanics drawn from Solitaire and Lewis and Clark, a game that retraces the famous American journey to the Pacific.

Essen 2013 - 1911: Amundsen vs Scott 03.11.2013

Designer Perpau Llistosella talks about 1911: Amundsen vs. Scott. Players guide two teams on an historic race to the South Pole. We also discuss 1-2-3, Now You See Me, a fun twist on the classic red light/green light.

Essen 2013 - 1911: Amundsen vs Scott 03.11.2013

Designer Perpau Llistosella talks about 1911: Amundsen vs. Scott. Players guide two teams on an historic race to the South Pole. We also discuss 1-2-3, Now You See Me, a fun twist on the classic red light/green light.

Essen 2013 - Hans im Glück 03.11.2013

Moritz Brunhofer discusses Carcassonne: South Seas, a fresh look at the beloved tile laying classic. We also talk about Russian Railroads, a game about building the Trans-Siberian lines.

Essen 2013 - Hans im Glück 03.11.2013

Moritz Brunhofer discusses Carcassonne: South Seas, a fresh look at the beloved tile laying classic. We also talk about Russian Railroads, a game about building the Trans-Siberian lines.

Essen 2013 - Madeira 02.11.2013

Nuno and Paulo discuss Madeira, a game that follows the history of the island and the Portuguese Empire. We also talk about Spiel Portugal, a group that hosts a convention and selects Portugal's Game of the Year.

Essen 2013 - Madeira 02.11.2013

Nuno and Paulo discuss Madeira, a game that follows the history of the island and the Portuguese Empire. We also talk about Spiel Portugal, a group that hosts a convention and selects Portugal's Game of the Year.

Essen 2013 - Intrigue City 02.11.2013

Evi and Maria Olga introduce Intrigue City, the first title from Purple Games. It's a worker placement game where players secretly manipulate 6 guilds to become High Counselor.

Essen 2013 - Intrigue City 02.11.2013

Evi and Maria Olga introduce Intrigue City, the first title from Purple Games. It's a worker placement game where players secretly manipulate 6 guilds to become High Counselor.

Essen 2013 - Eggertspiele 02.11.2013

Wolf Wittenstein discusses Rokoko, a game about competitive dressmaking in the court of King Louis XV and Gluck Auf, a game about sending miners deep into the earth to complete contracts.

Essen 2013 - Eggertspiele 02.11.2013

Wolf Wittenstein discusses Rokoko, a game about competitive dressmaking in the court of King Louis XV and Gluck Auf, a game about sending miners deep into the earth to complete contracts.

Essen 2013 - Quantum 02.11.2013

Designer Eric Zimmerman and publisher Philippe Nouhra discuss the backstory and development of Quantum, a game of galactic exploration and conquest that uses dice as starships.

Essen 2013 - Quantum 02.11.2013

Designer Eric Zimmerman and publisher Philippe Nouhra discuss the backstory and development of Quantum, a game of galactic exploration and conquest that uses dice as starships.

Essen 2013 - Martin Wallace 01.11.2013

Noted designer Martin Wallace discusses his experience using Kickstarter to publish A Study in Emerald, a game based on a Neil Gaiman short story. We also discuss Field of Glory: The Card Game and his latest Discworld game, The Witches.

Essen 2013 - Martin Wallace 01.11.2013

Noted designer Martin Wallace discusses his experience using Kickstarter to publish A Study in Emerald, a game based on a Neil Gaiman short story. We also discuss Field of Glory: The Card Game and his latest Discworld game, The Witches.

Essen 2013 - Luchador! 01.11.2013

Mark Rivera discusses the gameplay and the inspiration that gave rise to Luchador! Mexican Wrestling Dice, a fast-rolling, chair-smashing dice game for single bouts or tag team play.

Essen 2013 - Luchador! 01.11.2013

Mark Rivera discusses the gameplay and the inspiration that gave rise to Luchador! Mexican Wrestling Dice, a fast-rolling, chair-smashing dice game for single bouts or tag team play.

Essen 2013 - Czech Games Edition 01.11.2013

Lenka Holubova introduces us to Tash Kalar, a fantasy battle game where players form patterns of tokens to summon monsters to the arena. We also discuss three expansions to existing titles: Galaxy Trucker, Tzolk'in and Last Will.

Essen 2013 - Czech Games Edition 01.11.2013

Lenka Holubova introduces us to Tash Kalar, a fantasy battle game where players form patterns of tokens to summon monsters to the arena. We also discuss three expansions to existing titles: Galaxy Trucker, Tzolk'in and Last Will.

Essen 2013 - City Council 01.11.2013

Designer Elad Goldsteen discusses City Council, a game of strategic negotiation where players must balance the needs of the city with their own political ambitions.

Essen 2013 - City Council 01.11.2013

Designer Elad Goldsteen discusses City Council, a game of strategic negotiation where players must balance the needs of the city with their own political ambitions.

Essen 2013 - Portal Games 31.10.2013

Game designer Ignacy Trzewiczek talks about his new book and three new titles from Portal: Legacy, Theseus and Voyage of the Beagle.

Essen 2013 - Portal Games 31.10.2013

Game designer Ignacy Trzewiczek talks about his new book and three new titles from Portal: Legacy, Theseus and Voyage of the Beagle.

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