Mr. Bell

The Medusa's Cascade

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze (Season 1 start). Includes: campaign recap episodes (Season 101), setting lore episodes (Season 102), character profiles (Season 103), and NPC side stories. Hosted on Acast. See acast.com/privacy for more information.

Určitě navštivte web podcastu a podpořte jeho tvůrce: themedusascascade.com

Autor

Mr. Bell

Kategorie

Leisure

Web podcastu

themedusascascade.com

Nejnovější epizoda

24. říj 2026

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Epizody

Collateral Damage - Shops and Airships 11.03.2023

Plans in Motion Ch. 3 Upon the return to Nymora, the group picks up a tail. A mysterious figure approaches them and relays some pertinent information to the party, a human woman who informs the party that JM is safe and running with a slightly different company. They will reconvene at another time. Galahad and Shanks have a drinking contest that ends with Galahad as the victor and Hoshino with a g...

Across the Planes - Gamsby, Mechfall, Iwi 04.03.2023

In the northwestern part of the island cluster of Iwi, sits the Mechfall Enclave. Consisting of eight separate islands, the largest is Mechfall, and sitting on its east coast is the city of Gamsby. Originally settled by Dwarves and Gnomes, they built their forges and workshops within the small row of mountains. Due to the constant war on the larger islands, many refugees flocked to the islands to...

Field Reports 7: The Curse of Strahd 25.02.2023

As they still deal with the aftermath of the “Rig Situation,” the party makes the final steps of this arc. They successfully get Kasimir what he needs from the Amber Temples, but there is immense doubt amongst the party as to whether this will help or hinder their overall plan. Kyver reveals that he made a deal with Orcus, and Arguile then reveals that he has been given a gift from someone called...

Collateral Damage - Books and Brew 18.02.2023

Plans in Motion Ch. 2 We pick back up with the party returning to Nymora. The signs of the incursion are nowhere to be found, and Zechs’ parents are unpacking their things as they’ve just returned as well. With a piece of the root of the Heartwood, Galahad makes haste, as he will be without his armor for some time and needs to make arrangements. Hoshino recalls his time in Nymora several ages ago...

Collateral Damage - Familiar Territory 11.02.2023

Plans in Motion Ch. 1 Last time, we find ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party, they have more que...

Across the Planes - Zur Algud, The Burned, Sloane 04.02.2023

In the northern reaches of Sloane’s “The Burned” region is the ancient city of Zur Algud. Built by Dragons before recorded history, it is a long-standing beacon of magic, industry, and power. In the third episode of Across the Planes, Tom, Tone (Galahad), and Frim (Hoshino) discuss and come up with the lore surrounding Zur Algud. Throughout the conversation, they discuss the culture, religion, ind...

Field Reports 6: On the Edge 01.02.2023

They say it’s better to have loved and lost than to have loved at all. They also say love is blind and can take your breath away. In the case of Shanks, Rig did a lot more than that. A mysterious figure from his past who had her heart set on revenge in exchange for time and power. The party had enough to deal with between their time in the amber temple, Kyver making dark dealings, and their myster...

Across the Planes - Nymora, The Heartwood, Sloane 21.01.2023

Nestled in the northeast of Sloane’s massive forest, known as the Heartwood, is the Tabaxi city of Nymora. It was founded by the Nymora siblings, four brothers, and a sister, after the mass exodus of Tabaxi from the surrounding areas of the Elven city of Invenas. In the second episode of Across the Planes, Tom, Law (Zechs), and Sebastian (Kyver) discuss and come up with the lore surrounding Nymora...

Field Reports 5: The Rig Situation 14.01.2023

It’s hard for this group to catch a break, it seems. Upon leaving the tavern, the party arrives and finally deals with their task at the winery. It’s a long battle, and not everything is tied up in a pretty bow. We find the group concerned with Kyver’s well-being. Thinking that the dagger he received may be the cause, they remove it from his possession and give him Arguile’s rapier as a loaner. Th...

Across the Planes - Luxenburough, Granzia 07.01.2023

In the northeast of the isolated nation of Granzia sits the Elven city of Luxenburough. Nestled west of Tarren Ridge, south of Dragonborn Valley and the Yiegelf Mountains, and east of the Levias Crossing in the Granzian Sea, the refugees of the first War of the Fey Kings made their home. In the first episode of Across the Planes, Tom, Joe (Arguile), and Hutch (Shanks) discuss and come up with the...

Field Reports 4: The Task At Hand 31.12.2022

We are introduced to someone far worse than Strahd. A being known as The Constable. He has taken JM and imprisoned them for their crimes throughout the planes and time. In a ransacked tavern, Welby gives the party the rundown of the situation, and with the help of an old ally of JM, they begin to make a plan to get them back. The party splits up into two teams: a negotiation team to try to plead f...

S.L.E.I.G.H. Team One - Christmas One Shot 24.12.2022

It's the night of delivery for the man in red, but his sleigh has been taken down. Mission control has lost contact with Kringle and it's up to S.L.E.I.G.H. Team One to get him safely back to delivering joy across the realm. Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com Hosted on Acast. See acast.com...

Field Reports 3: The Constable 17.12.2022

So, with a less-than-stellar start to their adventure, the party has lost its charge to the enemy they were sent there to defeat. They have managed to get Strahd’s personal journal, the first tarot card. They welcomed a new party member and fought another battle that could have gone better. They have found new weapons, new enemies, and for some, visions and promises of gifts beyond compare. Zechs...

Field Reports 2: Try, Try Again 03.12.2022

If you expect the typical band of adventurers turned heroes, you're looking in the wrong place. This group is rough around the edges, each with a motivation that would send most into solitude. The party makes their way out of the Death House, which almost claims the lives of some. They face some complex decisions but show signs of being very skilled. However, they have a long way to go to be a coh...

Field Reports 1: Terms of Service 19.11.2022

Nine strangers meet in a mysterious tavern called The Medusa's Cascade. There, they meet The Journeyman, who offers them a job in exchange for gold and helps with some of their personal quests. What's the job? Free a demi-plane of its curse, seems easy enough, right? One would think. The group has a hard time coming together, and it nearly costs them… on many occasions. The first major location in...

Collateral Damage - The Trap Is Sprung 05.11.2022

Disturbing the Web Ch. 20 We come back to the story still in the bowels of the speakeasy “Twisted Antler”. Sage and Thai are putting more cards on the table with their current “situation”. It seems, however, that their information has some interest to more than the people in that room. Sage finds and dispels the orb that seems to hover closely around Thai. On the other side of the room, Bosco info...

Collateral Damage - Market Value 29.10.2022

Disturbing the Web Ch 19 We return to the Iwi with Thai, Bosco, and their new ally Sage Sapien. The group makes its way toward MechFall with Sage as their means of transportation. While on this journey, Sage gives them what he knows of the Daughters of Creation and the changes that have happened since the last time he gazed upon these lands. Thai informs Bosco of their time away, the group that he...

Collateral Damage - Making It in Mechfall 22.10.2022

Disturbing the Web Ch. 18 Last time, we found ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, well, not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party, it also...

Collateral Damage - Transactions 15.10.2022

Disturbing the Web Ch. 17 After the defeat of the Web of Fate, Salix brings Duo back from Granzia, where he was banished. The stone had taken hold of Duo, and he was not willing to give up the stone. He even went so far as to tell Zechs that if the party planned on taking it from him, he would leave the group, forever. An attempt was made to command Duo to drop the stone, but the spell Galahad cas...

Collateral Damage - Moving Statues 08.10.2022

Disturbing the Web Ch. 16 The momentum in the battle was a constant power struggle. With party members falling unconscious and being picked back up, it was not a guarantee that they would all make it out alive. The party stayed focused, and they were able to come out on top. One by one, they took down each member of the Web of Fate and secured their victory. It was hard fought, and the events lead...

Collateral Damage - Fall of the Web 01.10.2022

Disturbing the Web Ch. 15 It’s a tense few moments before the ceremony begins. The party makes their final plans and preparations for the retrieval of the stone and the elimination of the Web of Fate. Salix offers themself up as a distraction, an enlarged and souped-up Galahad is going to come at Lady Sagewyng like a freight train, the familiars are going to grab the stone, and Duo will be banishe...

Collateral Damage - The Blood Moon 24.09.2022

Disturbing the Web Ch. 14 We start with where we left off: a tense situation where Arguile and Shanks explore deeper into the Shrine of Fate. Ultimately, they run into most of the members of the Web of Fate, where Arguile's divination magic saves the two from quite possibly a grim end. They make it back out and to the party that awaits, still at the safe house, and inform the party of what they fo...

Collateral Damage - The Shrine of Fate 17.09.2022

Disturbing the Web Ch. 13 We last left off with the party arriving back at the safe house. Their attempt on Grimwing's life was unsuccessful but brought about useful information on their foes going forward. The night still had an air of tension as the party rested, what felt like it could be their very last rest. Conversations had, but it was the dreams and visions that proved the most interesting...

Collateral Damage - The Day Of 10.09.2022

Disturbing the Web Ch. 12 Last we left off, just a few hours after the assassination attempt on Garron, the party sets its sights on Grimwing. They move in to strike and just manage to get the drop on him. Voyas blocks the door to the Harpy Room with her shield (Captain America style), and the patrons start to panic. On the outside, Zechs sees guards move towards the door and the sounds of Arbane’...

Collateral Damage - The Harpy Room 03.09.2022

Disturbing the Web Ch. 11 The party heads out to the known hangout for Grimwing of the Web of Fate. A casino in the Vice Ward that resembles a stranded ship is where they are said to be that night. The party meticulously plans its next course of action. Zechs covers the exits from the crow's nest, and Shanks, Arguile, and Salix are disguised as nondescript wood elves. The rest of the party goes un...

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